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| author | 2015-01-04 00:08:11 -0500 | |
|---|---|---|
| committer | 2015-01-07 18:06:00 -0500 | |
| commit | f7a3f45f1e5e507c81e2ad1a1a33dbeb62e64a99 (patch) | |
| tree | 29ce6589ebf3f504a38f679501b58f431ab9dace /src/video_core | |
| parent | Merge pull request #402 from chrisvj/master (diff) | |
| download | yuzu-f7a3f45f1e5e507c81e2ad1a1a33dbeb62e64a99.tar.gz yuzu-f7a3f45f1e5e507c81e2ad1a1a33dbeb62e64a99.tar.xz yuzu-f7a3f45f1e5e507c81e2ad1a1a33dbeb62e64a99.zip | |
GSP: Toggle active framebuffer each frame
Diffstat (limited to 'src/video_core')
| -rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 4df3a5e25..29d220e8d 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp | |||
| @@ -87,8 +87,11 @@ void RendererOpenGL::SwapBuffers() { | |||
| 87 | */ | 87 | */ |
| 88 | void RendererOpenGL::LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig& framebuffer, | 88 | void RendererOpenGL::LoadFBToActiveGLTexture(const GPU::Regs::FramebufferConfig& framebuffer, |
| 89 | const TextureInfo& texture) { | 89 | const TextureInfo& texture) { |
| 90 | |||
| 91 | // TODO: Why are active_fb and the valid framebuffer flipped compared to 3dbrew documentation | ||
| 92 | // and GSP definitions? | ||
| 90 | const VAddr framebuffer_vaddr = Memory::PhysicalToVirtualAddress( | 93 | const VAddr framebuffer_vaddr = Memory::PhysicalToVirtualAddress( |
| 91 | framebuffer.active_fb == 1 ? framebuffer.address_left2 : framebuffer.address_left1); | 94 | framebuffer.active_fb == 0 ? framebuffer.address_left2 : framebuffer.address_left1); |
| 92 | 95 | ||
| 93 | LOG_TRACE(Render_OpenGL, "0x%08x bytes from 0x%08x(%dx%d), fmt %x", | 96 | LOG_TRACE(Render_OpenGL, "0x%08x bytes from 0x%08x(%dx%d), fmt %x", |
| 94 | framebuffer.stride * framebuffer.height, | 97 | framebuffer.stride * framebuffer.height, |