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authorGravatar bunnei2016-05-07 17:24:16 -0400
committerGravatar bunnei2016-05-07 17:24:16 -0400
commit6abc6003f50cbaec555516bbaf8fce5bbecb2ff1 (patch)
tree18ae5ec147f016b62e73d1de683d453c50407034 /src/video_core
parentMerge pull request #1761 from Subv/applets_fb (diff)
parentfixup simple type conversions where possible (diff)
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Merge pull request #1718 from alex-laties/fixup-type-conversions
fixup simple type conversions where possible
Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/debug_utils/debug_utils.cpp9
-rw-r--r--src/video_core/pica_state.h2
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp2
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp2
4 files changed, 8 insertions, 7 deletions
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp
index fb20f81dd..2f645b441 100644
--- a/src/video_core/debug_utils/debug_utils.cpp
+++ b/src/video_core/debug_utils/debug_utils.cpp
@@ -208,11 +208,12 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, c
208 208
209 // TODO: Reduce the amount of binary code written to relevant portions 209 // TODO: Reduce the amount of binary code written to relevant portions
210 dvlp.binary_offset = write_offset - dvlp_offset; 210 dvlp.binary_offset = write_offset - dvlp_offset;
211 dvlp.binary_size_words = setup.program_code.size(); 211 dvlp.binary_size_words = static_cast<uint32_t>(setup.program_code.size());
212 QueueForWriting(reinterpret_cast<const u8*>(setup.program_code.data()), setup.program_code.size() * sizeof(u32)); 212 QueueForWriting(reinterpret_cast<const u8*>(setup.program_code.data()),
213 static_cast<u32>(setup.program_code.size()) * sizeof(u32));
213 214
214 dvlp.swizzle_info_offset = write_offset - dvlp_offset; 215 dvlp.swizzle_info_offset = write_offset - dvlp_offset;
215 dvlp.swizzle_info_num_entries = setup.swizzle_data.size(); 216 dvlp.swizzle_info_num_entries = static_cast<uint32_t>(setup.swizzle_data.size());
216 u32 dummy = 0; 217 u32 dummy = 0;
217 for (unsigned int i = 0; i < setup.swizzle_data.size(); ++i) { 218 for (unsigned int i = 0; i < setup.swizzle_data.size(); ++i) {
218 QueueForWriting(reinterpret_cast<const u8*>(&setup.swizzle_data[i]), sizeof(setup.swizzle_data[i])); 219 QueueForWriting(reinterpret_cast<const u8*>(&setup.swizzle_data[i]), sizeof(setup.swizzle_data[i]));
@@ -264,7 +265,7 @@ void DumpShader(const std::string& filename, const Regs::ShaderConfig& config, c
264 constant_table.emplace_back(constant); 265 constant_table.emplace_back(constant);
265 } 266 }
266 dvle.constant_table_offset = write_offset - dvlb.dvle_offset; 267 dvle.constant_table_offset = write_offset - dvlb.dvle_offset;
267 dvle.constant_table_size = constant_table.size(); 268 dvle.constant_table_size = static_cast<uint32_t>(constant_table.size());
268 for (const auto& constant : constant_table) { 269 for (const auto& constant : constant_table) {
269 QueueForWriting(reinterpret_cast<const u8*>(&constant), sizeof(constant)); 270 QueueForWriting(reinterpret_cast<const u8*>(&constant), sizeof(constant));
270 } 271 }
diff --git a/src/video_core/pica_state.h b/src/video_core/pica_state.h
index bbecad850..1059c6ae4 100644
--- a/src/video_core/pica_state.h
+++ b/src/video_core/pica_state.h
@@ -56,7 +56,7 @@ struct State {
56 // Used to buffer partial vertices for immediate-mode rendering. 56 // Used to buffer partial vertices for immediate-mode rendering.
57 Shader::InputVertex input_vertex; 57 Shader::InputVertex input_vertex;
58 // Index of the next attribute to be loaded into `input_vertex`. 58 // Index of the next attribute to be loaded into `input_vertex`.
59 int current_attribute = 0; 59 u32 current_attribute = 0;
60 } immediate; 60 } immediate;
61 61
62 // This is constructed with a dummy triangle topology 62 // This is constructed with a dummy triangle topology
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 519d81aeb..0b471dfd2 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -93,7 +93,7 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) {
93 state.Apply(); 93 state.Apply();
94 94
95 for (size_t i = 0; i < lighting_luts.size(); ++i) { 95 for (size_t i = 0; i < lighting_luts.size(); ++i) {
96 glActiveTexture(GL_TEXTURE3 + i); 96 glActiveTexture(static_cast<GLenum>(GL_TEXTURE3 + i));
97 glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA32F, 256, 0, GL_RGBA, GL_FLOAT, nullptr); 97 glTexImage1D(GL_TEXTURE_1D, 0, GL_RGBA32F, 256, 0, GL_RGBA, GL_FLOAT, nullptr);
98 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); 98 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
99 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 99 glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index 7fcd36409..8f424a435 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -192,7 +192,7 @@ void RendererOpenGL::LoadFBToScreenInfo(const GPU::Regs::FramebufferConfig& fram
192 // only allows rows to have a memory alignement of 4. 192 // only allows rows to have a memory alignement of 4.
193 ASSERT(pixel_stride % 4 == 0); 193 ASSERT(pixel_stride % 4 == 0);
194 194
195 if (!Rasterizer()->AccelerateDisplay(framebuffer, framebuffer_addr, pixel_stride, screen_info)) { 195 if (!Rasterizer()->AccelerateDisplay(framebuffer, framebuffer_addr, static_cast<u32>(pixel_stride), screen_info)) {
196 // Reset the screen info's display texture to its own permanent texture 196 // Reset the screen info's display texture to its own permanent texture
197 screen_info.display_texture = screen_info.texture.resource.handle; 197 screen_info.display_texture = screen_info.texture.resource.handle;
198 screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f); 198 screen_info.display_texcoords = MathUtil::Rectangle<float>(0.f, 0.f, 1.f, 1.f);