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authorGravatar Morph2020-10-08 23:43:07 -0400
committerGravatar Morph2020-11-15 23:33:20 -0500
commit652d6766d55acec6416dccb900a45c6660a86607 (patch)
tree7f9c64b78ca02aa1f62de77e25fcacbb2fdc4291 /src/yuzu_cmd/config.cpp
parentcontrollers/npad: Stop games from vibrating incorrect controllers (diff)
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configure_input: Hook up the vibration percentage spinbox
This allows setting the vibration strength percentage anywhere from 1% to 100%. Also hooks up the remaining motion button and checkbox in the Controller Applet.
Diffstat (limited to 'src/yuzu_cmd/config.cpp')
-rw-r--r--src/yuzu_cmd/config.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
index feee02fcd..209350837 100644
--- a/src/yuzu_cmd/config.cpp
+++ b/src/yuzu_cmd/config.cpp
@@ -290,6 +290,8 @@ void Config::ReadValues() {
290 290
291 Settings::values.vibration_enabled.SetValue( 291 Settings::values.vibration_enabled.SetValue(
292 sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true)); 292 sdl2_config->GetBoolean("ControlsGeneral", "vibration_enabled", true));
293 Settings::values.vibration_strength.SetValue(
294 sdl2_config->GetInteger("ControlsGeneral", "vibration_strength", 100));
293 Settings::values.motion_enabled.SetValue( 295 Settings::values.motion_enabled.SetValue(
294 sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true)); 296 sdl2_config->GetBoolean("ControlsGeneral", "motion_enabled", true));
295 Settings::values.touchscreen.enabled = 297 Settings::values.touchscreen.enabled =