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authorGravatar ameerj2021-07-22 19:56:21 -0400
committerGravatar ameerj2021-07-23 22:10:01 -0400
commit9dfbc9bdce15c299faf06aa7bf68a8660366daee (patch)
tree83ae648f51b4d0d2bb484741f86f5fb9bce8d00b /src/yuzu_cmd/default_ini.h
parentMerge pull request #6686 from ReinUsesLisp/vk-optimal-copy (diff)
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general: Rename "Frame Limit" references to "Speed Limit"
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate. This allows us to differentiate it from the fps unlocker setting.
Diffstat (limited to 'src/yuzu_cmd/default_ini.h')
-rw-r--r--src/yuzu_cmd/default_ini.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 88d33ecab..b32adbbde 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -256,13 +256,13 @@ use_nvdec_emulation =
256# 0: Off, 1 (default): On 256# 0: Off, 1 (default): On
257accelerate_astc = 257accelerate_astc =
258 258
259# Turns on the frame limiter, which will limit frames output to the target game speed 259# Turns on the speed limiter, which will limit the emulation speed to the desired speed limit value
260# 0: Off, 1: On (default) 260# 0: Off, 1: On (default)
261use_frame_limit = 261use_speed_limit =
262 262
263# Limits the speed of the game to run no faster than this value as a percentage of target speed 263# Limits the speed of the game to run no faster than this value as a percentage of target speed
264# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default) 264# 1 - 9999: Speed limit as a percentage of target game speed. 100 (default)
265frame_limit = 265speed_limit =
266 266
267# Whether to use disk based shader cache 267# Whether to use disk based shader cache
268# 0: Off, 1 (default): On 268# 0: Off, 1 (default): On