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| author | 2019-11-05 21:37:27 -0500 | |
|---|---|---|
| committer | 2019-11-05 21:37:27 -0500 | |
| commit | 0c8b6b0351a38f25eeeb0a8faed1a491ab7307cd (patch) | |
| tree | 1d67fe4ce19bbfe678d7a0214ecc28cf794efb22 /src | |
| parent | Merge pull request #3073 from DarkLordZach/azure-rename-partial (diff) | |
| download | yuzu-0c8b6b0351a38f25eeeb0a8faed1a491ab7307cd.tar.gz yuzu-0c8b6b0351a38f25eeeb0a8faed1a491ab7307cd.tar.xz yuzu-0c8b6b0351a38f25eeeb0a8faed1a491ab7307cd.zip | |
ci: Populate build repository from Azure environment
Diffstat (limited to 'src')
| -rw-r--r-- | src/common/CMakeLists.txt | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/src/common/CMakeLists.txt b/src/common/CMakeLists.txt index 9c6f1c07c..9b0c3db68 100644 --- a/src/common/CMakeLists.txt +++ b/src/common/CMakeLists.txt | |||
| @@ -3,17 +3,8 @@ | |||
| 3 | # could affect the result, but much more unlikely than the following files. Keeping a list of files | 3 | # could affect the result, but much more unlikely than the following files. Keeping a list of files |
| 4 | # like this allows for much better caching since it doesn't force the user to recompile binary shaders every update | 4 | # like this allows for much better caching since it doesn't force the user to recompile binary shaders every update |
| 5 | set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core") | 5 | set(VIDEO_CORE "${CMAKE_SOURCE_DIR}/src/video_core") |
| 6 | if (DEFINED ENV{CI}) | 6 | if (DEFINED ENV{AZURECIREPO}) |
| 7 | if (DEFINED ENV{TRAVIS}) | 7 | set(BUILD_REPOSITORY $ENV{AZURECIREPO}) |
| 8 | set(BUILD_REPOSITORY $ENV{TRAVIS_REPO_SLUG}) | ||
| 9 | set(BUILD_TAG $ENV{TRAVIS_TAG}) | ||
| 10 | elseif(DEFINED ENV{APPVEYOR}) | ||
| 11 | set(BUILD_REPOSITORY $ENV{APPVEYOR_REPO_NAME}) | ||
| 12 | set(BUILD_TAG $ENV{APPVEYOR_REPO_TAG_NAME}) | ||
| 13 | elseif(DEFINED ENV{AZURE}) | ||
| 14 | set(BUILD_REPOSITORY $ENV{AZURE_REPO_NAME}) | ||
| 15 | set(BUILD_TAG $ENV{AZURE_REPO_TAG}) | ||
| 16 | endif() | ||
| 17 | endif() | 8 | endif() |
| 18 | if (DEFINED ENV{TITLEBARFORMATIDLE}) | 9 | if (DEFINED ENV{TITLEBARFORMATIDLE}) |
| 19 | set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE}) | 10 | set(TITLE_BAR_FORMAT_IDLE $ENV{TITLEBARFORMATIDLE}) |