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| author | 2015-05-12 15:50:17 -0300 | |
|---|---|---|
| committer | 2015-05-12 15:59:52 -0300 | |
| commit | def5913d19177aecd135e4a9f2f53d1fb8400943 (patch) | |
| tree | 416be8b56a87d07aec3e798d48544c2b4afe9809 /src/video_core/vertex_shader.cpp | |
| parent | Merge pull request #748 from Subv/tls_max (diff) | |
| download | yuzu-def5913d19177aecd135e4a9f2f53d1fb8400943.tar.gz yuzu-def5913d19177aecd135e4a9f2f53d1fb8400943.tar.xz yuzu-def5913d19177aecd135e4a9f2f53d1fb8400943.zip | |
GPU: Add more fine grained profiling for vertex shader and rasterization
Diffstat (limited to 'src/video_core/vertex_shader.cpp')
| -rw-r--r-- | src/video_core/vertex_shader.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/video_core/vertex_shader.cpp b/src/video_core/vertex_shader.cpp index 885b7de59..4734e546a 100644 --- a/src/video_core/vertex_shader.cpp +++ b/src/video_core/vertex_shader.cpp | |||
| @@ -12,6 +12,7 @@ | |||
| 12 | 12 | ||
| 13 | #include <nihstro/shader_bytecode.h> | 13 | #include <nihstro/shader_bytecode.h> |
| 14 | 14 | ||
| 15 | #include "common/profiler.h" | ||
| 15 | 16 | ||
| 16 | #include "pica.h" | 17 | #include "pica.h" |
| 17 | #include "vertex_shader.h" | 18 | #include "vertex_shader.h" |
| @@ -574,7 +575,11 @@ static void ProcessShaderCode(VertexShaderState& state) { | |||
| 574 | } | 575 | } |
| 575 | } | 576 | } |
| 576 | 577 | ||
| 578 | static Common::Profiling::TimingCategory shader_category("Vertex Shader"); | ||
| 579 | |||
| 577 | OutputVertex RunShader(const InputVertex& input, int num_attributes) { | 580 | OutputVertex RunShader(const InputVertex& input, int num_attributes) { |
| 581 | Common::Profiling::ScopeTimer timer(shader_category); | ||
| 582 | |||
| 578 | VertexShaderState state; | 583 | VertexShaderState state; |
| 579 | 584 | ||
| 580 | const u32* main = &shader_memory[registers.vs_main_offset]; | 585 | const u32* main = &shader_memory[registers.vs_main_offset]; |