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| author | 2023-05-04 02:34:49 +0200 | |
|---|---|---|
| committer | 2023-05-07 23:46:12 +0200 | |
| commit | 92da86290c5ea657ae918bfe36071bdf7ac15075 (patch) | |
| tree | 54579c5be80dde28aabe68cd2467281036ef807a /src/yuzu_cmd | |
| parent | Texture cache: sync the first flush. (diff) | |
| download | yuzu-92da86290c5ea657ae918bfe36071bdf7ac15075.tar.gz yuzu-92da86290c5ea657ae918bfe36071bdf7ac15075.tar.xz yuzu-92da86290c5ea657ae918bfe36071bdf7ac15075.zip | |
Settings: add option to enable / disable reactive flushing
Diffstat (limited to 'src/yuzu_cmd')
| -rw-r--r-- | src/yuzu_cmd/config.cpp | 1 | ||||
| -rw-r--r-- | src/yuzu_cmd/default_ini.h | 4 |
2 files changed, 5 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp index a6418e693..abe7092fc 100644 --- a/src/yuzu_cmd/config.cpp +++ b/src/yuzu_cmd/config.cpp | |||
| @@ -312,6 +312,7 @@ void Config::ReadValues() { | |||
| 312 | ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation); | 312 | ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation); |
| 313 | ReadSetting("Renderer", Settings::values.vsync_mode); | 313 | ReadSetting("Renderer", Settings::values.vsync_mode); |
| 314 | ReadSetting("Renderer", Settings::values.shader_backend); | 314 | ReadSetting("Renderer", Settings::values.shader_backend); |
| 315 | ReadSetting("Renderer", Settings::values.use_reactive_flushing); | ||
| 315 | ReadSetting("Renderer", Settings::values.use_asynchronous_shaders); | 316 | ReadSetting("Renderer", Settings::values.use_asynchronous_shaders); |
| 316 | ReadSetting("Renderer", Settings::values.nvdec_emulation); | 317 | ReadSetting("Renderer", Settings::values.nvdec_emulation); |
| 317 | ReadSetting("Renderer", Settings::values.accelerate_astc); | 318 | ReadSetting("Renderer", Settings::values.accelerate_astc); |
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h index 086ed4cfa..5e7c3ac04 100644 --- a/src/yuzu_cmd/default_ini.h +++ b/src/yuzu_cmd/default_ini.h | |||
| @@ -340,6 +340,10 @@ use_vsync = | |||
| 340 | # 0: GLSL, 1 (default): GLASM, 2: SPIR-V | 340 | # 0: GLSL, 1 (default): GLASM, 2: SPIR-V |
| 341 | shader_backend = | 341 | shader_backend = |
| 342 | 342 | ||
| 343 | # Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory. | ||
| 344 | # 0: Off, 1 (default): On | ||
| 345 | use_reactive_flushing = | ||
| 346 | |||
| 343 | # Whether to allow asynchronous shader building. | 347 | # Whether to allow asynchronous shader building. |
| 344 | # 0 (default): Off, 1: On | 348 | # 0 (default): Off, 1: On |
| 345 | use_asynchronous_shaders = | 349 | use_asynchronous_shaders = |