diff options
| author | 2020-01-26 17:11:49 -0300 | |
|---|---|---|
| committer | 2020-01-26 21:44:08 -0300 | |
| commit | d17dfa610418e2057e65b2fd3ab28a46249f4b83 (patch) | |
| tree | 9d6e927970f1ee4d8a49a9932f5d439b3fb61d38 /src/web_service/telemetry_json.cpp | |
| parent | Merge pull request #3343 from FearlessTobi/ui-tab (diff) | |
| download | yuzu-d17dfa610418e2057e65b2fd3ab28a46249f4b83.tar.gz yuzu-d17dfa610418e2057e65b2fd3ab28a46249f4b83.tar.xz yuzu-d17dfa610418e2057e65b2fd3ab28a46249f4b83.zip | |
gl_texture_cache: Properly implement depth/stencil sampling
This addresses the long standing issue of compatibility vs. core
profiles on OpenGL, properly implementing depth vs. stencil sampling
depending on the texture swizzle.
Diffstat (limited to 'src/web_service/telemetry_json.cpp')
0 files changed, 0 insertions, 0 deletions