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| author | 2018-10-16 17:02:29 -0400 | |
|---|---|---|
| committer | 2018-10-16 17:02:29 -0400 | |
| commit | ee7c2dbf5a9086a006e713fcc9eff43f18cafcc9 (patch) | |
| tree | 1b6c1ee253d8111c2d74641201cec514613a3435 /src/yuzu_cmd | |
| parent | rasterizer_cache: Refactor to support in-order flushing. (diff) | |
| download | yuzu-ee7c2dbf5a9086a006e713fcc9eff43f18cafcc9.tar.gz yuzu-ee7c2dbf5a9086a006e713fcc9eff43f18cafcc9.tar.xz yuzu-ee7c2dbf5a9086a006e713fcc9eff43f18cafcc9.zip | |
config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation.
- This will be used as a catch-all for slow-but-accurate GPU emulation paths.
Diffstat (limited to 'src/yuzu_cmd')
| -rw-r--r-- | src/yuzu_cmd/config.cpp | 4 | ||||
| -rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index 2470f4640..5e42e48b2 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp | |||
| @@ -99,8 +99,8 @@ void Config::ReadValues() { | |||
| 99 | Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true); | 99 | Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true); |
| 100 | Settings::values.frame_limit = | 100 | Settings::values.frame_limit = |
| 101 | static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100)); | 101 | static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100)); |
| 102 | Settings::values.use_accurate_framebuffers = | 102 | Settings::values.use_accurate_gpu_emulation = |
| 103 | sdl2_config->GetBoolean("Renderer", "use_accurate_framebuffers", false); | 103 | sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false); |
| 104 | 104 | ||
| 105 | Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); | 105 | Settings::values.bg_red = (float)sdl2_config->GetReal("Renderer", "bg_red", 0.0); |
| 106 | Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); | 106 | Settings::values.bg_green = (float)sdl2_config->GetReal("Renderer", "bg_green", 0.0); |
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 762396e3b..a97b75f7b 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h | |||
| @@ -110,9 +110,9 @@ use_frame_limit = | |||
| 110 | # 1 - 9999: Speed limit as a percentage of target game speed. 100 (default) | 110 | # 1 - 9999: Speed limit as a percentage of target game speed. 100 (default) |
| 111 | frame_limit = | 111 | frame_limit = |
| 112 | 112 | ||
| 113 | # Whether to use accurate framebuffers | 113 | # Whether to use accurate GPU emulation |
| 114 | # 0 (default): Off (fast), 1 : On (slow) | 114 | # 0 (default): Off (fast), 1 : On (slow) |
| 115 | use_accurate_framebuffers = | 115 | use_accurate_gpu_emulation = |
| 116 | 116 | ||
| 117 | # The clear color for the renderer. What shows up on the sides of the bottom screen. | 117 | # The clear color for the renderer. What shows up on the sides of the bottom screen. |
| 118 | # Must be in range of 0.0-1.0. Defaults to 1.0 for all. | 118 | # Must be in range of 0.0-1.0. Defaults to 1.0 for all. |