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| author | 2018-06-05 21:57:16 -0500 | |
|---|---|---|
| committer | 2018-06-05 21:57:16 -0500 | |
| commit | c531a92edaae409275d9e7309d7b315d6fccf190 (patch) | |
| tree | e3a14bf936375514f99485b68b1dce05d377c93d /src/video_core/textures/decoders.cpp | |
| parent | GPU: Fixed the compression factor for RGBA16F textures. (diff) | |
| download | yuzu-c531a92edaae409275d9e7309d7b315d6fccf190.tar.gz yuzu-c531a92edaae409275d9e7309d7b315d6fccf190.tar.xz yuzu-c531a92edaae409275d9e7309d7b315d6fccf190.zip | |
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
Diffstat (limited to 'src/video_core/textures/decoders.cpp')
| -rw-r--r-- | src/video_core/textures/decoders.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 2d2af5554..7bf9c4c4b 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp | |||
| @@ -55,6 +55,7 @@ u32 BytesPerPixel(TextureFormat format) { | |||
| 55 | return 16; | 55 | return 16; |
| 56 | case TextureFormat::A8R8G8B8: | 56 | case TextureFormat::A8R8G8B8: |
| 57 | case TextureFormat::A2B10G10R10: | 57 | case TextureFormat::A2B10G10R10: |
| 58 | case TextureFormat::BF10GF11RF11: | ||
| 58 | return 4; | 59 | return 4; |
| 59 | case TextureFormat::A1B5G5R5: | 60 | case TextureFormat::A1B5G5R5: |
| 60 | case TextureFormat::B5G6R5: | 61 | case TextureFormat::B5G6R5: |
| @@ -92,6 +93,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, | |||
| 92 | case TextureFormat::B5G6R5: | 93 | case TextureFormat::B5G6R5: |
| 93 | case TextureFormat::R8: | 94 | case TextureFormat::R8: |
| 94 | case TextureFormat::R16_G16_B16_A16: | 95 | case TextureFormat::R16_G16_B16_A16: |
| 96 | case TextureFormat::BF10GF11RF11: | ||
| 95 | CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, | 97 | CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, |
| 96 | unswizzled_data.data(), true, block_height); | 98 | unswizzled_data.data(), true, block_height); |
| 97 | break; | 99 | break; |
| @@ -118,6 +120,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat | |||
| 118 | case TextureFormat::A1B5G5R5: | 120 | case TextureFormat::A1B5G5R5: |
| 119 | case TextureFormat::B5G6R5: | 121 | case TextureFormat::B5G6R5: |
| 120 | case TextureFormat::R8: | 122 | case TextureFormat::R8: |
| 123 | case TextureFormat::BF10GF11RF11: | ||
| 121 | // TODO(Subv): For the time being just forward the same data without any decoding. | 124 | // TODO(Subv): For the time being just forward the same data without any decoding. |
| 122 | rgba_data = texture_data; | 125 | rgba_data = texture_data; |
| 123 | break; | 126 | break; |