summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
authorGravatar bunnei2019-06-21 11:42:38 -0400
committerGravatar GitHub2019-06-21 11:42:38 -0400
commit100ed88e15e9ece96506795aa8a079a55cdbad57 (patch)
tree9b961f52134c9a7f8bee354828b8bf6e5dc9205b /src
parentMerge pull request #2596 from FernandoS27/revert-2590 (diff)
parentyuzutest: Add minor comments (diff)
downloadyuzu-100ed88e15e9ece96506795aa8a079a55cdbad57.tar.gz
yuzu-100ed88e15e9ece96506795aa8a079a55cdbad57.tar.xz
yuzu-100ed88e15e9ece96506795aa8a079a55cdbad57.zip
Merge pull request #2291 from DarkLordZach/homebrew-testing
yuzu_tester: Add and implement testing utility for homebrew
Diffstat (limited to 'src')
-rw-r--r--src/CMakeLists.txt1
-rw-r--r--src/yuzu_tester/CMakeLists.txt34
-rw-r--r--src/yuzu_tester/config.cpp184
-rw-r--r--src/yuzu_tester/config.h24
-rw-r--r--src/yuzu_tester/default_ini.h150
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp122
-rw-r--r--src/yuzu_tester/emu_window/emu_window_sdl2_hide.h41
-rw-r--r--src/yuzu_tester/resource.h16
-rw-r--r--src/yuzu_tester/service/yuzutest.cpp112
-rw-r--r--src/yuzu_tester/service/yuzutest.h25
-rw-r--r--src/yuzu_tester/yuzu.cpp267
-rw-r--r--src/yuzu_tester/yuzu.rc17
12 files changed, 993 insertions, 0 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 04018233f..f18239edb 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -88,6 +88,7 @@ add_subdirectory(tests)
88 88
89if (ENABLE_SDL2) 89if (ENABLE_SDL2)
90 add_subdirectory(yuzu_cmd) 90 add_subdirectory(yuzu_cmd)
91 add_subdirectory(yuzu_tester)
91endif() 92endif()
92 93
93if (ENABLE_QT) 94if (ENABLE_QT)
diff --git a/src/yuzu_tester/CMakeLists.txt b/src/yuzu_tester/CMakeLists.txt
new file mode 100644
index 000000000..06c2ee011
--- /dev/null
+++ b/src/yuzu_tester/CMakeLists.txt
@@ -0,0 +1,34 @@
1set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
2
3add_executable(yuzu-tester
4 config.cpp
5 config.h
6 default_ini.h
7 emu_window/emu_window_sdl2_hide.cpp
8 emu_window/emu_window_sdl2_hide.h
9 resource.h
10 service/yuzutest.cpp
11 service/yuzutest.h
12 yuzu.cpp
13 yuzu.rc
14)
15
16create_target_directory_groups(yuzu-tester)
17
18target_link_libraries(yuzu-tester PRIVATE common core input_common)
19target_link_libraries(yuzu-tester PRIVATE inih glad)
20if (MSVC)
21 target_link_libraries(yuzu-tester PRIVATE getopt)
22endif()
23target_link_libraries(yuzu-tester PRIVATE ${PLATFORM_LIBRARIES} SDL2 Threads::Threads)
24
25if(UNIX AND NOT APPLE)
26 install(TARGETS yuzu-tester RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
27endif()
28
29if (MSVC)
30 include(CopyYuzuSDLDeps)
31 include(CopyYuzuUnicornDeps)
32 copy_yuzu_SDL_deps(yuzu-tester)
33 copy_yuzu_unicorn_deps(yuzu-tester)
34endif()
diff --git a/src/yuzu_tester/config.cpp b/src/yuzu_tester/config.cpp
new file mode 100644
index 000000000..d7e0d408d
--- /dev/null
+++ b/src/yuzu_tester/config.cpp
@@ -0,0 +1,184 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <memory>
6#include <sstream>
7#include <SDL.h>
8#include <inih/cpp/INIReader.h>
9#include "common/file_util.h"
10#include "common/logging/log.h"
11#include "common/param_package.h"
12#include "core/hle/service/acc/profile_manager.h"
13#include "core/settings.h"
14#include "input_common/main.h"
15#include "yuzu_tester/config.h"
16#include "yuzu_tester/default_ini.h"
17
18Config::Config() {
19 // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
20 sdl2_config_loc =
21 FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-tester-config.ini";
22 sdl2_config = std::make_unique<INIReader>(sdl2_config_loc);
23
24 Reload();
25}
26
27Config::~Config() = default;
28
29bool Config::LoadINI(const std::string& default_contents, bool retry) {
30 const char* location = this->sdl2_config_loc.c_str();
31 if (sdl2_config->ParseError() < 0) {
32 if (retry) {
33 LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location);
34 FileUtil::CreateFullPath(location);
35 FileUtil::WriteStringToFile(true, default_contents, location);
36 sdl2_config = std::make_unique<INIReader>(location); // Reopen file
37
38 return LoadINI(default_contents, false);
39 }
40 LOG_ERROR(Config, "Failed.");
41 return false;
42 }
43 LOG_INFO(Config, "Successfully loaded {}", location);
44 return true;
45}
46
47void Config::ReadValues() {
48 // Controls
49 for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
50 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
51 Settings::values.players[p].buttons[i] = "";
52 }
53
54 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
55 Settings::values.players[p].analogs[i] = "";
56 }
57 }
58
59 Settings::values.mouse_enabled = false;
60 for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
61 Settings::values.mouse_buttons[i] = "";
62 }
63
64 Settings::values.motion_device = "";
65
66 Settings::values.keyboard_enabled = false;
67
68 Settings::values.debug_pad_enabled = false;
69 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
70 Settings::values.debug_pad_buttons[i] = "";
71 }
72
73 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
74 Settings::values.debug_pad_analogs[i] = "";
75 }
76
77 Settings::values.touchscreen.enabled = "";
78 Settings::values.touchscreen.device = "";
79 Settings::values.touchscreen.finger = 0;
80 Settings::values.touchscreen.rotation_angle = 0;
81 Settings::values.touchscreen.diameter_x = 15;
82 Settings::values.touchscreen.diameter_y = 15;
83
84 // Data Storage
85 Settings::values.use_virtual_sd =
86 sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
87 FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
88 sdl2_config->Get("Data Storage", "nand_directory",
89 FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
90 FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
91 sdl2_config->Get("Data Storage", "sdmc_directory",
92 FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
93
94 // System
95 Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
96 const auto size = sdl2_config->GetInteger("System", "users_size", 0);
97
98 Settings::values.current_user = std::clamp<int>(
99 sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
100
101 const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
102 if (rng_seed_enabled) {
103 Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
104 } else {
105 Settings::values.rng_seed = std::nullopt;
106 }
107
108 const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false);
109 if (custom_rtc_enabled) {
110 Settings::values.custom_rtc =
111 std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0));
112 } else {
113 Settings::values.custom_rtc = std::nullopt;
114 }
115
116 // Core
117 Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
118 Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false);
119
120 // Renderer
121 Settings::values.resolution_factor =
122 static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0));
123 Settings::values.use_frame_limit = false;
124 Settings::values.frame_limit = 100;
125 Settings::values.use_disk_shader_cache =
126 sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false);
127 Settings::values.use_accurate_gpu_emulation =
128 sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false);
129 Settings::values.use_asynchronous_gpu_emulation =
130 sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false);
131
132 Settings::values.bg_red = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0));
133 Settings::values.bg_green =
134 static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0));
135 Settings::values.bg_blue = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0));
136
137 // Audio
138 Settings::values.sink_id = "null";
139 Settings::values.enable_audio_stretching = false;
140 Settings::values.audio_device_id = "auto";
141 Settings::values.volume = 0;
142
143 Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1);
144
145 // Miscellaneous
146 Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace");
147 Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false);
148
149 // Debugging
150 Settings::values.use_gdbstub = false;
151 Settings::values.program_args = "";
152 Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false);
153 Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false);
154
155 const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
156 std::stringstream ss(title_list);
157 std::string line;
158 while (std::getline(ss, line, '|')) {
159 const auto title_id = std::stoul(line, nullptr, 16);
160 const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
161
162 std::stringstream inner_ss(disabled_list);
163 std::string inner_line;
164 std::vector<std::string> out;
165 while (std::getline(inner_ss, inner_line, '|')) {
166 out.push_back(inner_line);
167 }
168
169 Settings::values.disabled_addons.insert_or_assign(title_id, out);
170 }
171
172 // Web Service
173 Settings::values.enable_telemetry =
174 sdl2_config->GetBoolean("WebService", "enable_telemetry", true);
175 Settings::values.web_api_url =
176 sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org");
177 Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", "");
178 Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", "");
179}
180
181void Config::Reload() {
182 LoadINI(DefaultINI::sdl2_config_file);
183 ReadValues();
184}
diff --git a/src/yuzu_tester/config.h b/src/yuzu_tester/config.h
new file mode 100644
index 000000000..3b68e5bc9
--- /dev/null
+++ b/src/yuzu_tester/config.h
@@ -0,0 +1,24 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <memory>
8#include <string>
9
10class INIReader;
11
12class Config {
13 std::unique_ptr<INIReader> sdl2_config;
14 std::string sdl2_config_loc;
15
16 bool LoadINI(const std::string& default_contents = "", bool retry = true);
17 void ReadValues();
18
19public:
20 Config();
21 ~Config();
22
23 void Reload();
24};
diff --git a/src/yuzu_tester/default_ini.h b/src/yuzu_tester/default_ini.h
new file mode 100644
index 000000000..46a9960cd
--- /dev/null
+++ b/src/yuzu_tester/default_ini.h
@@ -0,0 +1,150 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7namespace DefaultINI {
8
9const char* sdl2_config_file = R"(
10[Core]
11# Whether to use the Just-In-Time (JIT) compiler for CPU emulation
12# 0: Interpreter (slow), 1 (default): JIT (fast)
13use_cpu_jit =
14
15# Whether to use multi-core for CPU emulation
16# 0 (default): Disabled, 1: Enabled
17use_multi_core=
18
19[Renderer]
20# Whether to use software or hardware rendering.
21# 0: Software, 1 (default): Hardware
22use_hw_renderer =
23
24# Whether to use the Just-In-Time (JIT) compiler for shader emulation
25# 0: Interpreter (slow), 1 (default): JIT (fast)
26use_shader_jit =
27
28# Resolution scale factor
29# 0: Auto (scales resolution to window size), 1: Native Switch screen resolution, Otherwise a scale
30# factor for the Switch resolution
31resolution_factor =
32
33# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
34# 0 (default): Off, 1: On
35use_vsync =
36
37# Whether to use disk based shader cache
38# 0 (default): Off, 1 : On
39use_disk_shader_cache =
40
41# Whether to use accurate GPU emulation
42# 0 (default): Off (fast), 1 : On (slow)
43use_accurate_gpu_emulation =
44
45# Whether to use asynchronous GPU emulation
46# 0 : Off (slow), 1 (default): On (fast)
47use_asynchronous_gpu_emulation =
48
49# The clear color for the renderer. What shows up on the sides of the bottom screen.
50# Must be in range of 0.0-1.0. Defaults to 1.0 for all.
51bg_red =
52bg_blue =
53bg_green =
54
55[Layout]
56# Layout for the screen inside the render window.
57# 0 (default): Default Top Bottom Screen, 1: Single Screen Only, 2: Large Screen Small Screen
58layout_option =
59
60# Toggle custom layout (using the settings below) on or off.
61# 0 (default): Off, 1: On
62custom_layout =
63
64# Screen placement when using Custom layout option
65# 0x, 0y is the top left corner of the render window.
66custom_top_left =
67custom_top_top =
68custom_top_right =
69custom_top_bottom =
70custom_bottom_left =
71custom_bottom_top =
72custom_bottom_right =
73custom_bottom_bottom =
74
75# Swaps the prominent screen with the other screen.
76# For example, if Single Screen is chosen, setting this to 1 will display the bottom screen instead of the top screen.
77# 0 (default): Top Screen is prominent, 1: Bottom Screen is prominent
78swap_screen =
79
80[Data Storage]
81# Whether to create a virtual SD card.
82# 1 (default): Yes, 0: No
83use_virtual_sd =
84
85[System]
86# Whether the system is docked
87# 1: Yes, 0 (default): No
88use_docked_mode =
89
90# Allow the use of NFC in games
91# 1 (default): Yes, 0 : No
92enable_nfc =
93
94# Sets the seed for the RNG generator built into the switch
95# rng_seed will be ignored and randomly generated if rng_seed_enabled is false
96rng_seed_enabled =
97rng_seed =
98
99# Sets the current time (in seconds since 12:00 AM Jan 1, 1970) that will be used by the time service
100# This will auto-increment, with the time set being the time the game is started
101# This override will only occur if custom_rtc_enabled is true, otherwise the current time is used
102custom_rtc_enabled =
103custom_rtc =
104
105# Sets the account username, max length is 32 characters
106# yuzu (default)
107username = yuzu
108
109# Sets the systems language index
110# 0: Japanese, 1: English (default), 2: French, 3: German, 4: Italian, 5: Spanish, 6: Chinese,
111# 7: Korean, 8: Dutch, 9: Portuguese, 10: Russian, 11: Taiwanese, 12: British English, 13: Canadian French,
112# 14: Latin American Spanish, 15: Simplified Chinese, 16: Traditional Chinese
113language_index =
114
115# The system region that yuzu will use during emulation
116# -1: Auto-select (default), 0: Japan, 1: USA, 2: Europe, 3: Australia, 4: China, 5: Korea, 6: Taiwan
117region_value =
118
119[Miscellaneous]
120# A filter which removes logs below a certain logging level.
121# Examples: *:Debug Kernel.SVC:Trace Service.*:Critical
122log_filter = *:Trace
123
124[Debugging]
125# Arguments to be passed to argv/argc in the emulated program. It is preferable to use the testing service datastring
126program_args=
127# Determines whether or not yuzu will dump the ExeFS of all games it attempts to load while loading them
128dump_exefs=false
129# Determines whether or not yuzu will dump all NSOs it attempts to load while loading them
130dump_nso=false
131
132[WebService]
133# Whether or not to enable telemetry
134# 0: No, 1 (default): Yes
135enable_telemetry =
136# URL for Web API
137web_api_url = https://api.yuzu-emu.org
138# Username and token for yuzu Web Service
139# See https://profile.yuzu-emu.org/ for more info
140yuzu_username =
141yuzu_token =
142
143[AddOns]
144# Used to disable add-ons
145# List of title IDs of games that will have add-ons disabled (separated by '|'):
146title_ids =
147# For each title ID, have a key/value pair called `disabled_<title_id>` equal to the names of the add-ons to disable (sep. by '|')
148# e.x. disabled_0100000000010000 = Update|DLC <- disables Updates and DLC on Super Mario Odyssey
149)";
150}
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
new file mode 100644
index 000000000..e7fe8decf
--- /dev/null
+++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.cpp
@@ -0,0 +1,122 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <algorithm>
6#include <cstdlib>
7#include <string>
8#define SDL_MAIN_HANDLED
9#include <SDL.h>
10#include <fmt/format.h>
11#include <glad/glad.h>
12#include "common/logging/log.h"
13#include "common/scm_rev.h"
14#include "core/settings.h"
15#include "input_common/main.h"
16#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h"
17
18bool EmuWindow_SDL2_Hide::SupportsRequiredGLExtensions() {
19 std::vector<std::string> unsupported_ext;
20
21 if (!GLAD_GL_ARB_direct_state_access)
22 unsupported_ext.push_back("ARB_direct_state_access");
23 if (!GLAD_GL_ARB_vertex_type_10f_11f_11f_rev)
24 unsupported_ext.push_back("ARB_vertex_type_10f_11f_11f_rev");
25 if (!GLAD_GL_ARB_texture_mirror_clamp_to_edge)
26 unsupported_ext.push_back("ARB_texture_mirror_clamp_to_edge");
27 if (!GLAD_GL_ARB_multi_bind)
28 unsupported_ext.push_back("ARB_multi_bind");
29
30 // Extensions required to support some texture formats.
31 if (!GLAD_GL_EXT_texture_compression_s3tc)
32 unsupported_ext.push_back("EXT_texture_compression_s3tc");
33 if (!GLAD_GL_ARB_texture_compression_rgtc)
34 unsupported_ext.push_back("ARB_texture_compression_rgtc");
35 if (!GLAD_GL_ARB_depth_buffer_float)
36 unsupported_ext.push_back("ARB_depth_buffer_float");
37
38 for (const std::string& ext : unsupported_ext)
39 LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext);
40
41 return unsupported_ext.empty();
42}
43
44EmuWindow_SDL2_Hide::EmuWindow_SDL2_Hide() {
45 // Initialize the window
46 if (SDL_Init(SDL_INIT_VIDEO) < 0) {
47 LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting...");
48 exit(1);
49 }
50
51 InputCommon::Init();
52
53 SDL_SetMainReady();
54
55 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4);
56 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3);
57 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
58 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
59 SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
60 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
61 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
62 SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 0);
63
64 std::string window_title = fmt::format("yuzu-tester {} | {}-{}", Common::g_build_fullname,
65 Common::g_scm_branch, Common::g_scm_desc);
66 render_window = SDL_CreateWindow(window_title.c_str(),
67 SDL_WINDOWPOS_UNDEFINED, // x position
68 SDL_WINDOWPOS_UNDEFINED, // y position
69 Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height,
70 SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE |
71 SDL_WINDOW_ALLOW_HIGHDPI | SDL_WINDOW_HIDDEN);
72
73 if (render_window == nullptr) {
74 LOG_CRITICAL(Frontend, "Failed to create SDL2 window! {}", SDL_GetError());
75 exit(1);
76 }
77
78 gl_context = SDL_GL_CreateContext(render_window);
79
80 if (gl_context == nullptr) {
81 LOG_CRITICAL(Frontend, "Failed to create SDL2 GL context! {}", SDL_GetError());
82 exit(1);
83 }
84
85 if (!gladLoadGLLoader(static_cast<GLADloadproc>(SDL_GL_GetProcAddress))) {
86 LOG_CRITICAL(Frontend, "Failed to initialize GL functions! {}", SDL_GetError());
87 exit(1);
88 }
89
90 if (!SupportsRequiredGLExtensions()) {
91 LOG_CRITICAL(Frontend, "GPU does not support all required OpenGL extensions! Exiting...");
92 exit(1);
93 }
94
95 SDL_PumpEvents();
96 SDL_GL_SetSwapInterval(false);
97 LOG_INFO(Frontend, "yuzu-tester Version: {} | {}-{}", Common::g_build_fullname,
98 Common::g_scm_branch, Common::g_scm_desc);
99 Settings::LogSettings();
100
101 DoneCurrent();
102}
103
104EmuWindow_SDL2_Hide::~EmuWindow_SDL2_Hide() {
105 InputCommon::Shutdown();
106 SDL_GL_DeleteContext(gl_context);
107 SDL_Quit();
108}
109
110void EmuWindow_SDL2_Hide::SwapBuffers() {
111 SDL_GL_SwapWindow(render_window);
112}
113
114void EmuWindow_SDL2_Hide::PollEvents() {}
115
116void EmuWindow_SDL2_Hide::MakeCurrent() {
117 SDL_GL_MakeCurrent(render_window, gl_context);
118}
119
120void EmuWindow_SDL2_Hide::DoneCurrent() {
121 SDL_GL_MakeCurrent(render_window, nullptr);
122}
diff --git a/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
new file mode 100644
index 000000000..1a8953c75
--- /dev/null
+++ b/src/yuzu_tester/emu_window/emu_window_sdl2_hide.h
@@ -0,0 +1,41 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include "core/frontend/emu_window.h"
8
9struct SDL_Window;
10
11class EmuWindow_SDL2_Hide : public Core::Frontend::EmuWindow {
12public:
13 explicit EmuWindow_SDL2_Hide();
14 ~EmuWindow_SDL2_Hide();
15
16 /// Swap buffers to display the next frame
17 void SwapBuffers() override;
18
19 /// Polls window events
20 void PollEvents() override;
21
22 /// Makes the graphics context current for the caller thread
23 void MakeCurrent() override;
24
25 /// Releases the GL context from the caller thread
26 void DoneCurrent() override;
27
28 /// Whether the window is still open, and a close request hasn't yet been sent
29 bool IsOpen() const;
30
31private:
32 /// Whether the GPU and driver supports the OpenGL extension required
33 bool SupportsRequiredGLExtensions();
34
35 /// Internal SDL2 render window
36 SDL_Window* render_window;
37
38 using SDL_GLContext = void*;
39 /// The OpenGL context associated with the window
40 SDL_GLContext gl_context;
41};
diff --git a/src/yuzu_tester/resource.h b/src/yuzu_tester/resource.h
new file mode 100644
index 000000000..df8e459e4
--- /dev/null
+++ b/src/yuzu_tester/resource.h
@@ -0,0 +1,16 @@
1//{{NO_DEPENDENCIES}}
2// Microsoft Visual C++ generated include file.
3// Used by pcafe.rc
4//
5#define IDI_ICON3 103
6
7// Next default values for new objects
8//
9#ifdef APSTUDIO_INVOKED
10#ifndef APSTUDIO_READONLY_SYMBOLS
11#define _APS_NEXT_RESOURCE_VALUE 105
12#define _APS_NEXT_COMMAND_VALUE 40001
13#define _APS_NEXT_CONTROL_VALUE 1001
14#define _APS_NEXT_SYMED_VALUE 101
15#endif
16#endif
diff --git a/src/yuzu_tester/service/yuzutest.cpp b/src/yuzu_tester/service/yuzutest.cpp
new file mode 100644
index 000000000..85d3f436b
--- /dev/null
+++ b/src/yuzu_tester/service/yuzutest.cpp
@@ -0,0 +1,112 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <memory>
6#include "common/string_util.h"
7#include "core/hle/ipc_helpers.h"
8#include "core/hle/service/service.h"
9#include "core/hle/service/sm/sm.h"
10#include "yuzu_tester/service/yuzutest.h"
11
12namespace Service::Yuzu {
13
14constexpr u64 SERVICE_VERSION = 0x00000002;
15
16class YuzuTest final : public ServiceFramework<YuzuTest> {
17public:
18 explicit YuzuTest(std::string data,
19 std::function<void(std::vector<TestResult>)> finish_callback)
20 : ServiceFramework{"yuzutest"}, data(std::move(data)),
21 finish_callback(std::move(finish_callback)) {
22 static const FunctionInfo functions[] = {
23 {0, &YuzuTest::Initialize, "Initialize"},
24 {1, &YuzuTest::GetServiceVersion, "GetServiceVersion"},
25 {2, &YuzuTest::GetData, "GetData"},
26 {10, &YuzuTest::StartIndividual, "StartIndividual"},
27 {20, &YuzuTest::FinishIndividual, "FinishIndividual"},
28 {100, &YuzuTest::ExitProgram, "ExitProgram"},
29 };
30
31 RegisterHandlers(functions);
32 }
33
34private:
35 void Initialize(Kernel::HLERequestContext& ctx) {
36 LOG_DEBUG(Frontend, "called");
37 IPC::ResponseBuilder rb{ctx, 2};
38 rb.Push(RESULT_SUCCESS);
39 }
40
41 void GetServiceVersion(Kernel::HLERequestContext& ctx) {
42 LOG_DEBUG(Frontend, "called");
43 IPC::ResponseBuilder rb{ctx, 4};
44 rb.Push(RESULT_SUCCESS);
45 rb.Push(SERVICE_VERSION);
46 }
47
48 void GetData(Kernel::HLERequestContext& ctx) {
49 LOG_DEBUG(Frontend, "called");
50 const auto size = ctx.GetWriteBufferSize();
51 const auto write_size = std::min(size, data.size());
52 ctx.WriteBuffer(data.data(), write_size);
53
54 IPC::ResponseBuilder rb{ctx, 3};
55 rb.Push(RESULT_SUCCESS);
56 rb.Push<u32>(write_size);
57 }
58
59 void StartIndividual(Kernel::HLERequestContext& ctx) {
60 const auto name_raw = ctx.ReadBuffer();
61
62 const auto name = Common::StringFromFixedZeroTerminatedBuffer(
63 reinterpret_cast<const char*>(name_raw.data()), name_raw.size());
64
65 LOG_DEBUG(Frontend, "called, name={}", name);
66
67 IPC::ResponseBuilder rb{ctx, 2};
68 rb.Push(RESULT_SUCCESS);
69 }
70
71 void FinishIndividual(Kernel::HLERequestContext& ctx) {
72 IPC::RequestParser rp{ctx};
73
74 const auto code = rp.PopRaw<u32>();
75
76 const auto result_data_raw = ctx.ReadBuffer();
77 const auto test_name_raw = ctx.ReadBuffer(1);
78
79 const auto data = Common::StringFromFixedZeroTerminatedBuffer(
80 reinterpret_cast<const char*>(result_data_raw.data()), result_data_raw.size());
81 const auto test_name = Common::StringFromFixedZeroTerminatedBuffer(
82 reinterpret_cast<const char*>(test_name_raw.data()), test_name_raw.size());
83
84 LOG_INFO(Frontend, "called, result_code={:08X}, data={}, name={}", code, data, test_name);
85
86 results.push_back({code, data, test_name});
87
88 IPC::ResponseBuilder rb{ctx, 2};
89 rb.Push(RESULT_SUCCESS);
90 }
91
92 void ExitProgram(Kernel::HLERequestContext& ctx) {
93 LOG_DEBUG(Frontend, "called");
94
95 IPC::ResponseBuilder rb{ctx, 2};
96 rb.Push(RESULT_SUCCESS);
97
98 finish_callback(std::move(results));
99 }
100
101 std::string data;
102
103 std::vector<TestResult> results;
104 std::function<void(std::vector<TestResult>)> finish_callback;
105};
106
107void InstallInterfaces(SM::ServiceManager& sm, std::string data,
108 std::function<void(std::vector<TestResult>)> finish_callback) {
109 std::make_shared<YuzuTest>(data, finish_callback)->InstallAsService(sm);
110}
111
112} // namespace Service::Yuzu
diff --git a/src/yuzu_tester/service/yuzutest.h b/src/yuzu_tester/service/yuzutest.h
new file mode 100644
index 000000000..eca129c8c
--- /dev/null
+++ b/src/yuzu_tester/service/yuzutest.h
@@ -0,0 +1,25 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#pragma once
6
7#include <functional>
8#include <string>
9
10namespace Service::SM {
11class ServiceManager;
12}
13
14namespace Service::Yuzu {
15
16struct TestResult {
17 u32 code;
18 std::string data;
19 std::string name;
20};
21
22void InstallInterfaces(SM::ServiceManager& sm, std::string data,
23 std::function<void(std::vector<TestResult>)> finish_callback);
24
25} // namespace Service::Yuzu
diff --git a/src/yuzu_tester/yuzu.cpp b/src/yuzu_tester/yuzu.cpp
new file mode 100644
index 000000000..b589c3de3
--- /dev/null
+++ b/src/yuzu_tester/yuzu.cpp
@@ -0,0 +1,267 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include <iostream>
6#include <memory>
7#include <string>
8#include <thread>
9
10#include <fmt/ostream.h>
11
12#include "common/common_paths.h"
13#include "common/detached_tasks.h"
14#include "common/file_util.h"
15#include "common/logging/backend.h"
16#include "common/logging/filter.h"
17#include "common/logging/log.h"
18#include "common/microprofile.h"
19#include "common/scm_rev.h"
20#include "common/scope_exit.h"
21#include "common/string_util.h"
22#include "common/telemetry.h"
23#include "core/core.h"
24#include "core/crypto/key_manager.h"
25#include "core/file_sys/vfs_real.h"
26#include "core/hle/service/filesystem/filesystem.h"
27#include "core/loader/loader.h"
28#include "core/settings.h"
29#include "core/telemetry_session.h"
30#include "video_core/renderer_base.h"
31#include "yuzu_tester/config.h"
32#include "yuzu_tester/emu_window/emu_window_sdl2_hide.h"
33#include "yuzu_tester/service/yuzutest.h"
34
35#ifdef _WIN32
36// windows.h needs to be included before shellapi.h
37#include <windows.h>
38
39#include <shellapi.h>
40#endif
41
42#undef _UNICODE
43#include <getopt.h>
44#ifndef _MSC_VER
45#include <unistd.h>
46#endif
47
48#ifdef _WIN32
49extern "C" {
50// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
51// graphics
52__declspec(dllexport) unsigned long NvOptimusEnablement = 0x00000001;
53__declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
54}
55#endif
56
57static void PrintHelp(const char* argv0) {
58 std::cout << "Usage: " << argv0
59 << " [options] <filename>\n"
60 "-h, --help Display this help and exit\n"
61 "-v, --version Output version information and exit\n"
62 "-d, --datastring Pass following string as data to test service command #2\n"
63 "-l, --log Log to console in addition to file (will log to file only "
64 "by default)\n";
65}
66
67static void PrintVersion() {
68 std::cout << "yuzu [Test Utility] " << Common::g_scm_branch << " " << Common::g_scm_desc
69 << std::endl;
70}
71
72static void InitializeLogging(bool console) {
73 Log::Filter log_filter(Log::Level::Debug);
74 log_filter.ParseFilterString(Settings::values.log_filter);
75 Log::SetGlobalFilter(log_filter);
76
77 if (console)
78 Log::AddBackend(std::make_unique<Log::ColorConsoleBackend>());
79
80 const std::string& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
81 FileUtil::CreateFullPath(log_dir);
82 Log::AddBackend(std::make_unique<Log::FileBackend>(log_dir + LOG_FILE));
83#ifdef _WIN32
84 Log::AddBackend(std::make_unique<Log::DebuggerBackend>());
85#endif
86}
87
88/// Application entry point
89int main(int argc, char** argv) {
90 Common::DetachedTasks detached_tasks;
91 Config config;
92
93 int option_index = 0;
94
95 char* endarg;
96#ifdef _WIN32
97 int argc_w;
98 auto argv_w = CommandLineToArgvW(GetCommandLineW(), &argc_w);
99
100 if (argv_w == nullptr) {
101 std::cout << "Failed to get command line arguments" << std::endl;
102 return -1;
103 }
104#endif
105 std::string filepath;
106
107 static struct option long_options[] = {
108 {"help", no_argument, 0, 'h'},
109 {"version", no_argument, 0, 'v'},
110 {"datastring", optional_argument, 0, 'd'},
111 {"log", no_argument, 0, 'l'},
112 {0, 0, 0, 0},
113 };
114
115 bool console_log = false;
116 std::string datastring;
117
118 while (optind < argc) {
119 int arg = getopt_long(argc, argv, "hvdl::", long_options, &option_index);
120 if (arg != -1) {
121 switch (static_cast<char>(arg)) {
122 case 'h':
123 PrintHelp(argv[0]);
124 return 0;
125 case 'v':
126 PrintVersion();
127 return 0;
128 case 'd':
129 datastring = argv[optind];
130 ++optind;
131 break;
132 case 'l':
133 console_log = true;
134 break;
135 }
136 } else {
137#ifdef _WIN32
138 filepath = Common::UTF16ToUTF8(argv_w[optind]);
139#else
140 filepath = argv[optind];
141#endif
142 optind++;
143 }
144 }
145
146 InitializeLogging(console_log);
147
148#ifdef _WIN32
149 LocalFree(argv_w);
150#endif
151
152 MicroProfileOnThreadCreate("EmuThread");
153 SCOPE_EXIT({ MicroProfileShutdown(); });
154
155 if (filepath.empty()) {
156 LOG_CRITICAL(Frontend, "Failed to load application: No application specified");
157 std::cout << "Failed to load application: No application specified" << std::endl;
158 PrintHelp(argv[0]);
159 return -1;
160 }
161
162 Settings::values.use_gdbstub = false;
163 Settings::Apply();
164
165 std::unique_ptr<EmuWindow_SDL2_Hide> emu_window{std::make_unique<EmuWindow_SDL2_Hide>()};
166
167 if (!Settings::values.use_multi_core) {
168 // Single core mode must acquire OpenGL context for entire emulation session
169 emu_window->MakeCurrent();
170 }
171
172 bool finished = false;
173 int return_value = 0;
174 const auto callback = [&finished,
175 &return_value](std::vector<Service::Yuzu::TestResult> results) {
176 finished = true;
177 return_value = 0;
178
179 // Find the minimum length needed to fully enclose all test names (and the header field) in
180 // the fmt::format column by first finding the maximum size of any test name and comparing
181 // that to 9, the string length of 'Test Name'
182 const auto needed_length_name =
183 std::max<u64>(std::max_element(results.begin(), results.end(),
184 [](const auto& lhs, const auto& rhs) {
185 return lhs.name.size() < rhs.name.size();
186 })
187 ->name.size(),
188 9ull);
189
190 std::size_t passed = 0;
191 std::size_t failed = 0;
192
193 std::cout << fmt::format("Result [Res Code] | {:<{}} | Extra Data", "Test Name",
194 needed_length_name)
195 << std::endl;
196
197 for (const auto& res : results) {
198 const auto main_res = res.code == 0 ? "PASSED" : "FAILED";
199 if (res.code == 0)
200 ++passed;
201 else
202 ++failed;
203 std::cout << fmt::format("{} [{:08X}] | {:<{}} | {}", main_res, res.code, res.name,
204 needed_length_name, res.data)
205 << std::endl;
206 }
207
208 std::cout << std::endl
209 << fmt::format("{:4d} Passed | {:4d} Failed | {:4d} Total | {:2.2f} Passed Ratio",
210 passed, failed, passed + failed,
211 static_cast<float>(passed) / (passed + failed))
212 << std::endl
213 << (failed == 0 ? "PASSED" : "FAILED") << std::endl;
214
215 if (failed > 0)
216 return_value = -1;
217 };
218
219 Core::System& system{Core::System::GetInstance()};
220 system.SetFilesystem(std::make_shared<FileSys::RealVfsFilesystem>());
221 Service::FileSystem::CreateFactories(*system.GetFilesystem());
222
223 SCOPE_EXIT({ system.Shutdown(); });
224
225 const Core::System::ResultStatus load_result{system.Load(*emu_window, filepath)};
226
227 switch (load_result) {
228 case Core::System::ResultStatus::ErrorGetLoader:
229 LOG_CRITICAL(Frontend, "Failed to obtain loader for %s!", filepath.c_str());
230 return -1;
231 case Core::System::ResultStatus::ErrorLoader:
232 LOG_CRITICAL(Frontend, "Failed to load ROM!");
233 return -1;
234 case Core::System::ResultStatus::ErrorNotInitialized:
235 LOG_CRITICAL(Frontend, "CPUCore not initialized");
236 return -1;
237 case Core::System::ResultStatus::ErrorVideoCore:
238 LOG_CRITICAL(Frontend, "Failed to initialize VideoCore!");
239 return -1;
240 case Core::System::ResultStatus::Success:
241 break; // Expected case
242 default:
243 if (static_cast<u32>(load_result) >
244 static_cast<u32>(Core::System::ResultStatus::ErrorLoader)) {
245 const u16 loader_id = static_cast<u16>(Core::System::ResultStatus::ErrorLoader);
246 const u16 error_id = static_cast<u16>(load_result) - loader_id;
247 LOG_CRITICAL(Frontend,
248 "While attempting to load the ROM requested, an error occured. Please "
249 "refer to the yuzu wiki for more information or the yuzu discord for "
250 "additional help.\n\nError Code: {:04X}-{:04X}\nError Description: {}",
251 loader_id, error_id, static_cast<Loader::ResultStatus>(error_id));
252 }
253 }
254
255 Service::Yuzu::InstallInterfaces(system.ServiceManager(), datastring, callback);
256
257 system.TelemetrySession().AddField(Telemetry::FieldType::App, "Frontend", "SDLHideTester");
258
259 system.Renderer().Rasterizer().LoadDiskResources();
260
261 while (!finished) {
262 system.RunLoop();
263 }
264
265 detached_tasks.WaitForAllTasks();
266 return return_value;
267}
diff --git a/src/yuzu_tester/yuzu.rc b/src/yuzu_tester/yuzu.rc
new file mode 100644
index 000000000..7de8ef3d9
--- /dev/null
+++ b/src/yuzu_tester/yuzu.rc
@@ -0,0 +1,17 @@
1#include "winresrc.h"
2/////////////////////////////////////////////////////////////////////////////
3//
4// Icon
5//
6
7// Icon with lowest ID value placed first to ensure application icon
8// remains consistent on all systems.
9YUZU_ICON ICON "../../dist/yuzu.ico"
10
11
12/////////////////////////////////////////////////////////////////////////////
13//
14// RT_MANIFEST
15//
16
171 RT_MANIFEST "../../dist/yuzu.manifest"