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authorGravatar FernandoS272018-10-18 15:04:33 -0400
committerGravatar FernandoS272018-10-23 14:27:36 -0400
commite0ea2f5f6e7c177cf0944b32acb7e24234953951 (patch)
tree1563c34d93a0549323a156e501df0f436ab42ef6 /src/video_core/textures/decoders.cpp
parentMerge pull request #1531 from ogniK5377/hid-fixes (diff)
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Fixed Layered Textures Loading and Cubemaps
Diffstat (limited to 'src/video_core/textures/decoders.cpp')
-rw-r--r--src/video_core/textures/decoders.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index f1b40e7f5..56c61b60c 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -320,13 +320,13 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat
320std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, 320std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
321 u32 block_height, u32 block_depth) { 321 u32 block_height, u32 block_depth) {
322 if (tiled) { 322 if (tiled) {
323 const u32 gobs_in_x = 64 / bytes_per_pixel; 323 const u32 gobs_in_x = 64;
324 const u32 gobs_in_y = 8; 324 const u32 gobs_in_y = 8;
325 const u32 gobs_in_z = 1; 325 const u32 gobs_in_z = 1;
326 const u32 aligned_width = Common::AlignUp(width, gobs_in_x); 326 const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gobs_in_x);
327 const u32 aligned_height = Common::AlignUp(height, gobs_in_y * block_height); 327 const u32 aligned_height = Common::AlignUp(height, gobs_in_y * block_height);
328 const u32 aligned_depth = Common::AlignUp(depth, gobs_in_z * block_depth); 328 const u32 aligned_depth = Common::AlignUp(depth, gobs_in_z * block_depth);
329 return aligned_width * aligned_height * aligned_depth * bytes_per_pixel; 329 return aligned_width * aligned_height * aligned_depth;
330 } else { 330 } else {
331 return width * height * depth * bytes_per_pixel; 331 return width * height * depth * bytes_per_pixel;
332 } 332 }