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| author | 2019-03-13 11:46:57 -0400 | |
|---|---|---|
| committer | 2019-03-13 11:46:57 -0400 | |
| commit | 0a923b4ab3838e3560bcebf31e5bf6578a24dbcb (patch) | |
| tree | 35c472ea24733da9e12dc4aaa83db5b7ba7bc28a /src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | |
| parent | Merge pull request #2166 from lioncash/vi-init-service (diff) | |
| parent | fixup! Joystick: Allow for background events; Add deadzone to SDLAnalog (diff) | |
| download | yuzu-0a923b4ab3838e3560bcebf31e5bf6578a24dbcb.tar.gz yuzu-0a923b4ab3838e3560bcebf31e5bf6578a24dbcb.tar.xz yuzu-0a923b4ab3838e3560bcebf31e5bf6578a24dbcb.zip | |
Merge pull request #2187 from FearlessTobi/port-sdl-things
Port various Citra changes to input_common, including deadzone support
Diffstat (limited to 'src/yuzu_cmd/emu_window/emu_window_sdl2.cpp')
| -rw-r--r-- | src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp index 7df8eff53..de7a26e14 100644 --- a/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp +++ b/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp | |||
| @@ -135,16 +135,16 @@ bool EmuWindow_SDL2::SupportsRequiredGLExtensions() { | |||
| 135 | } | 135 | } |
| 136 | 136 | ||
| 137 | EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { | 137 | EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { |
| 138 | InputCommon::Init(); | ||
| 139 | |||
| 140 | SDL_SetMainReady(); | ||
| 141 | |||
| 142 | // Initialize the window | 138 | // Initialize the window |
| 143 | if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { | 139 | if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) { |
| 144 | LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); | 140 | LOG_CRITICAL(Frontend, "Failed to initialize SDL2! Exiting..."); |
| 145 | exit(1); | 141 | exit(1); |
| 146 | } | 142 | } |
| 147 | 143 | ||
| 144 | InputCommon::Init(); | ||
| 145 | |||
| 146 | SDL_SetMainReady(); | ||
| 147 | |||
| 148 | SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); | 148 | SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); |
| 149 | SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); | 149 | SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 3); |
| 150 | SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); | 150 | SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE); |
| @@ -201,11 +201,9 @@ EmuWindow_SDL2::EmuWindow_SDL2(bool fullscreen) { | |||
| 201 | } | 201 | } |
| 202 | 202 | ||
| 203 | EmuWindow_SDL2::~EmuWindow_SDL2() { | 203 | EmuWindow_SDL2::~EmuWindow_SDL2() { |
| 204 | InputCommon::SDL::CloseSDLJoysticks(); | 204 | InputCommon::Shutdown(); |
| 205 | SDL_GL_DeleteContext(gl_context); | 205 | SDL_GL_DeleteContext(gl_context); |
| 206 | SDL_Quit(); | 206 | SDL_Quit(); |
| 207 | |||
| 208 | InputCommon::Shutdown(); | ||
| 209 | } | 207 | } |
| 210 | 208 | ||
| 211 | void EmuWindow_SDL2::SwapBuffers() { | 209 | void EmuWindow_SDL2::SwapBuffers() { |
| @@ -262,7 +260,6 @@ void EmuWindow_SDL2::PollEvents() { | |||
| 262 | is_open = false; | 260 | is_open = false; |
| 263 | break; | 261 | break; |
| 264 | default: | 262 | default: |
| 265 | InputCommon::SDL::HandleGameControllerEvent(event); | ||
| 266 | break; | 263 | break; |
| 267 | } | 264 | } |
| 268 | } | 265 | } |