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authorGravatar ReinUsesLisp2021-02-19 18:10:18 -0300
committerGravatar ameerj2021-07-22 21:51:22 -0400
commit6db69990da9f232e6d982cdcb69c2e27d93075cf (patch)
tree9367909cd030622ea36c4cadccd2fabc6f28d471 /src/video_core/vulkan_common
parentshader: Primitive Vulkan integration (diff)
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spirv: Add lower fp16 to fp32 pass
Diffstat (limited to 'src/video_core/vulkan_common')
-rw-r--r--src/video_core/vulkan_common/vulkan_device.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp
index f214510da..85f903125 100644
--- a/src/video_core/vulkan_common/vulkan_device.cpp
+++ b/src/video_core/vulkan_common/vulkan_device.cpp
@@ -247,9 +247,9 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
247 .shaderStorageImageArrayDynamicIndexing = false, 247 .shaderStorageImageArrayDynamicIndexing = false,
248 .shaderClipDistance = false, 248 .shaderClipDistance = false,
249 .shaderCullDistance = false, 249 .shaderCullDistance = false,
250 .shaderFloat64 = false, 250 .shaderFloat64 = true,
251 .shaderInt64 = false, 251 .shaderInt64 = true,
252 .shaderInt16 = false, 252 .shaderInt16 = true,
253 .shaderResourceResidency = false, 253 .shaderResourceResidency = false,
254 .shaderResourceMinLod = false, 254 .shaderResourceMinLod = false,
255 .sparseBinding = false, 255 .sparseBinding = false,
@@ -420,8 +420,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
420 } 420 }
421 if (is_float16_supported && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) { 421 if (is_float16_supported && driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
422 // Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being. 422 // Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being.
423 LOG_WARNING(Render_Vulkan, "Blacklisting Intel proprietary from float16 math"); 423 // LOG_WARNING(Render_Vulkan, "Blacklisting Intel proprietary from float16 math");
424 is_float16_supported = false; 424 // is_float16_supported = false;
425 } 425 }
426 426
427 graphics_queue = logical.GetQueue(graphics_family); 427 graphics_queue = logical.GetQueue(graphics_family);