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| author | 2018-03-25 16:28:24 -0400 | |
|---|---|---|
| committer | 2018-03-25 16:28:24 -0400 | |
| commit | e9315ace9f7f541d251a995ff2d4d3513ddc16c4 (patch) | |
| tree | ba32de7358ed98e1230c1f522a5c7ba35d7ab19e /src/video_core/textures/decoders.cpp | |
| parent | Merge pull request #281 from mailwl/sockets-services (diff) | |
| parent | GPU: Make the debug_context variable a member of the frontend instead of a gl... (diff) | |
| download | yuzu-e9315ace9f7f541d251a995ff2d4d3513ddc16c4.tar.gz yuzu-e9315ace9f7f541d251a995ff2d4d3513ddc16c4.tar.xz yuzu-e9315ace9f7f541d251a995ff2d4d3513ddc16c4.zip | |
Merge pull request #273 from Subv/textures
GPU: Added code to unswizzle textures and ported the surface viewer from citra
Diffstat (limited to 'src/video_core/textures/decoders.cpp')
| -rw-r--r-- | src/video_core/textures/decoders.cpp | 105 |
1 files changed, 105 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp new file mode 100644 index 000000000..2e87281eb --- /dev/null +++ b/src/video_core/textures/decoders.cpp | |||
| @@ -0,0 +1,105 @@ | |||
| 1 | // Copyright 2018 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <cstring> | ||
| 6 | #include "common/assert.h" | ||
| 7 | #include "video_core/textures/decoders.h" | ||
| 8 | #include "video_core/textures/texture.h" | ||
| 9 | |||
| 10 | namespace Tegra { | ||
| 11 | namespace Texture { | ||
| 12 | |||
| 13 | /** | ||
| 14 | * Calculates the offset of an (x, y) position within a swizzled texture. | ||
| 15 | * Taken from the Tegra X1 TRM. | ||
| 16 | */ | ||
| 17 | static u32 GetSwizzleOffset(u32 x, u32 y, u32 image_width, u32 bytes_per_pixel, u32 block_height) { | ||
| 18 | u32 image_width_in_gobs = image_width * bytes_per_pixel / 64; | ||
| 19 | u32 GOB_address = 0 + (y / (8 * block_height)) * 512 * block_height * image_width_in_gobs + | ||
| 20 | (x * bytes_per_pixel / 64) * 512 * block_height + | ||
| 21 | (y % (8 * block_height) / 8) * 512; | ||
| 22 | x *= bytes_per_pixel; | ||
| 23 | u32 address = GOB_address + ((x % 64) / 32) * 256 + ((y % 8) / 2) * 64 + ((x % 32) / 16) * 32 + | ||
| 24 | (y % 2) * 16 + (x % 16); | ||
| 25 | |||
| 26 | return address; | ||
| 27 | } | ||
| 28 | |||
| 29 | static void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, | ||
| 30 | u8* swizzled_data, u8* unswizzled_data, bool unswizzle, | ||
| 31 | u32 block_height) { | ||
| 32 | u8* data_ptrs[2]; | ||
| 33 | for (unsigned y = 0; y < height; ++y) { | ||
| 34 | for (unsigned x = 0; x < width; ++x) { | ||
| 35 | u32 swizzle_offset = GetSwizzleOffset(x, y, width, bytes_per_pixel, block_height); | ||
| 36 | u32 pixel_index = (x + y * width) * out_bytes_per_pixel; | ||
| 37 | |||
| 38 | data_ptrs[unswizzle] = swizzled_data + swizzle_offset; | ||
| 39 | data_ptrs[!unswizzle] = &unswizzled_data[pixel_index]; | ||
| 40 | |||
| 41 | std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); | ||
| 42 | } | ||
| 43 | } | ||
| 44 | } | ||
| 45 | |||
| 46 | u32 BytesPerPixel(TextureFormat format) { | ||
| 47 | switch (format) { | ||
| 48 | case TextureFormat::DXT1: | ||
| 49 | // In this case a 'pixel' actually refers to a 4x4 tile. | ||
| 50 | return 8; | ||
| 51 | case TextureFormat::A8R8G8B8: | ||
| 52 | return 4; | ||
| 53 | default: | ||
| 54 | UNIMPLEMENTED_MSG("Format not implemented"); | ||
| 55 | break; | ||
| 56 | } | ||
| 57 | } | ||
| 58 | |||
| 59 | std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, u32 height) { | ||
| 60 | u8* data = Memory::GetPointer(address); | ||
| 61 | u32 bytes_per_pixel = BytesPerPixel(format); | ||
| 62 | |||
| 63 | static constexpr u32 DefaultBlockHeight = 16; | ||
| 64 | |||
| 65 | std::vector<u8> unswizzled_data(width * height * bytes_per_pixel); | ||
| 66 | |||
| 67 | switch (format) { | ||
| 68 | case TextureFormat::DXT1: | ||
| 69 | // In the DXT1 format, each 4x4 tile is swizzled instead of just individual pixel values. | ||
| 70 | CopySwizzledData(width / 4, height / 4, bytes_per_pixel, bytes_per_pixel, data, | ||
| 71 | unswizzled_data.data(), true, DefaultBlockHeight); | ||
| 72 | break; | ||
| 73 | case TextureFormat::A8R8G8B8: | ||
| 74 | CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, | ||
| 75 | unswizzled_data.data(), true, DefaultBlockHeight); | ||
| 76 | break; | ||
| 77 | default: | ||
| 78 | UNIMPLEMENTED_MSG("Format not implemented"); | ||
| 79 | break; | ||
| 80 | } | ||
| 81 | |||
| 82 | return unswizzled_data; | ||
| 83 | } | ||
| 84 | |||
| 85 | std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width, | ||
| 86 | u32 height) { | ||
| 87 | std::vector<u8> rgba_data; | ||
| 88 | |||
| 89 | // TODO(Subv): Implement. | ||
| 90 | switch (format) { | ||
| 91 | case TextureFormat::DXT1: | ||
| 92 | case TextureFormat::A8R8G8B8: | ||
| 93 | // TODO(Subv): For the time being just forward the same data without any decoding. | ||
| 94 | rgba_data = texture_data; | ||
| 95 | break; | ||
| 96 | default: | ||
| 97 | UNIMPLEMENTED_MSG("Format not implemented"); | ||
| 98 | break; | ||
| 99 | } | ||
| 100 | |||
| 101 | return rgba_data; | ||
| 102 | } | ||
| 103 | |||
| 104 | } // namespace Texture | ||
| 105 | } // namespace Tegra | ||