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authorGravatar Charles Lombardo2023-11-24 22:59:55 -0500
committerGravatar GitHub2023-11-24 22:59:55 -0500
commit5a182f4e7ccfac696cd54542089c880d002f5cc9 (patch)
treee1bcd72f38f4f57ff6b915022268b0feb86a7937 /src/yuzu_cmd/config.cpp
parentMerge pull request #12140 from liamwhite/qcr-unreachable (diff)
parentfrontend_common: Don't specify default value for screenshot_path (diff)
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Merge pull request #11889 from t895/ini-lib
configuration: Unify config handling across frontends
Diffstat (limited to '')
-rw-r--r--src/yuzu_cmd/config.cpp279
1 files changed, 0 insertions, 279 deletions
diff --git a/src/yuzu_cmd/config.cpp b/src/yuzu_cmd/config.cpp
deleted file mode 100644
index 0d25ff400..000000000
--- a/src/yuzu_cmd/config.cpp
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@@ -1,279 +0,0 @@
1// SPDX-FileCopyrightText: 2014 Citra Emulator Project
2// SPDX-License-Identifier: GPL-2.0-or-later
3
4#include <memory>
5#include <optional>
6#include <sstream>
7#include <INIReader.h>
8#include <SDL.h>
9#include "common/fs/file.h"
10#include "common/fs/fs.h"
11#include "common/fs/path_util.h"
12#include "common/logging/log.h"
13#include "common/settings.h"
14#include "core/hle/service/acc/profile_manager.h"
15#include "input_common/main.h"
16#include "yuzu_cmd/config.h"
17#include "yuzu_cmd/default_ini.h"
18
19namespace FS = Common::FS;
20
21const std::filesystem::path default_config_path =
22 FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "sdl2-config.ini";
23
24Config::Config(std::optional<std::filesystem::path> config_path)
25 : sdl2_config_loc{config_path.value_or(default_config_path)},
26 sdl2_config{std::make_unique<INIReader>(FS::PathToUTF8String(sdl2_config_loc))} {
27 Reload();
28}
29
30Config::~Config() = default;
31
32bool Config::LoadINI(const std::string& default_contents, bool retry) {
33 const auto config_loc_str = FS::PathToUTF8String(sdl2_config_loc);
34 if (sdl2_config->ParseError() < 0) {
35 if (retry) {
36 LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...",
37 config_loc_str);
38
39 void(FS::CreateParentDir(sdl2_config_loc));
40 void(FS::WriteStringToFile(sdl2_config_loc, FS::FileType::TextFile, default_contents));
41
42 sdl2_config = std::make_unique<INIReader>(config_loc_str);
43
44 return LoadINI(default_contents, false);
45 }
46 LOG_ERROR(Config, "Failed.");
47 return false;
48 }
49 LOG_INFO(Config, "Successfully loaded {}", config_loc_str);
50 return true;
51}
52
53static const std::array<int, Settings::NativeButton::NumButtons> default_buttons = {
54 SDL_SCANCODE_A, SDL_SCANCODE_S, SDL_SCANCODE_Z, SDL_SCANCODE_X, SDL_SCANCODE_T,
55 SDL_SCANCODE_G, SDL_SCANCODE_F, SDL_SCANCODE_H, SDL_SCANCODE_Q, SDL_SCANCODE_W,
56 SDL_SCANCODE_M, SDL_SCANCODE_N, SDL_SCANCODE_1, SDL_SCANCODE_2, SDL_SCANCODE_B,
57};
58
59static const std::array<int, Settings::NativeMotion::NumMotions> default_motions = {
60 SDL_SCANCODE_7,
61 SDL_SCANCODE_8,
62};
63
64static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs> default_analogs{{
65 {
66 SDL_SCANCODE_UP,
67 SDL_SCANCODE_DOWN,
68 SDL_SCANCODE_LEFT,
69 SDL_SCANCODE_RIGHT,
70 SDL_SCANCODE_D,
71 },
72 {
73 SDL_SCANCODE_I,
74 SDL_SCANCODE_K,
75 SDL_SCANCODE_J,
76 SDL_SCANCODE_L,
77 SDL_SCANCODE_D,
78 },
79}};
80
81template <>
82void Config::ReadSetting(const std::string& group, Settings::Setting<std::string>& setting) {
83 std::string setting_value = sdl2_config->Get(group, setting.GetLabel(), setting.GetDefault());
84 if (setting_value.empty()) {
85 setting_value = setting.GetDefault();
86 }
87 setting = std::move(setting_value);
88}
89
90template <>
91void Config::ReadSetting(const std::string& group, Settings::Setting<bool>& setting) {
92 setting = sdl2_config->GetBoolean(group, setting.GetLabel(), setting.GetDefault());
93}
94
95template <typename Type, bool ranged>
96void Config::ReadSetting(const std::string& group, Settings::Setting<Type, ranged>& setting) {
97 setting = static_cast<Type>(sdl2_config->GetInteger(group, setting.GetLabel(),
98 static_cast<long>(setting.GetDefault())));
99}
100
101void Config::ReadCategory(Settings::Category category) {
102 for (const auto setting : Settings::values.linkage.by_category[category]) {
103 const char* category_name = [&]() {
104 if (category == Settings::Category::Controls) {
105 // For compatibility with older configs
106 return "ControlsGeneral";
107 } else {
108 return Settings::TranslateCategory(category);
109 }
110 }();
111 std::string setting_value =
112 sdl2_config->Get(category_name, setting->GetLabel(), setting->DefaultToString());
113 setting->LoadString(setting_value);
114 }
115}
116
117void Config::ReadValues() {
118 // Controls
119 ReadCategory(Settings::Category::Controls);
120
121 for (std::size_t p = 0; p < Settings::values.players.GetValue().size(); ++p) {
122 auto& player = Settings::values.players.GetValue()[p];
123
124 const auto group = fmt::format("ControlsP{}", p);
125 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
126 std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
127 player.buttons[i] =
128 sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param);
129 if (player.buttons[i].empty()) {
130 player.buttons[i] = default_param;
131 }
132 }
133
134 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
135 std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
136 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
137 default_analogs[i][3], default_analogs[i][4], 0.5f);
138 player.analogs[i] =
139 sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param);
140 if (player.analogs[i].empty()) {
141 player.analogs[i] = default_param;
142 }
143 }
144
145 for (int i = 0; i < Settings::NativeMotion::NumMotions; ++i) {
146 const std::string default_param =
147 InputCommon::GenerateKeyboardParam(default_motions[i]);
148 auto& player_motions = player.motions[i];
149
150 player_motions =
151 sdl2_config->Get(group, Settings::NativeMotion::mapping[i], default_param);
152 if (player_motions.empty()) {
153 player_motions = default_param;
154 }
155 }
156
157 player.connected = sdl2_config->GetBoolean(group, "connected", false);
158 }
159
160 for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
161 std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
162 Settings::values.debug_pad_buttons[i] = sdl2_config->Get(
163 "ControlsGeneral", std::string("debug_pad_") + Settings::NativeButton::mapping[i],
164 default_param);
165 if (Settings::values.debug_pad_buttons[i].empty())
166 Settings::values.debug_pad_buttons[i] = default_param;
167 }
168
169 for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
170 std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
171 default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
172 default_analogs[i][3], default_analogs[i][4], 0.5f);
173 Settings::values.debug_pad_analogs[i] = sdl2_config->Get(
174 "ControlsGeneral", std::string("debug_pad_") + Settings::NativeAnalog::mapping[i],
175 default_param);
176 if (Settings::values.debug_pad_analogs[i].empty())
177 Settings::values.debug_pad_analogs[i] = default_param;
178 }
179
180 Settings::values.touchscreen.enabled =
181 sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
182 Settings::values.touchscreen.rotation_angle =
183 sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
184 Settings::values.touchscreen.diameter_x =
185 sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
186 Settings::values.touchscreen.diameter_y =
187 sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
188
189 int num_touch_from_button_maps =
190 sdl2_config->GetInteger("ControlsGeneral", "touch_from_button_map", 0);
191 if (num_touch_from_button_maps > 0) {
192 for (int i = 0; i < num_touch_from_button_maps; ++i) {
193 Settings::TouchFromButtonMap map;
194 map.name = sdl2_config->Get("ControlsGeneral",
195 std::string("touch_from_button_maps_") + std::to_string(i) +
196 std::string("_name"),
197 "default");
198 const int num_touch_maps = sdl2_config->GetInteger(
199 "ControlsGeneral",
200 std::string("touch_from_button_maps_") + std::to_string(i) + std::string("_count"),
201 0);
202 map.buttons.reserve(num_touch_maps);
203
204 for (int j = 0; j < num_touch_maps; ++j) {
205 std::string touch_mapping =
206 sdl2_config->Get("ControlsGeneral",
207 std::string("touch_from_button_maps_") + std::to_string(i) +
208 std::string("_bind_") + std::to_string(j),
209 "");
210 map.buttons.emplace_back(std::move(touch_mapping));
211 }
212
213 Settings::values.touch_from_button_maps.emplace_back(std::move(map));
214 }
215 } else {
216 Settings::values.touch_from_button_maps.emplace_back(
217 Settings::TouchFromButtonMap{"default", {}});
218 num_touch_from_button_maps = 1;
219 }
220 Settings::values.touch_from_button_map_index = std::clamp(
221 Settings::values.touch_from_button_map_index.GetValue(), 0, num_touch_from_button_maps - 1);
222
223 ReadCategory(Settings::Category::Audio);
224 ReadCategory(Settings::Category::Core);
225 ReadCategory(Settings::Category::Cpu);
226 ReadCategory(Settings::Category::CpuDebug);
227 ReadCategory(Settings::Category::CpuUnsafe);
228 ReadCategory(Settings::Category::Renderer);
229 ReadCategory(Settings::Category::RendererAdvanced);
230 ReadCategory(Settings::Category::RendererDebug);
231 ReadCategory(Settings::Category::System);
232 ReadCategory(Settings::Category::SystemAudio);
233 ReadCategory(Settings::Category::DataStorage);
234 ReadCategory(Settings::Category::Debugging);
235 ReadCategory(Settings::Category::DebuggingGraphics);
236 ReadCategory(Settings::Category::Miscellaneous);
237 ReadCategory(Settings::Category::Network);
238 ReadCategory(Settings::Category::WebService);
239
240 // Data Storage
241 FS::SetYuzuPath(FS::YuzuPath::NANDDir,
242 sdl2_config->Get("Data Storage", "nand_directory",
243 FS::GetYuzuPathString(FS::YuzuPath::NANDDir)));
244 FS::SetYuzuPath(FS::YuzuPath::SDMCDir,
245 sdl2_config->Get("Data Storage", "sdmc_directory",
246 FS::GetYuzuPathString(FS::YuzuPath::SDMCDir)));
247 FS::SetYuzuPath(FS::YuzuPath::LoadDir,
248 sdl2_config->Get("Data Storage", "load_directory",
249 FS::GetYuzuPathString(FS::YuzuPath::LoadDir)));
250 FS::SetYuzuPath(FS::YuzuPath::DumpDir,
251 sdl2_config->Get("Data Storage", "dump_directory",
252 FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
253
254 // Debugging
255 Settings::values.record_frame_times =
256 sdl2_config->GetBoolean("Debugging", "record_frame_times", false);
257
258 const auto title_list = sdl2_config->Get("AddOns", "title_ids", "");
259 std::stringstream ss(title_list);
260 std::string line;
261 while (std::getline(ss, line, '|')) {
262 const auto title_id = std::strtoul(line.c_str(), nullptr, 16);
263 const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, "");
264
265 std::stringstream inner_ss(disabled_list);
266 std::string inner_line;
267 std::vector<std::string> out;
268 while (std::getline(inner_ss, inner_line, '|')) {
269 out.push_back(inner_line);
270 }
271
272 Settings::values.disabled_addons.insert_or_assign(title_id, out);
273 }
274}
275
276void Config::Reload() {
277 LoadINI(DefaultINI::sdl2_config_file);
278 ReadValues();
279}