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authorGravatar David Marcec2020-07-21 12:44:32 +1000
committerGravatar David Marcec2020-07-21 12:44:32 +1000
commitdd4a02d15cd0f617d2788e1e80c9ca3733256f2d (patch)
tree961aa6fede3614db22e6c5dfe11f328abfb92b2e /src/video_core
parentMerge pull request #4168 from ReinUsesLisp/global-memory (diff)
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video_core: Remove redundant pixel format type
We already get the format type before converting shadow formats and during shadow formats.
Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/texture_cache/surface_params.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/video_core/texture_cache/surface_params.cpp b/src/video_core/texture_cache/surface_params.cpp
index 921562c1f..0ecf42368 100644
--- a/src/video_core/texture_cache/surface_params.cpp
+++ b/src/video_core/texture_cache/surface_params.cpp
@@ -96,7 +96,6 @@ SurfaceParams SurfaceParams::CreateForTexture(const FormatLookupTable& lookup_ta
96 } 96 }
97 params.type = GetFormatType(params.pixel_format); 97 params.type = GetFormatType(params.pixel_format);
98 } 98 }
99 params.type = GetFormatType(params.pixel_format);
100 // TODO: on 1DBuffer we should use the tic info. 99 // TODO: on 1DBuffer we should use the tic info.
101 if (tic.IsBuffer()) { 100 if (tic.IsBuffer()) {
102 params.target = SurfaceTarget::TextureBuffer; 101 params.target = SurfaceTarget::TextureBuffer;