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authorGravatar Wollnashorn2022-12-30 14:50:07 +0100
committerGravatar Wollnashorn2023-01-05 21:02:44 +0100
commit16809c1fa7e2b4fb798749030645deaec79a2381 (patch)
treee43ef31843da210165c529494652014a660268e6 /src/yuzu_cmd/default_ini.h
parentMerge pull request #9557 from FernandoS27/ooops-i-killed-the-shitty-drivers (diff)
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video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk. These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
Diffstat (limited to 'src/yuzu_cmd/default_ini.h')
-rw-r--r--src/yuzu_cmd/default_ini.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/yuzu_cmd/default_ini.h b/src/yuzu_cmd/default_ini.h
index 6fcf04e1b..7f8c8af0c 100644
--- a/src/yuzu_cmd/default_ini.h
+++ b/src/yuzu_cmd/default_ini.h
@@ -350,6 +350,10 @@ use_fast_gpu_time =
350# 0: Off (default), 1: On 350# 0: Off (default), 1: On
351use_pessimistic_flushes = 351use_pessimistic_flushes =
352 352
353# Enables storing a cache file for Vulkan pipelines, which can significantly improve shader load time.
354# 0: Off (default), 1: On
355use_vulkan_driver_pipeline_cache =
356
353# Whether to use garbage collection or not for GPU caches. 357# Whether to use garbage collection or not for GPU caches.
354# 0 (default): Off, 1: On 358# 0 (default): Off, 1: On
355use_caches_gc = 359use_caches_gc =