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authorGravatar FernandoS272018-10-10 22:03:38 -0400
committerGravatar FernandoS272018-10-13 15:25:15 -0400
commit736db284d2d98a0603620a205d90942810fa531f (patch)
tree26cd3890f354eb4b88c30a1f78fb54d6551a7e3f /src/video_core/textures/decoders.cpp
parentMerge pull request #1409 from DarkLordZach/key-derivation (diff)
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Implement Fast 3D Swizzle
Diffstat (limited to 'src/video_core/textures/decoders.cpp')
-rw-r--r--src/video_core/textures/decoders.cpp76
1 files changed, 74 insertions, 2 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 0d2456b56..8ae6dcf9a 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -98,11 +98,83 @@ static void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_
98 } 98 }
99} 99}
100 100
101void Fast3DProcessGobs(u8* swizzled_data, u8* unswizzled_data, bool unswizzle, const u32 x_start,
102 const u32 y_start, const u32 z_start, const u32 x_end, const u32 y_end,
103 const u32 z_end, const u32 tile_offset, const u32 xy_block_size,
104 const u32 layer_z, const u32 stride_x, const u32 bytes_per_pixel,
105 const u32 out_bytes_per_pixel) {
106 std::array<u8*, 2> data_ptrs;
107 u32 z_adress = tile_offset;
108 const u32 x_startb = x_start * bytes_per_pixel;
109 const u32 x_endb = x_end * bytes_per_pixel;
110 const u32 copy_size = 16;
111 const u32 gob_size = 64 * 8 * 1;
112 for (u32 z = z_start; z < z_end; z++) {
113 u32 y_adress = z_adress;
114 u32 pixel_base = layer_z * z + y_start * stride_x;
115 for (u32 y = y_start; y < y_end; y++) {
116 const auto& table = fast_swizzle_table[y % 8];
117 for (u32 xb = x_startb; xb < x_endb; xb += copy_size) {
118 const u32 swizzle_offset{y_adress + table[(xb / 16) % 4]};
119 const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel;
120 const u32 pixel_index{out_x + pixel_base};
121 data_ptrs[unswizzle] = swizzled_data + swizzle_offset;
122 data_ptrs[!unswizzle] = unswizzled_data + pixel_index;
123 std::memcpy(data_ptrs[0], data_ptrs[1], copy_size);
124 }
125 pixel_base += stride_x;
126 if ((y + 1) % 8 == 0)
127 y_adress += gob_size;
128 }
129 z_adress += xy_block_size;
130 }
131}
132
133void Fast3DSwizzledData(u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 width,
134 u32 height, u32 depth, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
135 u32 block_height, u32 block_depth) {
136 auto div_ceil = [](u32 x, u32 y) { return ((x + y - 1) / y); };
137
138 const u32 stride_x = width * out_bytes_per_pixel;
139 const u32 layer_z = height * stride_x;
140 const u32 gob_x_bytes = 64;
141 const u32 gob_elements_x = gob_x_bytes / bytes_per_pixel;
142 const u32 gob_elements_y = 8;
143 const u32 gob_elements_z = 1;
144 const u32 block_x_elements = gob_elements_x;
145 const u32 block_y_elements = gob_elements_y * block_height;
146 const u32 block_z_elements = gob_elements_z * block_depth;
147 const u32 blocks_on_x = div_ceil(width, block_x_elements);
148 const u32 blocks_on_y = div_ceil(height, block_y_elements);
149 const u32 blocks_on_z = div_ceil(depth, block_z_elements);
150 const u32 blocks = blocks_on_x * blocks_on_y * blocks_on_z;
151 const u32 gob_size = 64 * 8 * 1;
152 const u32 xy_block_size = gob_size * block_height;
153 const u32 block_size = xy_block_size * block_depth;
154 u32 tile_offset = 0;
155 for (u32 zb = 0; zb < blocks_on_z; zb++) {
156 const u32 z_start = zb * block_z_elements;
157 const u32 z_end = std::min(depth, z_start + block_z_elements);
158 for (u32 yb = 0; yb < blocks_on_y; yb++) {
159 const u32 y_start = yb * block_y_elements;
160 const u32 y_end = std::min(height, y_start + block_y_elements);
161 for (u32 xb = 0; xb < blocks_on_x; xb++) {
162 const u32 x_start = xb * block_x_elements;
163 const u32 x_end = std::min(width, x_start + block_x_elements);
164 Fast3DProcessGobs(swizzled_data, unswizzled_data, unswizzle, x_start, y_start,
165 z_start, x_end, y_end, z_end, tile_offset, xy_block_size, layer_z,
166 stride_x, bytes_per_pixel, out_bytes_per_pixel);
167 tile_offset += block_size;
168 }
169 }
170 }
171}
172
101void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel, 173void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
102 u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) { 174 u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) {
103 if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % 16 == 0) { 175 if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % 16 == 0) {
104 FastSwizzleData(width, height, bytes_per_pixel, out_bytes_per_pixel, swizzled_data, 176 Fast3DSwizzledData(swizzled_data, unswizzled_data, unswizzle, width, height, 1U,
105 unswizzled_data, unswizzle, block_height); 177 bytes_per_pixel, out_bytes_per_pixel, block_height, 1U);
106 } else { 178 } else {
107 LegacySwizzleData(width, height, bytes_per_pixel, out_bytes_per_pixel, swizzled_data, 179 LegacySwizzleData(width, height, bytes_per_pixel, out_bytes_per_pixel, swizzled_data,
108 unswizzled_data, unswizzle, block_height); 180 unswizzled_data, unswizzle, block_height);