summaryrefslogtreecommitdiff
path: root/src/video_core/textures/decoders.cpp
diff options
context:
space:
mode:
authorGravatar Fernando Sahmkow2019-04-15 21:06:04 -0400
committerGravatar FernandoS272019-04-15 21:22:16 -0400
commitbec28d692d21a42f17ae26f0ab6271aca1c233cd (patch)
treec776ad716389b6113b76cd058e0c236c6697f7a2 /src/video_core/textures/decoders.cpp
parentCorrect Kepler Memory on Linear Pushes. (diff)
downloadyuzu-bec28d692d21a42f17ae26f0ab6271aca1c233cd.tar.gz
yuzu-bec28d692d21a42f17ae26f0ab6271aca1c233cd.tar.xz
yuzu-bec28d692d21a42f17ae26f0ab6271aca1c233cd.zip
Implement Block Linear copies in Kepler Memory.
Diffstat (limited to 'src/video_core/textures/decoders.cpp')
-rw-r--r--src/video_core/textures/decoders.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 995d0e068..6e02a6407 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -288,6 +288,27 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32
288 } 288 }
289} 289}
290 290
291void SwizzleKepler(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height,
292 std::size_t copy_size, u8* source_data, u8* swizzle_data) {
293 const u32 image_width_in_gobs{(width + gob_size_x - 1) / gob_size_x};
294 std::size_t count = 0;
295 for (u32 y = dst_y; y < height && count < copy_size; ++y) {
296 const u32 gob_address_y =
297 (y / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs +
298 ((y % (gob_size_y * block_height)) / gob_size_y) * gob_size;
299 const auto& table = legacy_swizzle_table[y % gob_size_y];
300 for (u32 x = dst_x; x < width && count < copy_size; ++x) {
301 const u32 gob_address = gob_address_y + (x / gob_size_x) * gob_size * block_height;
302 const u32 swizzled_offset = gob_address + table[x % gob_size_x];
303 const u8* source_line = source_data + count;
304 u8* dest_addr = swizzle_data + swizzled_offset;
305 count++;
306
307 std::memcpy(dest_addr, source_line, 1);
308 }
309 }
310}
311
291std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width, 312std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
292 u32 height) { 313 u32 height) {
293 std::vector<u8> rgba_data; 314 std::vector<u8> rgba_data;