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authorGravatar ReinUsesLisp2020-04-12 00:21:27 -0300
committerGravatar ReinUsesLisp2020-04-12 00:21:27 -0300
commita7baf6fee4655a54df05464b3b0ef074d367c207 (patch)
treefcc9f84362e7a10fe3db28bf845b1d4a62f8bd0d /src/video_core/textures
parentMerge pull request #3594 from ReinUsesLisp/vk-instance (diff)
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video_core: Add MSAA registers in 3D engine and TIC
This adds the registers used for multisampling. It doesn't implement anything for now.
Diffstat (limited to 'src/video_core/textures')
-rw-r--r--src/video_core/textures/texture.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 59b8a5e66..eba05aced 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -131,6 +131,20 @@ enum class SwizzleSource : u32 {
131 OneFloat = 7, 131 OneFloat = 7,
132}; 132};
133 133
134enum class MsaaMode : u32 {
135 Msaa1x1 = 0,
136 Msaa2x1 = 1,
137 Msaa2x2 = 2,
138 Msaa4x2 = 3,
139 Msaa4x2_D3D = 4,
140 Msaa2x1_D3D = 5,
141 Msaa4x4 = 6,
142 Msaa2x2_VC4 = 8,
143 Msaa2x2_VC12 = 9,
144 Msaa4x2_VC8 = 10,
145 Msaa4x2_VC24 = 11,
146};
147
134union TextureHandle { 148union TextureHandle {
135 TextureHandle(u32 raw) : raw{raw} {} 149 TextureHandle(u32 raw) : raw{raw} {}
136 150
@@ -197,6 +211,7 @@ struct TICEntry {
197 union { 211 union {
198 BitField<0, 4, u32> res_min_mip_level; 212 BitField<0, 4, u32> res_min_mip_level;
199 BitField<4, 4, u32> res_max_mip_level; 213 BitField<4, 4, u32> res_max_mip_level;
214 BitField<8, 4, MsaaMode> msaa_mode;
200 BitField<12, 12, u32> min_lod_clamp; 215 BitField<12, 12, u32> min_lod_clamp;
201 }; 216 };
202 217