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authorGravatar ReinUsesLisp2021-06-24 17:40:24 -0300
committerGravatar ameerj2021-07-22 21:51:39 -0400
commit8a3427a4c857aa08e365d1776d1f0d9f32639c9c (patch)
tree6436b8973fe9f97c131aea892885b61215b67e01 /src/video_core
parentshader: Rework varyings and implement passthrough geometry shaders (diff)
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glasm: Add passthrough geometry shader support
Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
3 files changed, 7 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 27be347e6..6818951f2 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -160,6 +160,7 @@ Device::Device() {
160 has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory; 160 has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory;
161 has_debugging_tool_attached = IsDebugToolAttached(extensions); 161 has_debugging_tool_attached = IsDebugToolAttached(extensions);
162 has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float"); 162 has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float");
163 has_geometry_shader_passthrough = GLAD_GL_NV_geometry_shader_passthrough;
163 has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5; 164 has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5;
164 has_shader_int64 = HasExtension(extensions, "GL_ARB_gpu_shader_int64"); 165 has_shader_int64 = HasExtension(extensions, "GL_ARB_gpu_shader_int64");
165 has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float; 166 has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float;
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index ad7b01b06..45ddf5e01 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -120,6 +120,10 @@ public:
120 return has_depth_buffer_float; 120 return has_depth_buffer_float;
121 } 121 }
122 122
123 bool HasGeometryShaderPassthrough() const {
124 return has_geometry_shader_passthrough;
125 }
126
123 bool HasNvGpuShader5() const { 127 bool HasNvGpuShader5() const {
124 return has_nv_gpu_shader_5; 128 return has_nv_gpu_shader_5;
125 } 129 }
@@ -174,6 +178,7 @@ private:
174 bool use_asynchronous_shaders{}; 178 bool use_asynchronous_shaders{};
175 bool use_driver_cache{}; 179 bool use_driver_cache{};
176 bool has_depth_buffer_float{}; 180 bool has_depth_buffer_float{};
181 bool has_geometry_shader_passthrough{};
177 bool has_nv_gpu_shader_5{}; 182 bool has_nv_gpu_shader_5{};
178 bool has_shader_int64{}; 183 bool has_shader_int64{};
179 bool has_amd_shader_half_float{}; 184 bool has_amd_shader_half_float{};
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 06e39a503..af8e9f44d 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -187,7 +187,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
187 .support_demote_to_helper_invocation = false, 187 .support_demote_to_helper_invocation = false,
188 .support_int64_atomics = false, 188 .support_int64_atomics = false,
189 .support_derivative_control = device.HasDerivativeControl(), 189 .support_derivative_control = device.HasDerivativeControl(),
190 .support_geometry_shader_passthrough = false, // TODO 190 .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(),
191 .support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(), 191 .support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(),
192 .support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(), 192 .support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(),
193 .support_gl_texture_shadow_lod = device.HasTextureShadowLod(), 193 .support_gl_texture_shadow_lod = device.HasTextureShadowLod(),