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| author | 2019-12-18 19:26:52 -0300 | |
|---|---|---|
| committer | 2019-12-18 19:28:23 -0300 | |
| commit | da0aa4da6bc853c7afcc735a1cb68917feeefd42 (patch) | |
| tree | 62a52db6d684ed7acbbb065c33193a0b382ddacb /src/web_service/telemetry_json.cpp | |
| parent | Merge pull request #3173 from yuzu-emu/bunnei-spscqueue (diff) | |
| download | yuzu-da0aa4da6bc853c7afcc735a1cb68917feeefd42.tar.gz yuzu-da0aa4da6bc853c7afcc735a1cb68917feeefd42.tar.xz yuzu-da0aa4da6bc853c7afcc735a1cb68917feeefd42.zip | |
gl_rasterizer: Implement RASTERIZE_ENABLE
RASTERIZE_ENABLE is the opposite of GL_RASTERIZER_DISCARD. Implement it
naturally using this.
NVN games expect rasterize to be enabled by default, reflect that in our
initial GPU state.
Diffstat (limited to 'src/web_service/telemetry_json.cpp')
0 files changed, 0 insertions, 0 deletions