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authorGravatar Lioncash2018-07-20 18:14:17 -0400
committerGravatar Lioncash2018-07-20 18:23:54 -0400
commitbb960c8cb43a3250d971cd8bb4adc5dd0c5baccc (patch)
treec7745ac491c15a6d4519548812a7105903410a18 /src/video_core/textures/decoders.h
parentMerge pull request #740 from Subv/acc_crash (diff)
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video_core: Use nested namespaces where applicable
Compresses a few namespace specifiers to be more compact.
Diffstat (limited to 'src/video_core/textures/decoders.h')
-rw-r--r--src/video_core/textures/decoders.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 2b088c077..73a4924d1 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -8,8 +8,7 @@
8#include "common/common_types.h" 8#include "common/common_types.h"
9#include "video_core/textures/texture.h" 9#include "video_core/textures/texture.h"
10 10
11namespace Tegra { 11namespace Tegra::Texture {
12namespace Texture {
13 12
14/** 13/**
15 * Unswizzles a swizzled texture without changing its format. 14 * Unswizzles a swizzled texture without changing its format.
@@ -33,5 +32,4 @@ void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_
33std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width, 32std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
34 u32 height); 33 u32 height);
35 34
36} // namespace Texture 35} // namespace Tegra::Texture
37} // namespace Tegra