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authorGravatar Morph2021-12-02 14:20:43 -0500
committerGravatar Morph2021-12-02 14:20:43 -0500
commit762b8ad448369cc770beae4d8368a6258b13709e (patch)
treecff2c5d404b77e93e875fbf40cf78ea6d30d32b0 /src/video_core
parentMerge pull request #7483 from zhaobot/tx-update-20211201022129 (diff)
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general: Replace high_resolution_clock with steady_clock
On some OSes, high_resolution_clock is an alias to system_clock and is not monotonic in nature. Replace this with steady_clock.
Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/shader_notify.cpp2
-rw-r--r--src/video_core/shader_notify.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/video_core/shader_notify.cpp b/src/video_core/shader_notify.cpp
index dc6995b46..bcaf5f575 100644
--- a/src/video_core/shader_notify.cpp
+++ b/src/video_core/shader_notify.cpp
@@ -18,7 +18,7 @@ int ShaderNotify::ShadersBuilding() noexcept {
18 const int now_complete = num_complete.load(std::memory_order::relaxed); 18 const int now_complete = num_complete.load(std::memory_order::relaxed);
19 const int now_building = num_building.load(std::memory_order::relaxed); 19 const int now_building = num_building.load(std::memory_order::relaxed);
20 if (now_complete == now_building) { 20 if (now_complete == now_building) {
21 const auto now = std::chrono::high_resolution_clock::now(); 21 const auto now = std::chrono::steady_clock::now();
22 if (completed && num_complete == num_when_completed) { 22 if (completed && num_complete == num_when_completed) {
23 if (now - complete_time > TIME_TO_STOP_REPORTING) { 23 if (now - complete_time > TIME_TO_STOP_REPORTING) {
24 report_base = now_complete; 24 report_base = now_complete;
diff --git a/src/video_core/shader_notify.h b/src/video_core/shader_notify.h
index ad363bfb5..4d8d52071 100644
--- a/src/video_core/shader_notify.h
+++ b/src/video_core/shader_notify.h
@@ -28,6 +28,6 @@ private:
28 28
29 bool completed{}; 29 bool completed{};
30 int num_when_completed{}; 30 int num_when_completed{};
31 std::chrono::high_resolution_clock::time_point complete_time; 31 std::chrono::steady_clock::time_point complete_time;
32}; 32};
33} // namespace VideoCore 33} // namespace VideoCore