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authorGravatar bunnei2018-04-14 20:40:39 -0400
committerGravatar GitHub2018-04-14 20:40:39 -0400
commitfdca7b5f7a4ca626c15e70ae6f684e88686277f5 (patch)
tree57b8c1f1952c53d54a0c14b00543dd21302d661b /src/video_core/utils.h
parentMerge pull request #323 from Hexagon12/stub-hid (diff)
parentshaders: Add NumTextureSamplers const, remove unused #pragma. (diff)
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Merge pull request #329 from bunnei/shader-gen-part-1
OpenGL shader generation part 1
Diffstat (limited to 'src/video_core/utils.h')
-rw-r--r--src/video_core/utils.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/utils.h b/src/video_core/utils.h
index be0f7e22b..e0a14d48f 100644
--- a/src/video_core/utils.h
+++ b/src/video_core/utils.h
@@ -151,7 +151,7 @@ static inline void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixe
151 const u32 coarse_y = y & ~127; 151 const u32 coarse_y = y & ~127;
152 u32 morton_offset = 152 u32 morton_offset =
153 GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel; 153 GetMortonOffset128(x, y, bytes_per_pixel) + coarse_y * width * bytes_per_pixel;
154 u32 gl_pixel_index = (x + (height - 1 - y) * width) * gl_bytes_per_pixel; 154 u32 gl_pixel_index = (x + y * width) * gl_bytes_per_pixel;
155 155
156 data_ptrs[morton_to_gl] = morton_data + morton_offset; 156 data_ptrs[morton_to_gl] = morton_data + morton_offset;
157 data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index]; 157 data_ptrs[!morton_to_gl] = &gl_data[gl_pixel_index];