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authorGravatar ameerj2021-07-22 19:56:21 -0400
committerGravatar ameerj2021-07-23 22:10:01 -0400
commit9dfbc9bdce15c299faf06aa7bf68a8660366daee (patch)
tree83ae648f51b4d0d2bb484741f86f5fb9bce8d00b /src/yuzu_cmd/config.cpp
parentMerge pull request #6686 from ReinUsesLisp/vk-optimal-copy (diff)
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general: Rename "Frame Limit" references to "Speed Limit"
This setting is best referred to as a speed limit, as it involves the limits of all timing based aspects of the emulator, not only framerate. This allows us to differentiate it from the fps unlocker setting.
Diffstat (limited to 'src/yuzu_cmd/config.cpp')
-rw-r--r--src/yuzu_cmd/config.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index 3e22fee37..47244c959 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -449,8 +449,8 @@ void Config::ReadValues() {
449 ReadSetting("Renderer", Settings::values.fullscreen_mode); 449 ReadSetting("Renderer", Settings::values.fullscreen_mode);
450 ReadSetting("Renderer", Settings::values.aspect_ratio); 450 ReadSetting("Renderer", Settings::values.aspect_ratio);
451 ReadSetting("Renderer", Settings::values.max_anisotropy); 451 ReadSetting("Renderer", Settings::values.max_anisotropy);
452 ReadSetting("Renderer", Settings::values.use_frame_limit); 452 ReadSetting("Renderer", Settings::values.use_speed_limit);
453 ReadSetting("Renderer", Settings::values.frame_limit); 453 ReadSetting("Renderer", Settings::values.speed_limit);
454 ReadSetting("Renderer", Settings::values.use_disk_shader_cache); 454 ReadSetting("Renderer", Settings::values.use_disk_shader_cache);
455 ReadSetting("Renderer", Settings::values.gpu_accuracy); 455 ReadSetting("Renderer", Settings::values.gpu_accuracy);
456 ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation); 456 ReadSetting("Renderer", Settings::values.use_asynchronous_gpu_emulation);