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authorGravatar Zach Hilman2018-08-30 16:59:49 -0400
committerGravatar Zach Hilman2018-09-04 14:29:19 -0400
commit128006172578390d7c83575f591dbd8df9361e84 (patch)
treee52d5f6299c98e7f5f67b534b280cde8e9256e6d /src
parentregistration: Fix NSP installation errors (diff)
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qt: Add deprecation warnings for DRD format
Diffstat (limited to 'src')
-rw-r--r--src/yuzu/main.cpp10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/yuzu/main.cpp b/src/yuzu/main.cpp
index d7c5d813f..037bf2aef 100644
--- a/src/yuzu/main.cpp
+++ b/src/yuzu/main.cpp
@@ -488,6 +488,16 @@ bool GMainWindow::LoadROM(const QString& filename) {
488 488
489 const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())}; 489 const Core::System::ResultStatus result{system.Load(*render_window, filename.toStdString())};
490 490
491 if (system.GetAppLoader().GetFileType() == Loader::FileType::DeconstructedRomDirectory) {
492 QMessageBox::warning(
493 this, tr("Warning Outdated Game Format"),
494 tr("You are using the deconstructed ROM directory format for this game, which is an "
495 "outdated format that has been superseded by others such as NCA, NAX, XCI, or "
496 "NSP.<br><br>For an explanation of the various Switch formats yuzu supports, <a "
497 "href='https://yuzu-emu.org/wiki/overview-of-switch-game-formats'>check out our "
498 "wiki</a>."));
499 }
500
491 render_window->DoneCurrent(); 501 render_window->DoneCurrent();
492 502
493 if (result != Core::System::ResultStatus::Success) { 503 if (result != Core::System::ResultStatus::Success) {