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authorGravatar liamwhite2023-01-29 12:27:26 -0500
committerGravatar GitHub2023-01-29 12:27:26 -0500
commit208e635f370d7cf90b80e9a5301f161283eefd8b (patch)
tree830bb769857629e25b0e43fefd79d8bfe0b231e9 /src
parentMerge pull request #9684 from liamwhite/read-the-spec (diff)
parentshader_recompiler: TXQ: Skip QueryLevels when possible (diff)
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Merge pull request #9694 from ameerj/txq-mips
shader_recompiler: TXQ: Skip QueryLevels when possible
Diffstat (limited to '')
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_image.cpp2
-rw-r--r--src/shader_recompiler/backend/glasm/emit_glasm_instructions.h2
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_image.cpp20
-rw-r--r--src/shader_recompiler/backend/glsl/emit_glsl_instructions.h2
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_image.cpp6
-rw-r--r--src/shader_recompiler/backend/spirv/emit_spirv_instructions.h3
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.cpp9
-rw-r--r--src/shader_recompiler/frontend/ir/ir_emitter.h5
-rw-r--r--src/shader_recompiler/frontend/ir/opcodes.inc6
-rw-r--r--src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp8
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp3
11 files changed, 37 insertions, 29 deletions
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
index cf6065208..b7bc11416 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp
@@ -532,7 +532,7 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
532} 532}
533 533
534void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, 534void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
535 ScalarS32 lod) { 535 ScalarS32 lod, [[maybe_unused]] const IR::Value& skip_mips) {
536 const auto info{inst.Flags<IR::TextureInstInfo>()}; 536 const auto info{inst.Flags<IR::TextureInstInfo>()};
537 const std::string texture{Texture(ctx, info, index)}; 537 const std::string texture{Texture(ctx, info, index)};
538 const std::string_view type{TextureType(info)}; 538 const std::string_view type{TextureType(info)};
diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
index 415a249e4..1a1ea61d5 100644
--- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
+++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h
@@ -581,7 +581,7 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde
581void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, 581void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
582 const IR::Value& coord, const IR::Value& offset, ScalarS32 lod, ScalarS32 ms); 582 const IR::Value& coord, const IR::Value& offset, ScalarS32 lod, ScalarS32 ms);
583void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, 583void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
584 ScalarS32 lod); 584 ScalarS32 lod, const IR::Value& skip_mips);
585void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord); 585void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord);
586void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, 586void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
587 const IR::Value& coord, const IR::Value& derivatives, 587 const IR::Value& coord, const IR::Value& derivatives,
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
index d8874b0cc..4be2c25ec 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_image.cpp
@@ -460,27 +460,27 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
460} 460}
461 461
462void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, 462void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
463 std::string_view lod) { 463 std::string_view lod, const IR::Value& skip_mips_val) {
464 const auto info{inst.Flags<IR::TextureInstInfo>()}; 464 const auto info{inst.Flags<IR::TextureInstInfo>()};
465 const auto texture{Texture(ctx, info, index)}; 465 const auto texture{Texture(ctx, info, index)};
466 const bool skip_mips{skip_mips_val.U1()};
467 const auto mips{
468 [&] { return skip_mips ? "0u" : fmt::format("uint(textureQueryLevels({}))", texture); }};
466 switch (info.type) { 469 switch (info.type) {
467 case TextureType::Color1D: 470 case TextureType::Color1D:
468 return ctx.AddU32x4( 471 return ctx.AddU32x4("{}=uvec4(uint(textureSize({},int({}))),0u,0u,{});", inst, texture, lod,
469 "{}=uvec4(uint(textureSize({},int({}))),0u,0u,uint(textureQueryLevels({})));", inst, 472 mips());
470 texture, lod, texture);
471 case TextureType::ColorArray1D: 473 case TextureType::ColorArray1D:
472 case TextureType::Color2D: 474 case TextureType::Color2D:
473 case TextureType::ColorCube: 475 case TextureType::ColorCube:
474 case TextureType::Color2DRect: 476 case TextureType::Color2DRect:
475 return ctx.AddU32x4( 477 return ctx.AddU32x4("{}=uvec4(uvec2(textureSize({},int({}))),0u,{});", inst, texture, lod,
476 "{}=uvec4(uvec2(textureSize({},int({}))),0u,uint(textureQueryLevels({})));", inst, 478 mips());
477 texture, lod, texture);
478 case TextureType::ColorArray2D: 479 case TextureType::ColorArray2D:
479 case TextureType::Color3D: 480 case TextureType::Color3D:
480 case TextureType::ColorArrayCube: 481 case TextureType::ColorArrayCube:
481 return ctx.AddU32x4( 482 return ctx.AddU32x4("{}=uvec4(uvec3(textureSize({},int({}))),{});", inst, texture, lod,
482 "{}=uvec4(uvec3(textureSize({},int({}))),uint(textureQueryLevels({})));", inst, texture, 483 mips());
483 lod, texture);
484 case TextureType::Buffer: 484 case TextureType::Buffer:
485 throw NotImplementedException("EmitImageQueryDimensions Texture buffers"); 485 throw NotImplementedException("EmitImageQueryDimensions Texture buffers");
486 } 486 }
diff --git a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
index c6df1dba7..8d0a65047 100644
--- a/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
+++ b/src/shader_recompiler/backend/glsl/emit_glsl_instructions.h
@@ -654,7 +654,7 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
654 std::string_view coords, std::string_view offset, std::string_view lod, 654 std::string_view coords, std::string_view offset, std::string_view lod,
655 std::string_view ms); 655 std::string_view ms);
656void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, 656void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
657 std::string_view lod); 657 std::string_view lod, const IR::Value& skip_mips);
658void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, 658void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
659 std::string_view coords); 659 std::string_view coords);
660void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, 660void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
index c898ce12f..3b969d915 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_image.cpp
@@ -445,11 +445,13 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id c
445 TextureImage(ctx, info, index), coords, operands.MaskOptional(), operands.Span()); 445 TextureImage(ctx, info, index), coords, operands.MaskOptional(), operands.Span());
446} 446}
447 447
448Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod) { 448Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod,
449 const IR::Value& skip_mips_val) {
449 const auto info{inst->Flags<IR::TextureInstInfo>()}; 450 const auto info{inst->Flags<IR::TextureInstInfo>()};
450 const Id image{TextureImage(ctx, info, index)}; 451 const Id image{TextureImage(ctx, info, index)};
451 const Id zero{ctx.u32_zero_value}; 452 const Id zero{ctx.u32_zero_value};
452 const auto mips{[&] { return ctx.OpImageQueryLevels(ctx.U32[1], image); }}; 453 const bool skip_mips{skip_mips_val.U1()};
454 const auto mips{[&] { return skip_mips ? zero : ctx.OpImageQueryLevels(ctx.U32[1], image); }};
453 switch (info.type) { 455 switch (info.type) {
454 case TextureType::Color1D: 456 case TextureType::Color1D:
455 return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[1], image, lod), 457 return ctx.OpCompositeConstruct(ctx.U32[4], ctx.OpImageQuerySizeLod(ctx.U32[1], image, lod),
diff --git a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
index db12e8176..a440b557d 100644
--- a/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
+++ b/src/shader_recompiler/backend/spirv/emit_spirv_instructions.h
@@ -539,7 +539,8 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
539 const IR::Value& offset, const IR::Value& offset2, Id dref); 539 const IR::Value& offset, const IR::Value& offset2, Id dref);
540Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset, 540Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, Id offset,
541 Id lod, Id ms); 541 Id lod, Id ms);
542Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod); 542Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod,
543 const IR::Value& skip_mips);
543Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords); 544Id EmitImageQueryLod(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords);
544Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords, 545Id EmitImageGradient(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id coords,
545 Id derivates, Id offset, Id lod_clamp); 546 Id derivates, Id offset, Id lod_clamp);
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.cpp b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
index 430797d23..b7caa4246 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.cpp
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.cpp
@@ -1846,15 +1846,16 @@ Value IREmitter::ImageFetch(const Value& handle, const Value& coords, const Valu
1846 return Inst(op, Flags{info}, handle, coords, offset, lod, multisampling); 1846 return Inst(op, Flags{info}, handle, coords, offset, lod, multisampling);
1847} 1847}
1848 1848
1849Value IREmitter::ImageQueryDimension(const Value& handle, const IR::U32& lod) { 1849Value IREmitter::ImageQueryDimension(const Value& handle, const IR::U32& lod,
1850 const IR::U1& skip_mips) {
1850 const Opcode op{handle.IsImmediate() ? Opcode::BoundImageQueryDimensions 1851 const Opcode op{handle.IsImmediate() ? Opcode::BoundImageQueryDimensions
1851 : Opcode::BindlessImageQueryDimensions}; 1852 : Opcode::BindlessImageQueryDimensions};
1852 return Inst(op, handle, lod); 1853 return Inst(op, handle, lod, skip_mips);
1853} 1854}
1854 1855
1855Value IREmitter::ImageQueryDimension(const Value& handle, const IR::U32& lod, 1856Value IREmitter::ImageQueryDimension(const Value& handle, const IR::U32& lod,
1856 TextureInstInfo info) { 1857 const IR::U1& skip_mips, TextureInstInfo info) {
1857 return Inst(Opcode::ImageQueryDimensions, Flags{info}, handle, lod); 1858 return Inst(Opcode::ImageQueryDimensions, Flags{info}, handle, lod, skip_mips);
1858} 1859}
1859 1860
1860Value IREmitter::ImageQueryLod(const Value& handle, const Value& coords, TextureInstInfo info) { 1861Value IREmitter::ImageQueryLod(const Value& handle, const Value& coords, TextureInstInfo info) {
diff --git a/src/shader_recompiler/frontend/ir/ir_emitter.h b/src/shader_recompiler/frontend/ir/ir_emitter.h
index 7aaaa4ab0..df158c928 100644
--- a/src/shader_recompiler/frontend/ir/ir_emitter.h
+++ b/src/shader_recompiler/frontend/ir/ir_emitter.h
@@ -320,9 +320,10 @@ public:
320 [[nodiscard]] F32 ImageSampleDrefExplicitLod(const Value& handle, const Value& coords, 320 [[nodiscard]] F32 ImageSampleDrefExplicitLod(const Value& handle, const Value& coords,
321 const F32& dref, const F32& lod, 321 const F32& dref, const F32& lod,
322 const Value& offset, TextureInstInfo info); 322 const Value& offset, TextureInstInfo info);
323 [[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod);
324 [[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod, 323 [[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod,
325 TextureInstInfo info); 324 const IR::U1& skip_mips);
325 [[nodiscard]] Value ImageQueryDimension(const Value& handle, const IR::U32& lod,
326 const IR::U1& skip_mips, TextureInstInfo info);
326 327
327 [[nodiscard]] Value ImageQueryLod(const Value& handle, const Value& coords, 328 [[nodiscard]] Value ImageQueryLod(const Value& handle, const Value& coords,
328 TextureInstInfo info); 329 TextureInstInfo info);
diff --git a/src/shader_recompiler/frontend/ir/opcodes.inc b/src/shader_recompiler/frontend/ir/opcodes.inc
index 24e82f802..4447d67b0 100644
--- a/src/shader_recompiler/frontend/ir/opcodes.inc
+++ b/src/shader_recompiler/frontend/ir/opcodes.inc
@@ -482,7 +482,7 @@ OPCODE(BindlessImageSampleDrefExplicitLod, F32, U32,
482OPCODE(BindlessImageGather, F32x4, U32, Opaque, Opaque, Opaque, ) 482OPCODE(BindlessImageGather, F32x4, U32, Opaque, Opaque, Opaque, )
483OPCODE(BindlessImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, ) 483OPCODE(BindlessImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
484OPCODE(BindlessImageFetch, F32x4, U32, Opaque, Opaque, U32, Opaque, ) 484OPCODE(BindlessImageFetch, F32x4, U32, Opaque, Opaque, U32, Opaque, )
485OPCODE(BindlessImageQueryDimensions, U32x4, U32, U32, ) 485OPCODE(BindlessImageQueryDimensions, U32x4, U32, U32, U1, )
486OPCODE(BindlessImageQueryLod, F32x4, U32, Opaque, ) 486OPCODE(BindlessImageQueryLod, F32x4, U32, Opaque, )
487OPCODE(BindlessImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, ) 487OPCODE(BindlessImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
488OPCODE(BindlessImageRead, U32x4, U32, Opaque, ) 488OPCODE(BindlessImageRead, U32x4, U32, Opaque, )
@@ -495,7 +495,7 @@ OPCODE(BoundImageSampleDrefExplicitLod, F32, U32,
495OPCODE(BoundImageGather, F32x4, U32, Opaque, Opaque, Opaque, ) 495OPCODE(BoundImageGather, F32x4, U32, Opaque, Opaque, Opaque, )
496OPCODE(BoundImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, ) 496OPCODE(BoundImageGatherDref, F32x4, U32, Opaque, Opaque, Opaque, F32, )
497OPCODE(BoundImageFetch, F32x4, U32, Opaque, Opaque, U32, Opaque, ) 497OPCODE(BoundImageFetch, F32x4, U32, Opaque, Opaque, U32, Opaque, )
498OPCODE(BoundImageQueryDimensions, U32x4, U32, U32, ) 498OPCODE(BoundImageQueryDimensions, U32x4, U32, U32, U1, )
499OPCODE(BoundImageQueryLod, F32x4, U32, Opaque, ) 499OPCODE(BoundImageQueryLod, F32x4, U32, Opaque, )
500OPCODE(BoundImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, ) 500OPCODE(BoundImageGradient, F32x4, U32, Opaque, Opaque, Opaque, Opaque, )
501OPCODE(BoundImageRead, U32x4, U32, Opaque, ) 501OPCODE(BoundImageRead, U32x4, U32, Opaque, )
@@ -508,7 +508,7 @@ OPCODE(ImageSampleDrefExplicitLod, F32, Opaq
508OPCODE(ImageGather, F32x4, Opaque, Opaque, Opaque, Opaque, ) 508OPCODE(ImageGather, F32x4, Opaque, Opaque, Opaque, Opaque, )
509OPCODE(ImageGatherDref, F32x4, Opaque, Opaque, Opaque, Opaque, F32, ) 509OPCODE(ImageGatherDref, F32x4, Opaque, Opaque, Opaque, Opaque, F32, )
510OPCODE(ImageFetch, F32x4, Opaque, Opaque, Opaque, U32, Opaque, ) 510OPCODE(ImageFetch, F32x4, Opaque, Opaque, Opaque, U32, Opaque, )
511OPCODE(ImageQueryDimensions, U32x4, Opaque, U32, ) 511OPCODE(ImageQueryDimensions, U32x4, Opaque, U32, U1, )
512OPCODE(ImageQueryLod, F32x4, Opaque, Opaque, ) 512OPCODE(ImageQueryLod, F32x4, Opaque, Opaque, )
513OPCODE(ImageGradient, F32x4, Opaque, Opaque, Opaque, Opaque, Opaque, ) 513OPCODE(ImageGradient, F32x4, Opaque, Opaque, Opaque, Opaque, Opaque, )
514OPCODE(ImageRead, U32x4, Opaque, Opaque, ) 514OPCODE(ImageRead, U32x4, Opaque, Opaque, )
diff --git a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
index f8cfd4ab6..39af62559 100644
--- a/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
+++ b/src/shader_recompiler/frontend/maxwell/translate/impl/texture_query.cpp
@@ -15,11 +15,13 @@ enum class Mode : u64 {
15 SamplePos = 5, 15 SamplePos = 5,
16}; 16};
17 17
18IR::Value Query(TranslatorVisitor& v, const IR::U32& handle, Mode mode, IR::Reg src_reg) { 18IR::Value Query(TranslatorVisitor& v, const IR::U32& handle, Mode mode, IR::Reg src_reg, u64 mask) {
19 switch (mode) { 19 switch (mode) {
20 case Mode::Dimension: { 20 case Mode::Dimension: {
21 const bool needs_num_mips{((mask >> 3) & 1) != 0};
22 const IR::U1 skip_mips{v.ir.Imm1(!needs_num_mips)};
21 const IR::U32 lod{v.X(src_reg)}; 23 const IR::U32 lod{v.X(src_reg)};
22 return v.ir.ImageQueryDimension(handle, lod); 24 return v.ir.ImageQueryDimension(handle, lod, skip_mips);
23 } 25 }
24 case Mode::TextureType: 26 case Mode::TextureType:
25 case Mode::SamplePos: 27 case Mode::SamplePos:
@@ -46,7 +48,7 @@ void Impl(TranslatorVisitor& v, u64 insn, std::optional<u32> cbuf_offset) {
46 handle = v.X(src_reg); 48 handle = v.X(src_reg);
47 ++src_reg; 49 ++src_reg;
48 } 50 }
49 const IR::Value query{Query(v, handle, txq.mode, src_reg)}; 51 const IR::Value query{Query(v, handle, txq.mode, src_reg, txq.mask)};
50 IR::Reg dest_reg{txq.dest_reg}; 52 IR::Reg dest_reg{txq.dest_reg};
51 for (int element = 0; element < 4; ++element) { 53 for (int element = 0; element < 4; ++element) {
52 if (((txq.mask >> element) & 1) == 0) { 54 if (((txq.mask >> element) & 1) == 0) {
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 70b620dcb..b28194d0e 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -452,7 +452,8 @@ void PatchImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) {
452 const IR::Value coord(inst.Arg(1)); 452 const IR::Value coord(inst.Arg(1));
453 const IR::Value handle(ir.Imm32(0)); 453 const IR::Value handle(ir.Imm32(0));
454 const IR::U32 lod{ir.Imm32(0)}; 454 const IR::U32 lod{ir.Imm32(0)};
455 const IR::Value texture_size = ir.ImageQueryDimension(handle, lod, info); 455 const IR::U1 skip_mips{ir.Imm1(true)};
456 const IR::Value texture_size = ir.ImageQueryDimension(handle, lod, skip_mips, info);
456 inst.SetArg( 457 inst.SetArg(
457 1, ir.CompositeConstruct( 458 1, ir.CompositeConstruct(
458 ir.FPMul(IR::F32(ir.CompositeExtract(coord, 0)), 459 ir.FPMul(IR::F32(ir.CompositeExtract(coord, 0)),