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authorGravatar Fernando Sahmkow2023-05-04 02:34:49 +0200
committerGravatar Fernando Sahmkow2023-05-07 23:46:12 +0200
commit92da86290c5ea657ae918bfe36071bdf7ac15075 (patch)
tree54579c5be80dde28aabe68cd2467281036ef807a /src/yuzu_cmd/default_ini.h
parentTexture cache: sync the first flush. (diff)
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Settings: add option to enable / disable reactive flushing
Diffstat (limited to 'src/yuzu_cmd/default_ini.h')
-rw-r--r--src/yuzu_cmd/default_ini.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 086ed4cfa..5e7c3ac04 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -340,6 +340,10 @@ use_vsync =
340# 0: GLSL, 1 (default): GLASM, 2: SPIR-V 340# 0: GLSL, 1 (default): GLASM, 2: SPIR-V
341shader_backend = 341shader_backend =
342 342
343# Uses reactive flushing instead of predictive flushing. Allowing a more accurate syncing of memory.
344# 0: Off, 1 (default): On
345use_reactive_flushing =
346
343# Whether to allow asynchronous shader building. 347# Whether to allow asynchronous shader building.
344# 0 (default): Off, 1: On 348# 0 (default): Off, 1: On
345use_asynchronous_shaders = 349use_asynchronous_shaders =