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| author | 2016-04-28 19:40:11 +0200 | |
|---|---|---|
| committer | 2016-04-28 19:40:11 +0200 | |
| commit | d00e2340c63c61ccb987c4ab0d76957f6cc84144 (patch) | |
| tree | b46216ab565f212c76fe58735b1467baecbf3327 /src/video_core/vertex_loader.cpp | |
| parent | Refactor: Extract VertexLoader from command_processor.cpp. (diff) | |
| download | yuzu-d00e2340c63c61ccb987c4ab0d76957f6cc84144.tar.gz yuzu-d00e2340c63c61ccb987c4ab0d76957f6cc84144.tar.xz yuzu-d00e2340c63c61ccb987c4ab0d76957f6cc84144.zip | |
Move "&" to their proper place, add missing includes and make some properly relative.
Diffstat (limited to 'src/video_core/vertex_loader.cpp')
| -rw-r--r-- | src/video_core/vertex_loader.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/video_core/vertex_loader.cpp b/src/video_core/vertex_loader.cpp index 258002b07..958201e5e 100644 --- a/src/video_core/vertex_loader.cpp +++ b/src/video_core/vertex_loader.cpp | |||
| @@ -14,14 +14,14 @@ | |||
| 14 | 14 | ||
| 15 | #include "debug_utils/debug_utils.h" | 15 | #include "debug_utils/debug_utils.h" |
| 16 | 16 | ||
| 17 | #include "pica.h" | 17 | #include "video_core/pica.h" |
| 18 | #include "pica_state.h" | 18 | #include "video_core/pica_state.h" |
| 19 | #include "pica_types.h" | 19 | #include "video_core/pica_types.h" |
| 20 | #include "vertex_loader.h" | 20 | #include "video_core/vertex_loader.h" |
| 21 | 21 | ||
| 22 | namespace Pica { | 22 | namespace Pica { |
| 23 | 23 | ||
| 24 | void VertexLoader::Setup(const Pica::Regs ®s) { | 24 | void VertexLoader::Setup(const Pica::Regs& regs) { |
| 25 | const auto& attribute_config = regs.vertex_attributes; | 25 | const auto& attribute_config = regs.vertex_attributes; |
| 26 | base_address = attribute_config.GetPhysicalBaseAddress(); | 26 | base_address = attribute_config.GetPhysicalBaseAddress(); |
| 27 | num_total_attributes = attribute_config.GetNumTotalAttributes(); | 27 | num_total_attributes = attribute_config.GetNumTotalAttributes(); |
| @@ -66,7 +66,7 @@ void VertexLoader::Setup(const Pica::Regs ®s) { | |||
| 66 | } | 66 | } |
| 67 | } | 67 | } |
| 68 | 68 | ||
| 69 | void VertexLoader::LoadVertex(int index, int vertex, Shader::InputVertex &input, MemoryAccesses &memory_accesses) { | 69 | void VertexLoader::LoadVertex(int index, int vertex, Shader::InputVertex& input, MemoryAccesses& memory_accesses) { |
| 70 | for (int i = 0; i < num_total_attributes; ++i) { | 70 | for (int i = 0; i < num_total_attributes; ++i) { |
| 71 | if (vertex_attribute_elements[i] != 0) { | 71 | if (vertex_attribute_elements[i] != 0) { |
| 72 | // Default attribute values set if array elements have < 4 components. This | 72 | // Default attribute values set if array elements have < 4 components. This |