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authorGravatar wwylele2017-08-07 00:04:06 +0300
committerGravatar wwylele2017-08-11 11:05:08 +0300
commit188194908c2785bd1e03485941b9148777cdddd7 (patch)
treeab6cd04195f5e18bd1e7dd21a7c2896066827a6f /src
parentHID: use MotionDevice for Accelerometer and Gyroscope (diff)
downloadyuzu-188194908c2785bd1e03485941b9148777cdddd7.tar.gz
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yuzu-188194908c2785bd1e03485941b9148777cdddd7.zip
move MotionEmu from core/frontend to input_common as a InputDevice
Diffstat (limited to 'src')
-rw-r--r--src/citra/config.cpp3
-rw-r--r--src/citra/default_ini.h8
-rw-r--r--src/citra/emu_window/emu_window_sdl2.cpp10
-rw-r--r--src/citra/emu_window/emu_window_sdl2.h4
-rw-r--r--src/citra_qt/bootmanager.cpp10
-rw-r--r--src/citra_qt/bootmanager.h4
-rw-r--r--src/citra_qt/configuration/config.cpp6
-rw-r--r--src/core/CMakeLists.txt2
-rw-r--r--src/core/frontend/emu_window.cpp23
-rw-r--r--src/core/frontend/emu_window.h83
-rw-r--r--src/core/frontend/input.h9
-rw-r--r--src/core/frontend/motion_emu.cpp89
-rw-r--r--src/input_common/CMakeLists.txt2
-rw-r--r--src/input_common/main.cpp15
-rw-r--r--src/input_common/main.h5
-rw-r--r--src/input_common/motion_emu.cpp159
-rw-r--r--src/input_common/motion_emu.h (renamed from src/core/frontend/motion_emu.h)33
17 files changed, 221 insertions, 244 deletions
diff --git a/src/citra/config.cpp b/src/citra/config.cpp
index 69247b166..73846ed91 100644
--- a/src/citra/config.cpp
+++ b/src/citra/config.cpp
@@ -76,6 +76,9 @@ void Config::ReadValues() {
76 Settings::values.analogs[i] = default_param; 76 Settings::values.analogs[i] = default_param;
77 } 77 }
78 78
79 Settings::values.motion_device = sdl2_config->Get(
80 "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01");
81
79 // Core 82 // Core
80 Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true); 83 Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
81 84
diff --git a/src/citra/default_ini.h b/src/citra/default_ini.h
index b0a0ebd3b..9ea779dd8 100644
--- a/src/citra/default_ini.h
+++ b/src/citra/default_ini.h
@@ -43,7 +43,7 @@ button_zr=
43button_home= 43button_home=
44 44
45# for analog input, the following devices are available: 45# for analog input, the following devices are available:
46# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters: 46# - "analog_from_button" (default) for emulating analog input from direction buttons. Required parameters:
47# - "up", "down", "left", "right": sub-devices for each direction. 47# - "up", "down", "left", "right": sub-devices for each direction.
48# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00" 48# Should be in the format as a button input devices using escape characters, for example, "engine$0keyboard$1code$00"
49# - "modifier": sub-devices as a modifier. 49# - "modifier": sub-devices as a modifier.
@@ -56,6 +56,12 @@ button_home=
56circle_pad= 56circle_pad=
57c_stick= 57c_stick=
58 58
59# for motion input, the following devices are available:
60# - "motion_emu" (default) for emulating motion input from mouse input. Required parameters:
61# - "update_period": update period in milliseconds (default to 100)
62# - "sensitivity": the coefficient converting mouse movement to tilting angle (default to 0.01)
63motion_device=
64
59[Core] 65[Core]
60# Whether to use the Just-In-Time (JIT) compiler for CPU emulation 66# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
61# 0: Interpreter (slow), 1 (default): JIT (fast) 67# 0: Interpreter (slow), 1 (default): JIT (fast)
diff --git a/src/citra/emu_window/emu_window_sdl2.cpp b/src/citra/emu_window/emu_window_sdl2.cpp
index b0f808399..25643715a 100644
--- a/src/citra/emu_window/emu_window_sdl2.cpp
+++ b/src/citra/emu_window/emu_window_sdl2.cpp
@@ -16,11 +16,12 @@
16#include "core/settings.h" 16#include "core/settings.h"
17#include "input_common/keyboard.h" 17#include "input_common/keyboard.h"
18#include "input_common/main.h" 18#include "input_common/main.h"
19#include "input_common/motion_emu.h"
19#include "network/network.h" 20#include "network/network.h"
20 21
21void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { 22void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
22 TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); 23 TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0));
23 motion_emu->Tilt(x, y); 24 InputCommon::GetMotionEmu()->Tilt(x, y);
24} 25}
25 26
26void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { 27void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
@@ -32,9 +33,9 @@ void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
32 } 33 }
33 } else if (button == SDL_BUTTON_RIGHT) { 34 } else if (button == SDL_BUTTON_RIGHT) {
34 if (state == SDL_PRESSED) { 35 if (state == SDL_PRESSED) {
35 motion_emu->BeginTilt(x, y); 36 InputCommon::GetMotionEmu()->BeginTilt(x, y);
36 } else { 37 } else {
37 motion_emu->EndTilt(); 38 InputCommon::GetMotionEmu()->EndTilt();
38 } 39 }
39 } 40 }
40} 41}
@@ -61,8 +62,6 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
61 InputCommon::Init(); 62 InputCommon::Init();
62 Network::Init(); 63 Network::Init();
63 64
64 motion_emu = std::make_unique<Motion::MotionEmu>(*this);
65
66 SDL_SetMainReady(); 65 SDL_SetMainReady();
67 66
68 // Initialize the window 67 // Initialize the window
@@ -117,7 +116,6 @@ EmuWindow_SDL2::EmuWindow_SDL2() {
117EmuWindow_SDL2::~EmuWindow_SDL2() { 116EmuWindow_SDL2::~EmuWindow_SDL2() {
118 SDL_GL_DeleteContext(gl_context); 117 SDL_GL_DeleteContext(gl_context);
119 SDL_Quit(); 118 SDL_Quit();
120 motion_emu = nullptr;
121 119
122 Network::Shutdown(); 120 Network::Shutdown();
123 InputCommon::Shutdown(); 121 InputCommon::Shutdown();
diff --git a/src/citra/emu_window/emu_window_sdl2.h b/src/citra/emu_window/emu_window_sdl2.h
index 1ce2991f7..3664d2fbe 100644
--- a/src/citra/emu_window/emu_window_sdl2.h
+++ b/src/citra/emu_window/emu_window_sdl2.h
@@ -7,7 +7,6 @@
7#include <memory> 7#include <memory>
8#include <utility> 8#include <utility>
9#include "core/frontend/emu_window.h" 9#include "core/frontend/emu_window.h"
10#include "core/frontend/motion_emu.h"
11 10
12struct SDL_Window; 11struct SDL_Window;
13 12
@@ -57,7 +56,4 @@ private:
57 using SDL_GLContext = void*; 56 using SDL_GLContext = void*;
58 /// The OpenGL context associated with the window 57 /// The OpenGL context associated with the window
59 SDL_GLContext gl_context; 58 SDL_GLContext gl_context;
60
61 /// Motion sensors emulation
62 std::unique_ptr<Motion::MotionEmu> motion_emu;
63}; 59};
diff --git a/src/citra_qt/bootmanager.cpp b/src/citra_qt/bootmanager.cpp
index 30554890f..7107bfc60 100644
--- a/src/citra_qt/bootmanager.cpp
+++ b/src/citra_qt/bootmanager.cpp
@@ -17,6 +17,7 @@
17#include "core/settings.h" 17#include "core/settings.h"
18#include "input_common/keyboard.h" 18#include "input_common/keyboard.h"
19#include "input_common/main.h" 19#include "input_common/main.h"
20#include "input_common/motion_emu.h"
20#include "network/network.h" 21#include "network/network.h"
21 22
22EmuThread::EmuThread(GRenderWindow* render_window) 23EmuThread::EmuThread(GRenderWindow* render_window)
@@ -201,7 +202,6 @@ qreal GRenderWindow::windowPixelRatio() {
201} 202}
202 203
203void GRenderWindow::closeEvent(QCloseEvent* event) { 204void GRenderWindow::closeEvent(QCloseEvent* event) {
204 motion_emu = nullptr;
205 emit Closed(); 205 emit Closed();
206 QWidget::closeEvent(event); 206 QWidget::closeEvent(event);
207} 207}
@@ -221,7 +221,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
221 this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio), 221 this->TouchPressed(static_cast<unsigned>(pos.x() * pixelRatio),
222 static_cast<unsigned>(pos.y() * pixelRatio)); 222 static_cast<unsigned>(pos.y() * pixelRatio));
223 } else if (event->button() == Qt::RightButton) { 223 } else if (event->button() == Qt::RightButton) {
224 motion_emu->BeginTilt(pos.x(), pos.y()); 224 InputCommon::GetMotionEmu()->BeginTilt(pos.x(), pos.y());
225 } 225 }
226} 226}
227 227
@@ -230,14 +230,14 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
230 qreal pixelRatio = windowPixelRatio(); 230 qreal pixelRatio = windowPixelRatio();
231 this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u), 231 this->TouchMoved(std::max(static_cast<unsigned>(pos.x() * pixelRatio), 0u),
232 std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u)); 232 std::max(static_cast<unsigned>(pos.y() * pixelRatio), 0u));
233 motion_emu->Tilt(pos.x(), pos.y()); 233 InputCommon::GetMotionEmu()->Tilt(pos.x(), pos.y());
234} 234}
235 235
236void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) { 236void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
237 if (event->button() == Qt::LeftButton) 237 if (event->button() == Qt::LeftButton)
238 this->TouchReleased(); 238 this->TouchReleased();
239 else if (event->button() == Qt::RightButton) 239 else if (event->button() == Qt::RightButton)
240 motion_emu->EndTilt(); 240 InputCommon::GetMotionEmu()->EndTilt();
241} 241}
242 242
243void GRenderWindow::focusOutEvent(QFocusEvent* event) { 243void GRenderWindow::focusOutEvent(QFocusEvent* event) {
@@ -290,13 +290,11 @@ void GRenderWindow::OnMinimalClientAreaChangeRequest(
290} 290}
291 291
292void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) { 292void GRenderWindow::OnEmulationStarting(EmuThread* emu_thread) {
293 motion_emu = std::make_unique<Motion::MotionEmu>(*this);
294 this->emu_thread = emu_thread; 293 this->emu_thread = emu_thread;
295 child->DisablePainting(); 294 child->DisablePainting();
296} 295}
297 296
298void GRenderWindow::OnEmulationStopping() { 297void GRenderWindow::OnEmulationStopping() {
299 motion_emu = nullptr;
300 emu_thread = nullptr; 298 emu_thread = nullptr;
301 child->EnablePainting(); 299 child->EnablePainting();
302} 300}
diff --git a/src/citra_qt/bootmanager.h b/src/citra_qt/bootmanager.h
index 4b3a3b3cc..6974edcbb 100644
--- a/src/citra_qt/bootmanager.h
+++ b/src/citra_qt/bootmanager.h
@@ -12,7 +12,6 @@
12#include "common/thread.h" 12#include "common/thread.h"
13#include "core/core.h" 13#include "core/core.h"
14#include "core/frontend/emu_window.h" 14#include "core/frontend/emu_window.h"
15#include "core/frontend/motion_emu.h"
16 15
17class QKeyEvent; 16class QKeyEvent;
18class QScreen; 17class QScreen;
@@ -158,9 +157,6 @@ private:
158 157
159 EmuThread* emu_thread; 158 EmuThread* emu_thread;
160 159
161 /// Motion sensors emulation
162 std::unique_ptr<Motion::MotionEmu> motion_emu;
163
164protected: 160protected:
165 void showEvent(QShowEvent* event) override; 161 void showEvent(QShowEvent* event) override;
166}; 162};
diff --git a/src/citra_qt/configuration/config.cpp b/src/citra_qt/configuration/config.cpp
index 75abb4ce6..6e42db007 100644
--- a/src/citra_qt/configuration/config.cpp
+++ b/src/citra_qt/configuration/config.cpp
@@ -57,6 +57,11 @@ void Config::ReadValues() {
57 Settings::values.analogs[i] = default_param; 57 Settings::values.analogs[i] = default_param;
58 } 58 }
59 59
60 Settings::values.motion_device =
61 qt_config->value("motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01")
62 .toString()
63 .toStdString();
64
60 qt_config->endGroup(); 65 qt_config->endGroup();
61 66
62 qt_config->beginGroup("Core"); 67 qt_config->beginGroup("Core");
@@ -203,6 +208,7 @@ void Config::SaveValues() {
203 qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]), 208 qt_config->setValue(QString::fromStdString(Settings::NativeAnalog::mapping[i]),
204 QString::fromStdString(Settings::values.analogs[i])); 209 QString::fromStdString(Settings::values.analogs[i]));
205 } 210 }
211 qt_config->setValue("motion_device", QString::fromStdString(Settings::values.motion_device));
206 qt_config->endGroup(); 212 qt_config->endGroup();
207 213
208 qt_config->beginGroup("Core"); 214 qt_config->beginGroup("Core");
diff --git a/src/core/CMakeLists.txt b/src/core/CMakeLists.txt
index 360f407f3..ea36b7d95 100644
--- a/src/core/CMakeLists.txt
+++ b/src/core/CMakeLists.txt
@@ -33,7 +33,6 @@ set(SRCS
33 frontend/camera/interface.cpp 33 frontend/camera/interface.cpp
34 frontend/emu_window.cpp 34 frontend/emu_window.cpp
35 frontend/framebuffer_layout.cpp 35 frontend/framebuffer_layout.cpp
36 frontend/motion_emu.cpp
37 gdbstub/gdbstub.cpp 36 gdbstub/gdbstub.cpp
38 hle/config_mem.cpp 37 hle/config_mem.cpp
39 hle/applets/applet.cpp 38 hle/applets/applet.cpp
@@ -226,7 +225,6 @@ set(HEADERS
226 frontend/emu_window.h 225 frontend/emu_window.h
227 frontend/framebuffer_layout.h 226 frontend/framebuffer_layout.h
228 frontend/input.h 227 frontend/input.h
229 frontend/motion_emu.h
230 gdbstub/gdbstub.h 228 gdbstub/gdbstub.h
231 hle/config_mem.h 229 hle/config_mem.h
232 hle/function_wrappers.h 230 hle/function_wrappers.h
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 4f7d54a33..60b20d4e2 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -62,29 +62,6 @@ void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) {
62 TouchPressed(framebuffer_x, framebuffer_y); 62 TouchPressed(framebuffer_x, framebuffer_y);
63} 63}
64 64
65void EmuWindow::AccelerometerChanged(float x, float y, float z) {
66 constexpr float coef = 512;
67
68 std::lock_guard<std::mutex> lock(accel_mutex);
69
70 // TODO(wwylele): do a time stretch as it in GyroscopeChanged
71 // The time stretch formula should be like
72 // stretched_vector = (raw_vector - gravity) * stretch_ratio + gravity
73 accel_x = static_cast<s16>(x * coef);
74 accel_y = static_cast<s16>(y * coef);
75 accel_z = static_cast<s16>(z * coef);
76}
77
78void EmuWindow::GyroscopeChanged(float x, float y, float z) {
79 constexpr float FULL_FPS = 60;
80 float coef = GetGyroscopeRawToDpsCoefficient();
81 float stretch = Core::System::GetInstance().perf_stats.GetLastFrameTimeScale();
82 std::lock_guard<std::mutex> lock(gyro_mutex);
83 gyro_x = static_cast<s16>(x * coef * stretch);
84 gyro_y = static_cast<s16>(y * coef * stretch);
85 gyro_z = static_cast<s16>(z * coef * stretch);
86}
87
88void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { 65void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
89 Layout::FramebufferLayout layout; 66 Layout::FramebufferLayout layout;
90 if (Settings::values.custom_layout == true) { 67 if (Settings::values.custom_layout == true) {
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 9414123a4..7bdee251c 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -69,27 +69,6 @@ public:
69 void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y); 69 void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y);
70 70
71 /** 71 /**
72 * Signal accelerometer state has changed.
73 * @param x X-axis accelerometer value
74 * @param y Y-axis accelerometer value
75 * @param z Z-axis accelerometer value
76 * @note all values are in unit of g (gravitational acceleration).
77 * e.g. x = 1.0 means 9.8m/s^2 in x direction.
78 * @see GetAccelerometerState for axis explanation.
79 */
80 void AccelerometerChanged(float x, float y, float z);
81
82 /**
83 * Signal gyroscope state has changed.
84 * @param x X-axis accelerometer value
85 * @param y Y-axis accelerometer value
86 * @param z Z-axis accelerometer value
87 * @note all values are in deg/sec.
88 * @see GetGyroscopeState for axis explanation.
89 */
90 void GyroscopeChanged(float x, float y, float z);
91
92 /**
93 * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed). 72 * Gets the current touch screen state (touch X/Y coordinates and whether or not it is pressed).
94 * @note This should be called by the core emu thread to get a state set by the window thread. 73 * @note This should be called by the core emu thread to get a state set by the window thread.
95 * @todo Fix this function to be thread-safe. 74 * @todo Fix this function to be thread-safe.
@@ -101,52 +80,6 @@ public:
101 } 80 }
102 81
103 /** 82 /**
104 * Gets the current accelerometer state (acceleration along each three axis).
105 * Axis explained:
106 * +x is the same direction as LEFT on D-pad.
107 * +y is normal to the touch screen, pointing outward.
108 * +z is the same direction as UP on D-pad.
109 * Units:
110 * 1 unit of return value = 1/512 g (measured by hw test),
111 * where g is the gravitational acceleration (9.8 m/sec2).
112 * @note This should be called by the core emu thread to get a state set by the window thread.
113 * @return std::tuple of (x, y, z)
114 */
115 std::tuple<s16, s16, s16> GetAccelerometerState() {
116 std::lock_guard<std::mutex> lock(accel_mutex);
117 return std::make_tuple(accel_x, accel_y, accel_z);
118 }
119
120 /**
121 * Gets the current gyroscope state (angular rates about each three axis).
122 * Axis explained:
123 * +x is the same direction as LEFT on D-pad.
124 * +y is normal to the touch screen, pointing outward.
125 * +z is the same direction as UP on D-pad.
126 * Orientation is determined by right-hand rule.
127 * Units:
128 * 1 unit of return value = (1/coef) deg/sec,
129 * where coef is the return value of GetGyroscopeRawToDpsCoefficient().
130 * @note This should be called by the core emu thread to get a state set by the window thread.
131 * @return std::tuple of (x, y, z)
132 */
133 std::tuple<s16, s16, s16> GetGyroscopeState() {
134 std::lock_guard<std::mutex> lock(gyro_mutex);
135 return std::make_tuple(gyro_x, gyro_y, gyro_z);
136 }
137
138 /**
139 * Gets the coefficient for units conversion of gyroscope state.
140 * The conversion formula is r = coefficient * v,
141 * where v is angular rate in deg/sec,
142 * and r is the gyroscope state.
143 * @return float-type coefficient
144 */
145 f32 GetGyroscopeRawToDpsCoefficient() const {
146 return 14.375f; // taken from hw test, and gyroscope's document
147 }
148
149 /**
150 * Returns currently active configuration. 83 * Returns currently active configuration.
151 * @note Accesses to the returned object need not be consistent because it may be modified in 84 * @note Accesses to the returned object need not be consistent because it may be modified in
152 * another thread 85 * another thread
@@ -187,12 +120,6 @@ protected:
187 touch_x = 0; 120 touch_x = 0;
188 touch_y = 0; 121 touch_y = 0;
189 touch_pressed = false; 122 touch_pressed = false;
190 accel_x = 0;
191 accel_y = -512;
192 accel_z = 0;
193 gyro_x = 0;
194 gyro_y = 0;
195 gyro_z = 0;
196 } 123 }
197 virtual ~EmuWindow() {} 124 virtual ~EmuWindow() {}
198 125
@@ -255,16 +182,6 @@ private:
255 u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320) 182 u16 touch_x; ///< Touchpad X-position in native 3DS pixel coordinates (0-320)
256 u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240) 183 u16 touch_y; ///< Touchpad Y-position in native 3DS pixel coordinates (0-240)
257 184
258 std::mutex accel_mutex;
259 s16 accel_x; ///< Accelerometer X-axis value in native 3DS units
260 s16 accel_y; ///< Accelerometer Y-axis value in native 3DS units
261 s16 accel_z; ///< Accelerometer Z-axis value in native 3DS units
262
263 std::mutex gyro_mutex;
264 s16 gyro_x; ///< Gyroscope X-axis value in native 3DS units
265 s16 gyro_y; ///< Gyroscope Y-axis value in native 3DS units
266 s16 gyro_z; ///< Gyroscope Z-axis value in native 3DS units
267
268 /** 185 /**
269 * Clip the provided coordinates to be inside the touchscreen area. 186 * Clip the provided coordinates to be inside the touchscreen area.
270 */ 187 */
diff --git a/src/core/frontend/input.h b/src/core/frontend/input.h
index a8be49440..5916a901d 100644
--- a/src/core/frontend/input.h
+++ b/src/core/frontend/input.h
@@ -112,16 +112,15 @@ using AnalogDevice = InputDevice<std::tuple<float, float>>;
112 * A motion device is an input device that returns a tuple of accelerometer state vector and 112 * A motion device is an input device that returns a tuple of accelerometer state vector and
113 * gyroscope state vector. 113 * gyroscope state vector.
114 * 114 *
115 * For accelerometer state vector: 115 * For both vectors:
116 * x+ is the same direction as LEFT on D-pad. 116 * x+ is the same direction as LEFT on D-pad.
117 * y+ is normal to the touch screen, pointing outward. 117 * y+ is normal to the touch screen, pointing outward.
118 * z+ is the same direction as UP on D-pad. 118 * z+ is the same direction as UP on D-pad.
119 * Units: measured in unit of gravitational acceleration 119 *
120 * For accelerometer state vector
121 * Units: g (gravitational acceleration)
120 * 122 *
121 * For gyroscope state vector: 123 * For gyroscope state vector:
122 * x+ is the same direction as LEFT on D-pad.
123 * y+ is normal to the touch screen, pointing outward.
124 * z+ is the same direction as UP on D-pad.
125 * Orientation is determined by right-hand rule. 124 * Orientation is determined by right-hand rule.
126 * Units: deg/sec 125 * Units: deg/sec
127 */ 126 */
diff --git a/src/core/frontend/motion_emu.cpp b/src/core/frontend/motion_emu.cpp
deleted file mode 100644
index 9a5b3185d..000000000
--- a/src/core/frontend/motion_emu.cpp
+++ /dev/null
@@ -1,89 +0,0 @@
1// Copyright 2016 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "common/math_util.h"
6#include "common/quaternion.h"
7#include "core/frontend/emu_window.h"
8#include "core/frontend/motion_emu.h"
9
10namespace Motion {
11
12static constexpr int update_millisecond = 100;
13static constexpr auto update_duration =
14 std::chrono::duration_cast<std::chrono::steady_clock::duration>(
15 std::chrono::milliseconds(update_millisecond));
16
17MotionEmu::MotionEmu(EmuWindow& emu_window)
18 : motion_emu_thread(&MotionEmu::MotionEmuThread, this, std::ref(emu_window)) {}
19
20MotionEmu::~MotionEmu() {
21 if (motion_emu_thread.joinable()) {
22 shutdown_event.Set();
23 motion_emu_thread.join();
24 }
25}
26
27void MotionEmu::MotionEmuThread(EmuWindow& emu_window) {
28 auto update_time = std::chrono::steady_clock::now();
29 Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
30 Math::Quaternion<float> old_q;
31
32 while (!shutdown_event.WaitUntil(update_time)) {
33 update_time += update_duration;
34 old_q = q;
35
36 {
37 std::lock_guard<std::mutex> guard(tilt_mutex);
38
39 // Find the quaternion describing current 3DS tilting
40 q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x),
41 tilt_angle);
42 }
43
44 auto inv_q = q.Inverse();
45
46 // Set the gravity vector in world space
47 auto gravity = Math::MakeVec(0.0f, -1.0f, 0.0f);
48
49 // Find the angular rate vector in world space
50 auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
51 angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180;
52
53 // Transform the two vectors from world space to 3DS space
54 gravity = QuaternionRotate(inv_q, gravity);
55 angular_rate = QuaternionRotate(inv_q, angular_rate);
56
57 // Update the sensor state
58 emu_window.AccelerometerChanged(gravity.x, gravity.y, gravity.z);
59 emu_window.GyroscopeChanged(angular_rate.x, angular_rate.y, angular_rate.z);
60 }
61}
62
63void MotionEmu::BeginTilt(int x, int y) {
64 mouse_origin = Math::MakeVec(x, y);
65 is_tilting = true;
66}
67
68void MotionEmu::Tilt(int x, int y) {
69 constexpr float SENSITIVITY = 0.01f;
70 auto mouse_move = Math::MakeVec(x, y) - mouse_origin;
71 if (is_tilting) {
72 std::lock_guard<std::mutex> guard(tilt_mutex);
73 if (mouse_move.x == 0 && mouse_move.y == 0) {
74 tilt_angle = 0;
75 } else {
76 tilt_direction = mouse_move.Cast<float>();
77 tilt_angle = MathUtil::Clamp(tilt_direction.Normalize() * SENSITIVITY, 0.0f,
78 MathUtil::PI * 0.5f);
79 }
80 }
81}
82
83void MotionEmu::EndTilt() {
84 std::lock_guard<std::mutex> guard(tilt_mutex);
85 tilt_angle = 0;
86 is_tilting = false;
87}
88
89} // namespace Motion
diff --git a/src/input_common/CMakeLists.txt b/src/input_common/CMakeLists.txt
index e3e36ada7..92792a702 100644
--- a/src/input_common/CMakeLists.txt
+++ b/src/input_common/CMakeLists.txt
@@ -2,12 +2,14 @@ set(SRCS
2 analog_from_button.cpp 2 analog_from_button.cpp
3 keyboard.cpp 3 keyboard.cpp
4 main.cpp 4 main.cpp
5 motion_emu.cpp
5 ) 6 )
6 7
7set(HEADERS 8set(HEADERS
8 analog_from_button.h 9 analog_from_button.h
9 keyboard.h 10 keyboard.h
10 main.h 11 main.h
12 motion_emu.h
11 ) 13 )
12 14
13if(SDL2_FOUND) 15if(SDL2_FOUND)
diff --git a/src/input_common/main.cpp b/src/input_common/main.cpp
index 699f41e6b..557353740 100644
--- a/src/input_common/main.cpp
+++ b/src/input_common/main.cpp
@@ -7,6 +7,7 @@
7#include "input_common/analog_from_button.h" 7#include "input_common/analog_from_button.h"
8#include "input_common/keyboard.h" 8#include "input_common/keyboard.h"
9#include "input_common/main.h" 9#include "input_common/main.h"
10#include "input_common/motion_emu.h"
10#ifdef HAVE_SDL2 11#ifdef HAVE_SDL2
11#include "input_common/sdl/sdl.h" 12#include "input_common/sdl/sdl.h"
12#endif 13#endif
@@ -14,12 +15,16 @@
14namespace InputCommon { 15namespace InputCommon {
15 16
16static std::shared_ptr<Keyboard> keyboard; 17static std::shared_ptr<Keyboard> keyboard;
18static std::shared_ptr<MotionEmu> motion_emu;
17 19
18void Init() { 20void Init() {
19 keyboard = std::make_shared<InputCommon::Keyboard>(); 21 keyboard = std::make_shared<Keyboard>();
20 Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard); 22 Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
21 Input::RegisterFactory<Input::AnalogDevice>("analog_from_button", 23 Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
22 std::make_shared<InputCommon::AnalogFromButton>()); 24 std::make_shared<AnalogFromButton>());
25 motion_emu = std::make_shared<MotionEmu>();
26 Input::RegisterFactory<Input::MotionDevice>("motion_emu", motion_emu);
27
23#ifdef HAVE_SDL2 28#ifdef HAVE_SDL2
24 SDL::Init(); 29 SDL::Init();
25#endif 30#endif
@@ -29,6 +34,8 @@ void Shutdown() {
29 Input::UnregisterFactory<Input::ButtonDevice>("keyboard"); 34 Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
30 keyboard.reset(); 35 keyboard.reset();
31 Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button"); 36 Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
37 Input::UnregisterFactory<Input::MotionDevice>("motion_emu");
38 motion_emu.reset();
32 39
33#ifdef HAVE_SDL2 40#ifdef HAVE_SDL2
34 SDL::Shutdown(); 41 SDL::Shutdown();
@@ -39,6 +46,10 @@ Keyboard* GetKeyboard() {
39 return keyboard.get(); 46 return keyboard.get();
40} 47}
41 48
49MotionEmu* GetMotionEmu() {
50 return motion_emu.get();
51}
52
42std::string GenerateKeyboardParam(int key_code) { 53std::string GenerateKeyboardParam(int key_code) {
43 Common::ParamPackage param{ 54 Common::ParamPackage param{
44 {"engine", "keyboard"}, {"code", std::to_string(key_code)}, 55 {"engine", "keyboard"}, {"code", std::to_string(key_code)},
diff --git a/src/input_common/main.h b/src/input_common/main.h
index 140bbd014..74283f7c6 100644
--- a/src/input_common/main.h
+++ b/src/input_common/main.h
@@ -19,6 +19,11 @@ class Keyboard;
19/// Gets the keyboard button device factory. 19/// Gets the keyboard button device factory.
20Keyboard* GetKeyboard(); 20Keyboard* GetKeyboard();
21 21
22class MotionEmu;
23
24/// Gets the motion emulation factory.
25MotionEmu* GetMotionEmu();
26
22/// Generates a serialized param package for creating a keyboard button device 27/// Generates a serialized param package for creating a keyboard button device
23std::string GenerateKeyboardParam(int key_code); 28std::string GenerateKeyboardParam(int key_code);
24 29
diff --git a/src/input_common/motion_emu.cpp b/src/input_common/motion_emu.cpp
new file mode 100644
index 000000000..65e80529d
--- /dev/null
+++ b/src/input_common/motion_emu.cpp
@@ -0,0 +1,159 @@
1// Copyright 2017 Citra Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "common/math_util.h"
6#include "common/quaternion.h"
7#include "input_common/motion_emu.h"
8
9namespace InputCommon {
10
11// Implementation class of the motion emulation device
12class MotionEmuDevice {
13public:
14 MotionEmuDevice(int update_millisecond, float sensitivity)
15 : update_millisecond(update_millisecond),
16 update_duration(std::chrono::duration_cast<std::chrono::steady_clock::duration>(
17 std::chrono::milliseconds(update_millisecond))),
18 sensitivity(sensitivity), motion_emu_thread(&MotionEmuDevice::MotionEmuThread, this) {}
19
20 ~MotionEmuDevice() {
21 if (motion_emu_thread.joinable()) {
22 shutdown_event.Set();
23 motion_emu_thread.join();
24 }
25 }
26
27 void BeginTilt(int x, int y) {
28 mouse_origin = Math::MakeVec(x, y);
29 is_tilting = true;
30 }
31
32 void Tilt(int x, int y) {
33 auto mouse_move = Math::MakeVec(x, y) - mouse_origin;
34 if (is_tilting) {
35 std::lock_guard<std::mutex> guard(tilt_mutex);
36 if (mouse_move.x == 0 && mouse_move.y == 0) {
37 tilt_angle = 0;
38 } else {
39 tilt_direction = mouse_move.Cast<float>();
40 tilt_angle = MathUtil::Clamp(tilt_direction.Normalize() * sensitivity, 0.0f,
41 MathUtil::PI * 0.5f);
42 }
43 }
44 }
45
46 void EndTilt() {
47 std::lock_guard<std::mutex> guard(tilt_mutex);
48 tilt_angle = 0;
49 is_tilting = false;
50 }
51
52 std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() {
53 std::lock_guard<std::mutex> guard(status_mutex);
54 return status;
55 }
56
57private:
58 const int update_millisecond;
59 const std::chrono::steady_clock::duration update_duration;
60 const float sensitivity;
61
62 Math::Vec2<int> mouse_origin;
63
64 std::mutex tilt_mutex;
65 Math::Vec2<float> tilt_direction;
66 float tilt_angle = 0;
67
68 bool is_tilting = false;
69
70 Common::Event shutdown_event;
71 std::thread motion_emu_thread;
72
73 std::tuple<Math::Vec3<float>, Math::Vec3<float>> status;
74 std::mutex status_mutex;
75
76 void MotionEmuThread() {
77 auto update_time = std::chrono::steady_clock::now();
78 Math::Quaternion<float> q = MakeQuaternion(Math::Vec3<float>(), 0);
79 Math::Quaternion<float> old_q;
80
81 while (!shutdown_event.WaitUntil(update_time)) {
82 update_time += update_duration;
83 old_q = q;
84
85 {
86 std::lock_guard<std::mutex> guard(tilt_mutex);
87
88 // Find the quaternion describing current 3DS tilting
89 q = MakeQuaternion(Math::MakeVec(-tilt_direction.y, 0.0f, tilt_direction.x),
90 tilt_angle);
91 }
92
93 auto inv_q = q.Inverse();
94
95 // Set the gravity vector in world space
96 auto gravity = Math::MakeVec(0.0f, -1.0f, 0.0f);
97
98 // Find the angular rate vector in world space
99 auto angular_rate = ((q - old_q) * inv_q).xyz * 2;
100 angular_rate *= 1000 / update_millisecond / MathUtil::PI * 180;
101
102 // Transform the two vectors from world space to 3DS space
103 gravity = QuaternionRotate(inv_q, gravity);
104 angular_rate = QuaternionRotate(inv_q, angular_rate);
105
106 // Update the sensor state
107 {
108 std::lock_guard<std::mutex> guard(status_mutex);
109 status = std::make_tuple(gravity, angular_rate);
110 }
111 }
112 }
113};
114
115// Interface wrapper held by input receiver as a unique_ptr. It holds the implementation class as
116// a shared_ptr, which is also observed by the factory class as a weak_ptr. In this way the factory
117// can forward all the inputs to the implementation only when it is valid.
118class MotionEmuDeviceWrapper : public Input::MotionDevice {
119public:
120 MotionEmuDeviceWrapper(int update_millisecond, float sensitivity) {
121 device = std::make_shared<MotionEmuDevice>(update_millisecond, sensitivity);
122 }
123
124 std::tuple<Math::Vec3<float>, Math::Vec3<float>> GetStatus() const {
125 return device->GetStatus();
126 }
127
128 std::shared_ptr<MotionEmuDevice> device;
129};
130
131std::unique_ptr<Input::MotionDevice> MotionEmu::Create(const Common::ParamPackage& params) {
132 int update_period = params.Get("update_period", 100);
133 float sensitivity = params.Get("sensitivity", 0.01f);
134 auto device_wrapper = std::make_unique<MotionEmuDeviceWrapper>(update_period, sensitivity);
135 // Previously created device is disconnected here. Having two motion devices for 3DS is not
136 // expected.
137 current_device = device_wrapper->device;
138 return std::move(device_wrapper);
139}
140
141void MotionEmu::BeginTilt(int x, int y) {
142 if (auto ptr = current_device.lock()) {
143 ptr->BeginTilt(x, y);
144 }
145}
146
147void MotionEmu::Tilt(int x, int y) {
148 if (auto ptr = current_device.lock()) {
149 ptr->Tilt(x, y);
150 }
151}
152
153void MotionEmu::EndTilt() {
154 if (auto ptr = current_device.lock()) {
155 ptr->EndTilt();
156 }
157}
158
159} // namespace InputCommon
diff --git a/src/core/frontend/motion_emu.h b/src/input_common/motion_emu.h
index 99d41a726..195fb69d2 100644
--- a/src/core/frontend/motion_emu.h
+++ b/src/input_common/motion_emu.h
@@ -1,19 +1,25 @@
1// Copyright 2016 Citra Emulator Project 1// Copyright 2017 Citra Emulator Project
2// Licensed under GPLv2 or any later version 2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included. 3// Refer to the license.txt file included.
4 4
5#pragma once 5#pragma once
6#include "common/thread.h" 6#include "common/thread.h"
7#include "common/vector_math.h" 7#include "common/vector_math.h"
8#include "core/frontend/input.h"
8 9
9class EmuWindow; 10namespace InputCommon {
10 11
11namespace Motion { 12class MotionEmuDevice;
12 13
13class MotionEmu final { 14class MotionEmu : public Input::Factory<Input::MotionDevice> {
14public: 15public:
15 MotionEmu(EmuWindow& emu_window); 16 /**
16 ~MotionEmu(); 17 * Creates a motion device emulated from mouse input
18 * @param params contains parameters for creating the device:
19 * - "update_period": update period in milliseconds
20 * - "sensitivity": the coefficient converting mouse movement to tilting angle
21 */
22 std::unique_ptr<Input::MotionDevice> Create(const Common::ParamPackage& params) override;
17 23
18 /** 24 /**
19 * Signals that a motion sensor tilt has begun. 25 * Signals that a motion sensor tilt has begun.
@@ -35,18 +41,7 @@ public:
35 void EndTilt(); 41 void EndTilt();
36 42
37private: 43private:
38 Math::Vec2<int> mouse_origin; 44 std::weak_ptr<MotionEmuDevice> current_device;
39
40 std::mutex tilt_mutex;
41 Math::Vec2<float> tilt_direction;
42 float tilt_angle = 0;
43
44 bool is_tilting = false;
45
46 Common::Event shutdown_event;
47 std::thread motion_emu_thread;
48
49 void MotionEmuThread(EmuWindow& emu_window);
50}; 45};
51 46
52} // namespace Motion 47} // namespace InputCommon