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authorGravatar ReinUsesLisp2019-09-04 15:03:51 -0300
committerGravatar ReinUsesLisp2019-09-04 15:03:51 -0300
commit6177cbdbe175c4bfc9387c1918340d71766dad18 (patch)
tree2f1217b30b97834dd1986564e7538dcd04cfc423 /src/video_core
parentgl_device: Disable precise in fragment shaders on bugged drivers (diff)
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gl_shader_decompiler: Fixup slow path
Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_decompiler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
index 50aa73d0e..a5cc1a86f 100644
--- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp
@@ -826,7 +826,7 @@ private:
826 // AMD's proprietary GLSL compiler emits ill code for variable component access. 826 // AMD's proprietary GLSL compiler emits ill code for variable component access.
827 // To bypass this driver bug generate 4 ifs, one per each component. 827 // To bypass this driver bug generate 4 ifs, one per each component.
828 const std::string pack = code.GenerateTemporary(); 828 const std::string pack = code.GenerateTemporary();
829 code.AddLine("vec4 {} = {}[{} >> 2];", pack, GetConstBuffer(cbuf->GetIndex()), 829 code.AddLine("uvec4 {} = {}[{} >> 2];", pack, GetConstBuffer(cbuf->GetIndex()),
830 final_offset); 830 final_offset);
831 831
832 const std::string result = code.GenerateTemporary(); 832 const std::string result = code.GenerateTemporary();