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authorGravatar FearlessTobi2020-07-11 16:31:41 +0200
committerGravatar FearlessTobi2021-01-04 06:29:48 +0100
commit8e77d331be5e2997406c5030b96ba6a6f1fb9685 (patch)
tree76946564425ccd0d92e08a9f192aef5a1c421cc8 /src/yuzu_cmd
parentMerge pull request #5285 from lioncash/error-str (diff)
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yuzu/configure_filesystem: Remove "Select Cache Directory" option
This tab of the settings is already extremely bloated and the setting itself is quite useless. With a gamelist of almost 30 games, the cache directory is smaller than 1MB for me and therefore I don't see why it needs to be configurable.
Diffstat (limited to 'src/yuzu_cmd')
-rw-r--r--src/yuzu_cmd/config.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 38075c345..cb61855d6 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -333,9 +333,6 @@ void Config::ReadValues() {
333 FS::GetUserPath( 333 FS::GetUserPath(
334 FS::UserPath::DumpDir, 334 FS::UserPath::DumpDir,
335 sdl2_config->Get("Data Storage", "dump_directory", FS::GetUserPath(FS::UserPath::DumpDir))); 335 sdl2_config->Get("Data Storage", "dump_directory", FS::GetUserPath(FS::UserPath::DumpDir)));
336 FS::GetUserPath(FS::UserPath::CacheDir,
337 sdl2_config->Get("Data Storage", "cache_directory",
338 FS::GetUserPath(FS::UserPath::CacheDir)));
339 Settings::values.gamecard_inserted = 336 Settings::values.gamecard_inserted =
340 sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false); 337 sdl2_config->GetBoolean("Data Storage", "gamecard_inserted", false);
341 Settings::values.gamecard_current_game = 338 Settings::values.gamecard_current_game =