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authorGravatar ReinUsesLisp2020-02-21 03:25:29 -0300
committerGravatar ReinUsesLisp2020-02-28 17:56:43 -0300
commita6a350ddc3bf708276e27045e326f108f733f0b1 (patch)
treeae5cd75c5a8e03a76be5d1ed520d88effba3d7e6 /src
parentgl_rasterizer: Don't disable blending on clears (diff)
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gl_texture_cache: Remove blending disable on blits
Blending doesn't affect blits. Rasterizer discard does, update the commentaries.
Diffstat (limited to '')
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 4b86018d5..2d3838a7a 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -518,9 +518,7 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
518 UNIMPLEMENTED_IF(src_params.target == SurfaceTarget::Texture3D); 518 UNIMPLEMENTED_IF(src_params.target == SurfaceTarget::Texture3D);
519 UNIMPLEMENTED_IF(dst_params.target == SurfaceTarget::Texture3D); 519 UNIMPLEMENTED_IF(dst_params.target == SurfaceTarget::Texture3D);
520 520
521 // TODO: Signal state tracker about these changes
522 state_tracker.NotifyScissor0(); 521 state_tracker.NotifyScissor0();
523 state_tracker.NotifyBlend0();
524 state_tracker.NotifyFramebuffer(); 522 state_tracker.NotifyFramebuffer();
525 state_tracker.NotifyRasterizeEnable(); 523 state_tracker.NotifyRasterizeEnable();
526 state_tracker.NotifyFramebufferSRGB(); 524 state_tracker.NotifyFramebufferSRGB();
@@ -530,11 +528,8 @@ void TextureCacheOpenGL::ImageBlit(View& src_view, View& dst_view,
530 } else { 528 } else {
531 glDisable(GL_FRAMEBUFFER_SRGB); 529 glDisable(GL_FRAMEBUFFER_SRGB);
532 } 530 }
533 // TODO(Rodrigo): Find out if rasterizer discard affects blits
534 // TODO(Rodrigo): Find out if blending affects blits
535 glDisable(GL_RASTERIZER_DISCARD); 531 glDisable(GL_RASTERIZER_DISCARD);
536 glDisablei(GL_SCISSOR_TEST, 0); 532 glDisablei(GL_SCISSOR_TEST, 0);
537 glDisablei(GL_BLEND, 0);
538 533
539 glBindFramebuffer(GL_READ_FRAMEBUFFER, src_framebuffer.handle); 534 glBindFramebuffer(GL_READ_FRAMEBUFFER, src_framebuffer.handle);
540 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_framebuffer.handle); 535 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_framebuffer.handle);