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authorGravatar german2021-01-02 22:04:50 -0600
committerGravatar german2021-01-15 09:05:17 -0600
commit8495e1bd8373fed993975e40c360c87409455e9e (patch)
treefffff1304673212280dc0e927b69efa3ca4fc8b3 /src
parentAllow to return up to 16 touch inputs per engine (diff)
downloadyuzu-8495e1bd8373fed993975e40c360c87409455e9e.tar.gz
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Add mutitouch support for touch screens
Diffstat (limited to '')
-rw-r--r--src/core/frontend/emu_window.cpp42
-rw-r--r--src/core/frontend/emu_window.h12
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.cpp30
-rw-r--r--src/core/hle/service/hid/controllers/touchscreen.h14
-rw-r--r--src/input_common/touch_from_button.cpp4
-rw-r--r--src/input_common/udp/client.cpp19
-rw-r--r--src/input_common/udp/client.h8
-rw-r--r--src/yuzu/bootmanager.cpp73
-rw-r--r--src/yuzu/bootmanager.h8
-rw-r--r--src/yuzu_cmd/emu_window/emu_window_sdl2.cpp12
10 files changed, 137 insertions, 85 deletions
diff --git a/src/core/frontend/emu_window.cpp b/src/core/frontend/emu_window.cpp
index 589842917..af6c1633a 100644
--- a/src/core/frontend/emu_window.cpp
+++ b/src/core/frontend/emu_window.cpp
@@ -21,21 +21,17 @@ public:
21 21
22 std::mutex mutex; 22 std::mutex mutex;
23 23
24 bool touch_pressed = false; ///< True if touchpad area is currently pressed, otherwise false 24 Input::TouchStatus status;
25
26 float touch_x = 0.0f; ///< Touchpad X-position
27 float touch_y = 0.0f; ///< Touchpad Y-position
28 25
29private: 26private:
30 class Device : public Input::TouchDevice { 27 class Device : public Input::TouchDevice {
31 public: 28 public:
32 explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {} 29 explicit Device(std::weak_ptr<TouchState>&& touch_state) : touch_state(touch_state) {}
33 Input::TouchStatus GetStatus() const override { 30 Input::TouchStatus GetStatus() const override {
34 Input::TouchStatus touch_status = {}; 31 Input::TouchStatus touch_status{};
35 if (auto state = touch_state.lock()) { 32 if (auto state = touch_state.lock()) {
36 std::lock_guard guard{state->mutex}; 33 std::lock_guard guard{state->mutex};
37 touch_status[0] = 34 touch_status = state->status;
38 std::make_tuple(state->touch_x, state->touch_y, state->touch_pressed);
39 } 35 }
40 return touch_status; 36 return touch_status;
41 } 37 }
@@ -81,36 +77,44 @@ std::tuple<unsigned, unsigned> EmuWindow::ClipToTouchScreen(unsigned new_x, unsi
81 return std::make_tuple(new_x, new_y); 77 return std::make_tuple(new_x, new_y);
82} 78}
83 79
84void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y) { 80void EmuWindow::TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
85 if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) 81 if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) {
86 return; 82 return;
83 }
84 if (id >= touch_state->status.size()) {
85 return;
86 }
87 87
88 std::lock_guard guard{touch_state->mutex}; 88 std::lock_guard guard{touch_state->mutex};
89 touch_state->touch_x = 89 const float x =
90 static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) / 90 static_cast<float>(framebuffer_x - framebuffer_layout.screen.left) /
91 static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left); 91 static_cast<float>(framebuffer_layout.screen.right - framebuffer_layout.screen.left);
92 touch_state->touch_y = 92 const float y =
93 static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) / 93 static_cast<float>(framebuffer_y - framebuffer_layout.screen.top) /
94 static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top); 94 static_cast<float>(framebuffer_layout.screen.bottom - framebuffer_layout.screen.top);
95 95
96 touch_state->touch_pressed = true; 96 touch_state->status[id] = std::make_tuple(x, y, true);
97} 97}
98 98
99void EmuWindow::TouchReleased() { 99void EmuWindow::TouchReleased(std::size_t id) {
100 if (id >= touch_state->status.size()) {
101 return;
102 }
100 std::lock_guard guard{touch_state->mutex}; 103 std::lock_guard guard{touch_state->mutex};
101 touch_state->touch_pressed = false; 104 touch_state->status[id] = std::make_tuple(0.0f, 0.0f, false);
102 touch_state->touch_x = 0;
103 touch_state->touch_y = 0;
104} 105}
105 106
106void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y) { 107void EmuWindow::TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id) {
107 if (!touch_state->touch_pressed) 108 if (id >= touch_state->status.size()) {
109 return;
110 }
111 if (!std::get<2>(touch_state->status[id]))
108 return; 112 return;
109 113
110 if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y)) 114 if (!IsWithinTouchscreen(framebuffer_layout, framebuffer_x, framebuffer_y))
111 std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y); 115 std::tie(framebuffer_x, framebuffer_y) = ClipToTouchScreen(framebuffer_x, framebuffer_y);
112 116
113 TouchPressed(framebuffer_x, framebuffer_y); 117 TouchPressed(framebuffer_x, framebuffer_y, id);
114} 118}
115 119
116void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) { 120void EmuWindow::UpdateCurrentFramebufferLayout(unsigned width, unsigned height) {
diff --git a/src/core/frontend/emu_window.h b/src/core/frontend/emu_window.h
index 276d2b906..f8db42ab4 100644
--- a/src/core/frontend/emu_window.h
+++ b/src/core/frontend/emu_window.h
@@ -117,18 +117,22 @@ public:
117 * Signal that a touch pressed event has occurred (e.g. mouse click pressed) 117 * Signal that a touch pressed event has occurred (e.g. mouse click pressed)
118 * @param framebuffer_x Framebuffer x-coordinate that was pressed 118 * @param framebuffer_x Framebuffer x-coordinate that was pressed
119 * @param framebuffer_y Framebuffer y-coordinate that was pressed 119 * @param framebuffer_y Framebuffer y-coordinate that was pressed
120 * @param id Touch event id
120 */ 121 */
121 void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y); 122 void TouchPressed(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
122 123
123 /// Signal that a touch released event has occurred (e.g. mouse click released) 124 /** Signal that a touch released event has occurred (e.g. mouse click released)
124 void TouchReleased(); 125 *@param id Touch event id
126 */
127 void TouchReleased(std::size_t id);
125 128
126 /** 129 /**
127 * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window) 130 * Signal that a touch movement event has occurred (e.g. mouse was moved over the emu window)
128 * @param framebuffer_x Framebuffer x-coordinate 131 * @param framebuffer_x Framebuffer x-coordinate
129 * @param framebuffer_y Framebuffer y-coordinate 132 * @param framebuffer_y Framebuffer y-coordinate
133 * @param id Touch event id
130 */ 134 */
131 void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y); 135 void TouchMoved(unsigned framebuffer_x, unsigned framebuffer_y, std::size_t id);
132 136
133 /** 137 /**
134 * Returns currently active configuration. 138 * Returns currently active configuration.
diff --git a/src/core/hle/service/hid/controllers/touchscreen.cpp b/src/core/hle/service/hid/controllers/touchscreen.cpp
index dc0d2c712..cd318f25b 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.cpp
+++ b/src/core/hle/service/hid/controllers/touchscreen.cpp
@@ -18,7 +18,7 @@ Controller_Touchscreen::Controller_Touchscreen(Core::System& system) : Controlle
18Controller_Touchscreen::~Controller_Touchscreen() = default; 18Controller_Touchscreen::~Controller_Touchscreen() = default;
19 19
20void Controller_Touchscreen::OnInit() { 20void Controller_Touchscreen::OnInit() {
21 for (size_t id = 0; id < MAX_FINGERS; id++) { 21 for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
22 mouse_finger_id[id] = MAX_FINGERS; 22 mouse_finger_id[id] = MAX_FINGERS;
23 keyboard_finger_id[id] = MAX_FINGERS; 23 keyboard_finger_id[id] = MAX_FINGERS;
24 udp_finger_id[id] = MAX_FINGERS; 24 udp_finger_id[id] = MAX_FINGERS;
@@ -48,23 +48,29 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
48 cur_entry.sampling_number2 = cur_entry.sampling_number; 48 cur_entry.sampling_number2 = cur_entry.sampling_number;
49 49
50 const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus(); 50 const Input::TouchStatus& mouse_status = touch_mouse_device->GetStatus();
51 const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
52 const Input::TouchStatus& udp_status = touch_udp_device->GetStatus(); 51 const Input::TouchStatus& udp_status = touch_udp_device->GetStatus();
53 for (size_t id = 0; id < mouse_status.size(); id++) { 52 for (std::size_t id = 0; id < mouse_status.size(); ++id) {
54 mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]); 53 mouse_finger_id[id] = UpdateTouchInputEvent(mouse_status[id], mouse_finger_id[id]);
55 keyboard_finger_id[id] = UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
56 udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]); 54 udp_finger_id[id] = UpdateTouchInputEvent(udp_status[id], udp_finger_id[id]);
57 } 55 }
58 56
57 if (Settings::values.use_touch_from_button) {
58 const Input::TouchStatus& keyboard_status = touch_btn_device->GetStatus();
59 for (std::size_t id = 0; id < mouse_status.size(); ++id) {
60 keyboard_finger_id[id] =
61 UpdateTouchInputEvent(keyboard_status[id], keyboard_finger_id[id]);
62 }
63 }
64
59 std::array<Finger, 16> active_fingers; 65 std::array<Finger, 16> active_fingers;
60 const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(), 66 const auto end_iter = std::copy_if(fingers.begin(), fingers.end(), active_fingers.begin(),
61 [](const auto& finger) { return finger.pressed; }); 67 [](const auto& finger) { return finger.pressed; });
62 const auto active_fingers_count = 68 const auto active_fingers_count =
63 static_cast<size_t>(std::distance(active_fingers.begin(), end_iter)); 69 static_cast<std::size_t>(std::distance(active_fingers.begin(), end_iter));
64 70
65 const u64 tick = core_timing.GetCPUTicks(); 71 const u64 tick = core_timing.GetCPUTicks();
66 cur_entry.entry_count = static_cast<s32_le>(active_fingers_count); 72 cur_entry.entry_count = static_cast<s32_le>(active_fingers_count);
67 for (size_t id = 0; id < MAX_FINGERS; id++) { 73 for (std::size_t id = 0; id < MAX_FINGERS; ++id) {
68 auto& touch_entry = cur_entry.states[id]; 74 auto& touch_entry = cur_entry.states[id];
69 if (id < active_fingers_count) { 75 if (id < active_fingers_count) {
70 touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width); 76 touch_entry.x = static_cast<u16>(active_fingers[id].x * Layout::ScreenUndocked::Width);
@@ -73,7 +79,7 @@ void Controller_Touchscreen::OnUpdate(const Core::Timing::CoreTiming& core_timin
73 touch_entry.diameter_y = Settings::values.touchscreen.diameter_y; 79 touch_entry.diameter_y = Settings::values.touchscreen.diameter_y;
74 touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle; 80 touch_entry.rotation_angle = Settings::values.touchscreen.rotation_angle;
75 touch_entry.delta_time = tick - active_fingers[id].last_touch; 81 touch_entry.delta_time = tick - active_fingers[id].last_touch;
76 active_fingers[id].last_touch = tick; 82 fingers[active_fingers[id].id].last_touch = tick;
77 touch_entry.finger = active_fingers[id].id; 83 touch_entry.finger = active_fingers[id].id;
78 touch_entry.attribute.raw = active_fingers[id].attribute.raw; 84 touch_entry.attribute.raw = active_fingers[id].attribute.raw;
79 } else { 85 } else {
@@ -101,8 +107,8 @@ void Controller_Touchscreen::OnLoadInputDevices() {
101 } 107 }
102} 108}
103 109
104std::optional<size_t> Controller_Touchscreen::GetUnusedFingerID() const { 110std::optional<std::size_t> Controller_Touchscreen::GetUnusedFingerID() const {
105 size_t first_free_id = 0; 111 std::size_t first_free_id = 0;
106 while (first_free_id < MAX_FINGERS) { 112 while (first_free_id < MAX_FINGERS) {
107 if (!fingers[first_free_id].pressed) { 113 if (!fingers[first_free_id].pressed) {
108 return first_free_id; 114 return first_free_id;
@@ -113,11 +119,11 @@ std::optional<size_t> Controller_Touchscreen::GetUnusedFingerID() const {
113 return std::nullopt; 119 return std::nullopt;
114} 120}
115 121
116size_t Controller_Touchscreen::UpdateTouchInputEvent( 122std::size_t Controller_Touchscreen::UpdateTouchInputEvent(
117 const std::tuple<float, float, bool>& touch_input, size_t finger_id) { 123 const std::tuple<float, float, bool>& touch_input, std::size_t finger_id) {
118 const auto& [x, y, pressed] = touch_input; 124 const auto& [x, y, pressed] = touch_input;
119 if (pressed) { 125 if (pressed) {
120 Attributes attribute = {}; 126 Attributes attribute{};
121 if (finger_id == MAX_FINGERS) { 127 if (finger_id == MAX_FINGERS) {
122 const auto first_free_id = GetUnusedFingerID(); 128 const auto first_free_id = GetUnusedFingerID();
123 if (!first_free_id) { 129 if (!first_free_id) {
diff --git a/src/core/hle/service/hid/controllers/touchscreen.h b/src/core/hle/service/hid/controllers/touchscreen.h
index e39ab89ee..784124e25 100644
--- a/src/core/hle/service/hid/controllers/touchscreen.h
+++ b/src/core/hle/service/hid/controllers/touchscreen.h
@@ -30,17 +30,17 @@ public:
30 void OnLoadInputDevices() override; 30 void OnLoadInputDevices() override;
31 31
32private: 32private:
33 static constexpr size_t MAX_FINGERS = 16; 33 static constexpr std::size_t MAX_FINGERS = 16;
34 34
35 // Returns an unused finger id, if there is no fingers available std::nullopt will be returned 35 // Returns an unused finger id, if there is no fingers available std::nullopt will be returned
36 std::optional<size_t> GetUnusedFingerID() const; 36 std::optional<std::size_t> GetUnusedFingerID() const;
37 37
38 // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no 38 // If the touch is new it tries to assing a new finger id, if there is no fingers avaliable no
39 // changes will be made. Updates the coordinates if the finger id it's already set. If the touch 39 // changes will be made. Updates the coordinates if the finger id it's already set. If the touch
40 // ends delays the output by one frame to set the end_touch flag before finally freeing the 40 // ends delays the output by one frame to set the end_touch flag before finally freeing the
41 // finger id 41 // finger id
42 size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input, 42 std::size_t UpdateTouchInputEvent(const std::tuple<float, float, bool>& touch_input,
43 size_t finger_id); 43 std::size_t finger_id);
44 44
45 struct Attributes { 45 struct Attributes {
46 union { 46 union {
@@ -92,9 +92,9 @@ private:
92 std::unique_ptr<Input::TouchDevice> touch_mouse_device; 92 std::unique_ptr<Input::TouchDevice> touch_mouse_device;
93 std::unique_ptr<Input::TouchDevice> touch_udp_device; 93 std::unique_ptr<Input::TouchDevice> touch_udp_device;
94 std::unique_ptr<Input::TouchDevice> touch_btn_device; 94 std::unique_ptr<Input::TouchDevice> touch_btn_device;
95 std::array<size_t, MAX_FINGERS> mouse_finger_id; 95 std::array<std::size_t, MAX_FINGERS> mouse_finger_id;
96 std::array<size_t, MAX_FINGERS> keyboard_finger_id; 96 std::array<std::size_t, MAX_FINGERS> keyboard_finger_id;
97 std::array<size_t, MAX_FINGERS> udp_finger_id; 97 std::array<std::size_t, MAX_FINGERS> udp_finger_id;
98 std::array<Finger, MAX_FINGERS> fingers; 98 std::array<Finger, MAX_FINGERS> fingers;
99}; 99};
100} // namespace Service::HID 100} // namespace Service::HID
diff --git a/src/input_common/touch_from_button.cpp b/src/input_common/touch_from_button.cpp
index 5226e70df..ffbe4f2ed 100644
--- a/src/input_common/touch_from_button.cpp
+++ b/src/input_common/touch_from_button.cpp
@@ -26,8 +26,8 @@ public:
26 } 26 }
27 27
28 Input::TouchStatus GetStatus() const override { 28 Input::TouchStatus GetStatus() const override {
29 Input::TouchStatus touch_status = {}; 29 Input::TouchStatus touch_status{};
30 for (size_t id = 0; id < map.size() && id < touch_status.size(); id++) { 30 for (std::size_t id = 0; id < map.size() && id < touch_status.size(); ++id) {
31 const bool state = std::get<0>(map[id])->GetStatus(); 31 const bool state = std::get<0>(map[id])->GetStatus();
32 if (state) { 32 if (state) {
33 const float x = static_cast<float>(std::get<1>(map[id])) / 33 const float x = static_cast<float>(std::get<1>(map[id])) /
diff --git a/src/input_common/udp/client.cpp b/src/input_common/udp/client.cpp
index 53648cb53..5e39fdce2 100644
--- a/src/input_common/udp/client.cpp
+++ b/src/input_common/udp/client.cpp
@@ -136,8 +136,8 @@ static void SocketLoop(Socket* socket) {
136 136
137Client::Client() { 137Client::Client() {
138 LOG_INFO(Input, "Udp Initialization started"); 138 LOG_INFO(Input, "Udp Initialization started");
139 for (size_t id = 0; id < MAX_TOUCH_FINGERS; id++) { 139 for (std::size_t id = 0; id < MAX_TOUCH_FINGERS; ++id) {
140 finger_id[id] = MAX_UDP_CLIENTS * 2; 140 finger_id[id] = MAX_TOUCH_FINGERS;
141 } 141 }
142 ReloadSockets(); 142 ReloadSockets();
143} 143}
@@ -262,7 +262,7 @@ void Client::OnPadData(Response::PadData data, std::size_t client) {
262 std::lock_guard guard(clients[client].status.update_mutex); 262 std::lock_guard guard(clients[client].status.update_mutex);
263 clients[client].status.motion_status = clients[client].motion.GetMotion(); 263 clients[client].status.motion_status = clients[client].motion.GetMotion();
264 264
265 for (size_t id = 0; id < data.touch.size(); id++) { 265 for (std::size_t id = 0; id < data.touch.size(); ++id) {
266 UpdateTouchInput(data.touch[id], client, id); 266 UpdateTouchInput(data.touch[id], client, id);
267 } 267 }
268 268
@@ -314,7 +314,7 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a
314 .port = clients[client].port, 314 .port = clients[client].port,
315 .pad_index = clients[client].pad_index, 315 .pad_index = clients[client].pad_index,
316 }; 316 };
317 for (size_t i = 0; i < 3; ++i) { 317 for (std::size_t i = 0; i < 3; ++i) {
318 if (gyro[i] > 5.0f || gyro[i] < -5.0f) { 318 if (gyro[i] > 5.0f || gyro[i] < -5.0f) {
319 pad.motion = static_cast<PadMotion>(i); 319 pad.motion = static_cast<PadMotion>(i);
320 pad.motion_value = gyro[i]; 320 pad.motion_value = gyro[i];
@@ -328,8 +328,8 @@ void Client::UpdateYuzuSettings(std::size_t client, const Common::Vec3<float>& a
328 } 328 }
329} 329}
330 330
331std::optional<size_t> Client::GetUnusedFingerID() const { 331std::optional<std::size_t> Client::GetUnusedFingerID() const {
332 size_t first_free_id = 0; 332 std::size_t first_free_id = 0;
333 while (first_free_id < MAX_TOUCH_FINGERS) { 333 while (first_free_id < MAX_TOUCH_FINGERS) {
334 if (!std::get<2>(touch_status[first_free_id])) { 334 if (!std::get<2>(touch_status[first_free_id])) {
335 return first_free_id; 335 return first_free_id;
@@ -340,7 +340,7 @@ std::optional<size_t> Client::GetUnusedFingerID() const {
340 return std::nullopt; 340 return std::nullopt;
341} 341}
342 342
343void Client::UpdateTouchInput(Response::TouchPad& touch_pad, size_t client, size_t id) { 343void Client::UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id) {
344 // TODO: Use custom calibration per device 344 // TODO: Use custom calibration per device
345 const Common::ParamPackage touch_param(Settings::values.touch_device); 345 const Common::ParamPackage touch_param(Settings::values.touch_device);
346 const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100)); 346 const u16 min_x = static_cast<u16>(touch_param.Get("min_x", 100));
@@ -367,10 +367,7 @@ void Client::UpdateTouchInput(Response::TouchPad& touch_pad, size_t client, size
367 } 367 }
368 368
369 if (finger_id[client * 2 + id] != MAX_TOUCH_FINGERS) { 369 if (finger_id[client * 2 + id] != MAX_TOUCH_FINGERS) {
370 auto& [x, y, pressed] = touch_status[finger_id[client * 2 + id]]; 370 touch_status[finger_id[client * 2 + id]] = {};
371 x = 0;
372 y = 0;
373 pressed = false;
374 finger_id[client * 2 + id] = MAX_TOUCH_FINGERS; 371 finger_id[client * 2 + id] = MAX_TOUCH_FINGERS;
375 } 372 }
376} 373}
diff --git a/src/input_common/udp/client.h b/src/input_common/udp/client.h
index 1cd251ec8..822f9c550 100644
--- a/src/input_common/udp/client.h
+++ b/src/input_common/udp/client.h
@@ -28,8 +28,8 @@ class Socket;
28namespace Response { 28namespace Response {
29struct PadData; 29struct PadData;
30struct PortInfo; 30struct PortInfo;
31struct Version;
32struct TouchPad; 31struct TouchPad;
32struct Version;
33} // namespace Response 33} // namespace Response
34 34
35enum class PadMotion { 35enum class PadMotion {
@@ -129,10 +129,10 @@ private:
129 129
130 // Returns an unused finger id, if there is no fingers available std::nullopt will be 130 // Returns an unused finger id, if there is no fingers available std::nullopt will be
131 // returned 131 // returned
132 std::optional<size_t> GetUnusedFingerID() const; 132 std::optional<std::size_t> GetUnusedFingerID() const;
133 133
134 // Merges and updates all touch inputs into the touch_status array 134 // Merges and updates all touch inputs into the touch_status array
135 void UpdateTouchInput(Response::TouchPad& touch_pad, size_t client, size_t id); 135 void UpdateTouchInput(Response::TouchPad& touch_pad, std::size_t client, std::size_t id);
136 136
137 bool configuring = false; 137 bool configuring = false;
138 138
@@ -143,7 +143,7 @@ private:
143 std::array<ClientData, MAX_UDP_CLIENTS> clients{}; 143 std::array<ClientData, MAX_UDP_CLIENTS> clients{};
144 Common::SPSCQueue<UDPPadStatus> pad_queue{}; 144 Common::SPSCQueue<UDPPadStatus> pad_queue{};
145 Input::TouchStatus touch_status{}; 145 Input::TouchStatus touch_status{};
146 std::array<size_t, MAX_TOUCH_FINGERS> finger_id{}; 146 std::array<std::size_t, MAX_TOUCH_FINGERS> finger_id{};
147}; 147};
148 148
149/// An async job allowing configuration of the touchpad calibration. 149/// An async job allowing configuration of the touchpad calibration.
diff --git a/src/yuzu/bootmanager.cpp b/src/yuzu/bootmanager.cpp
index e6c8f18af..1f91514ef 100644
--- a/src/yuzu/bootmanager.cpp
+++ b/src/yuzu/bootmanager.cpp
@@ -394,7 +394,7 @@ void GRenderWindow::mousePressEvent(QMouseEvent* event) {
394 input_subsystem->GetMouse()->PressButton(x, y, event->button()); 394 input_subsystem->GetMouse()->PressButton(x, y, event->button());
395 395
396 if (event->button() == Qt::LeftButton) { 396 if (event->button() == Qt::LeftButton) {
397 this->TouchPressed(x, y); 397 this->TouchPressed(x, y, 0);
398 } 398 }
399 399
400 emit MouseActivity(); 400 emit MouseActivity();
@@ -409,7 +409,7 @@ void GRenderWindow::mouseMoveEvent(QMouseEvent* event) {
409 auto pos = event->pos(); 409 auto pos = event->pos();
410 const auto [x, y] = ScaleTouch(pos); 410 const auto [x, y] = ScaleTouch(pos);
411 input_subsystem->GetMouse()->MouseMove(x, y); 411 input_subsystem->GetMouse()->MouseMove(x, y);
412 this->TouchMoved(x, y); 412 this->TouchMoved(x, y, 0);
413 413
414 emit MouseActivity(); 414 emit MouseActivity();
415} 415}
@@ -423,36 +423,71 @@ void GRenderWindow::mouseReleaseEvent(QMouseEvent* event) {
423 input_subsystem->GetMouse()->ReleaseButton(event->button()); 423 input_subsystem->GetMouse()->ReleaseButton(event->button());
424 424
425 if (event->button() == Qt::LeftButton) { 425 if (event->button() == Qt::LeftButton) {
426 this->TouchReleased(); 426 this->TouchReleased(0);
427 } 427 }
428} 428}
429 429
430void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) { 430void GRenderWindow::TouchBeginEvent(const QTouchEvent* event) {
431 // TouchBegin always has exactly one touch point, so take the .first() 431 QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
432 const auto [x, y] = ScaleTouch(event->touchPoints().first().pos()); 432 for (const auto& touch_point : touch_points) {
433 this->TouchPressed(x, y); 433 if (!TouchUpdate(touch_point)) {
434 TouchStart(touch_point);
435 }
436 }
434} 437}
435 438
436void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) { 439void GRenderWindow::TouchUpdateEvent(const QTouchEvent* event) {
437 QPointF pos; 440 QList<QTouchEvent::TouchPoint> touch_points = event->touchPoints();
438 int active_points = 0; 441 for (const auto& touch_point : touch_points) {
439 442 if (!TouchUpdate(touch_point)) {
440 // average all active touch points 443 TouchStart(touch_point);
441 for (const auto& tp : event->touchPoints()) {
442 if (tp.state() & (Qt::TouchPointPressed | Qt::TouchPointMoved | Qt::TouchPointStationary)) {
443 active_points++;
444 pos += tp.pos();
445 } 444 }
446 } 445 }
446 // Release all inactive points
447 for (std::size_t id = 0; id < touch_ids.size(); ++id) {
448 if (!TouchExist(touch_ids[id], touch_points)) {
449 touch_ids[id] = 0;
450 this->TouchReleased(id + 1);
451 }
452 }
453}
447 454
448 pos /= active_points; 455void GRenderWindow::TouchEndEvent() {
456 for (std::size_t id = 0; id < touch_ids.size(); ++id) {
457 if (touch_ids[id] != 0) {
458 touch_ids[id] = 0;
459 this->TouchReleased(id + 1);
460 }
461 }
462}
449 463
450 const auto [x, y] = ScaleTouch(pos); 464bool GRenderWindow::TouchStart(const QTouchEvent::TouchPoint& touch_point) {
451 this->TouchMoved(x, y); 465 for (std::size_t id = 0; id < touch_ids.size(); ++id) {
466 if (touch_ids[id] == 0) {
467 touch_ids[id] = touch_point.id() + 1;
468 const auto [x, y] = ScaleTouch(touch_point.pos());
469 this->TouchPressed(x, y, id + 1);
470 return true;
471 }
472 }
473 return false;
452} 474}
453 475
454void GRenderWindow::TouchEndEvent() { 476bool GRenderWindow::TouchUpdate(const QTouchEvent::TouchPoint& touch_point) {
455 this->TouchReleased(); 477 for (std::size_t id = 0; id < touch_ids.size(); ++id) {
478 if (touch_ids[id] == touch_point.id() + 1) {
479 const auto [x, y] = ScaleTouch(touch_point.pos());
480 this->TouchMoved(x, y, id + 1);
481 return true;
482 }
483 }
484 return false;
485}
486
487bool GRenderWindow::TouchExist(std::size_t id,
488 const QList<QTouchEvent::TouchPoint>& touch_points) const {
489 return std::any_of(touch_points.begin(), touch_points.end(),
490 [id](const auto& point) { return id == point.id() + 1; });
456} 491}
457 492
458bool GRenderWindow::event(QEvent* event) { 493bool GRenderWindow::event(QEvent* event) {
diff --git a/src/yuzu/bootmanager.h b/src/yuzu/bootmanager.h
index 339095509..b5ec7de07 100644
--- a/src/yuzu/bootmanager.h
+++ b/src/yuzu/bootmanager.h
@@ -11,6 +11,7 @@
11 11
12#include <QImage> 12#include <QImage>
13#include <QThread> 13#include <QThread>
14#include <QTouchEvent>
14#include <QWidget> 15#include <QWidget>
15#include <QWindow> 16#include <QWindow>
16 17
@@ -21,7 +22,6 @@
21class GRenderWindow; 22class GRenderWindow;
22class GMainWindow; 23class GMainWindow;
23class QKeyEvent; 24class QKeyEvent;
24class QTouchEvent;
25class QStringList; 25class QStringList;
26 26
27namespace InputCommon { 27namespace InputCommon {
@@ -191,6 +191,10 @@ private:
191 void TouchUpdateEvent(const QTouchEvent* event); 191 void TouchUpdateEvent(const QTouchEvent* event);
192 void TouchEndEvent(); 192 void TouchEndEvent();
193 193
194 bool TouchStart(const QTouchEvent::TouchPoint& touch_point);
195 bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point);
196 bool TouchExist(std::size_t id, const QList<QTouchEvent::TouchPoint>& touch_points) const;
197
194 void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override; 198 void OnMinimalClientAreaChangeRequest(std::pair<u32, u32> minimal_size) override;
195 199
196 bool InitializeOpenGL(); 200 bool InitializeOpenGL();
@@ -215,6 +219,8 @@ private:
215 219
216 bool first_frame = false; 220 bool first_frame = false;
217 221
222 std::array<std::size_t, 16> touch_ids{};
223
218protected: 224protected:
219 void showEvent(QShowEvent* event) override; 225 void showEvent(QShowEvent* event) override;
220 bool eventFilter(QObject* object, QEvent* event) override; 226 bool eventFilter(QObject* object, QEvent* event) override;
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
index e32bed5e6..7843d5167 100644
--- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
+++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp
@@ -29,16 +29,16 @@ EmuWindow_SDL2::~EmuWindow_SDL2() {
29} 29}
30 30
31void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) { 31void EmuWindow_SDL2::OnMouseMotion(s32 x, s32 y) {
32 TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); 32 TouchMoved((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
33 input_subsystem->GetMouse()->MouseMove(x, y); 33 input_subsystem->GetMouse()->MouseMove(x, y);
34} 34}
35 35
36void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) { 36void EmuWindow_SDL2::OnMouseButton(u32 button, u8 state, s32 x, s32 y) {
37 if (button == SDL_BUTTON_LEFT) { 37 if (button == SDL_BUTTON_LEFT) {
38 if (state == SDL_PRESSED) { 38 if (state == SDL_PRESSED) {
39 TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0)); 39 TouchPressed((unsigned)std::max(x, 0), (unsigned)std::max(y, 0), 0);
40 } else { 40 } else {
41 TouchReleased(); 41 TouchReleased(0);
42 } 42 }
43 } else if (button == SDL_BUTTON_RIGHT) { 43 } else if (button == SDL_BUTTON_RIGHT) {
44 if (state == SDL_PRESSED) { 44 if (state == SDL_PRESSED) {
@@ -66,16 +66,16 @@ void EmuWindow_SDL2::OnFingerDown(float x, float y) {
66 // 3DS does 66 // 3DS does
67 67
68 const auto [px, py] = TouchToPixelPos(x, y); 68 const auto [px, py] = TouchToPixelPos(x, y);
69 TouchPressed(px, py); 69 TouchPressed(px, py, 0);
70} 70}
71 71
72void EmuWindow_SDL2::OnFingerMotion(float x, float y) { 72void EmuWindow_SDL2::OnFingerMotion(float x, float y) {
73 const auto [px, py] = TouchToPixelPos(x, y); 73 const auto [px, py] = TouchToPixelPos(x, y);
74 TouchMoved(px, py); 74 TouchMoved(px, py, 0);
75} 75}
76 76
77void EmuWindow_SDL2::OnFingerUp() { 77void EmuWindow_SDL2::OnFingerUp() {
78 TouchReleased(); 78 TouchReleased(0);
79} 79}
80 80
81void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) { 81void EmuWindow_SDL2::OnKeyEvent(int key, u8 state) {