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authorGravatar bunnei2020-07-21 00:13:04 -0400
committerGravatar GitHub2020-07-21 00:13:04 -0400
commit3d13d7f48f3bf7c1fb7b7673e963aa3e54db2838 (patch)
tree3214c882ce18526a3e57223ae96f06e7083369f2 /src/video_core/textures/decoders.cpp
parentMerge pull request #4168 from ReinUsesLisp/global-memory (diff)
parentvideo_core: Rearrange pixel format names (diff)
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Merge pull request #4324 from ReinUsesLisp/formats
video_core: Fix, add and rename pixel formats
Diffstat (limited to 'src/video_core/textures/decoders.cpp')
-rw-r--r--src/video_core/textures/decoders.cpp89
1 files changed, 0 insertions, 89 deletions
diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp
index 98beabef1..474ae620a 100644
--- a/src/video_core/textures/decoders.cpp
+++ b/src/video_core/textures/decoders.cpp
@@ -184,53 +184,6 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
184 } 184 }
185} 185}
186 186
187u32 BytesPerPixel(TextureFormat format) {
188 switch (format) {
189 case TextureFormat::DXT1:
190 case TextureFormat::DXN1:
191 // In this case a 'pixel' actually refers to a 4x4 tile.
192 return 8;
193 case TextureFormat::DXT23:
194 case TextureFormat::DXT45:
195 case TextureFormat::DXN2:
196 case TextureFormat::BC7U:
197 case TextureFormat::BC6H_UF16:
198 case TextureFormat::BC6H_SF16:
199 // In this case a 'pixel' actually refers to a 4x4 tile.
200 return 16;
201 case TextureFormat::R32_G32_B32:
202 return 12;
203 case TextureFormat::ASTC_2D_4X4:
204 case TextureFormat::ASTC_2D_5X4:
205 case TextureFormat::ASTC_2D_8X8:
206 case TextureFormat::ASTC_2D_8X5:
207 case TextureFormat::ASTC_2D_10X8:
208 case TextureFormat::ASTC_2D_5X5:
209 case TextureFormat::A8R8G8B8:
210 case TextureFormat::A2B10G10R10:
211 case TextureFormat::BF10GF11RF11:
212 case TextureFormat::R32:
213 case TextureFormat::R16_G16:
214 return 4;
215 case TextureFormat::A1B5G5R5:
216 case TextureFormat::B5G6R5:
217 case TextureFormat::G8R8:
218 case TextureFormat::R16:
219 return 2;
220 case TextureFormat::R8:
221 return 1;
222 case TextureFormat::R16_G16_B16_A16:
223 return 8;
224 case TextureFormat::R32_G32_B32_A32:
225 return 16;
226 case TextureFormat::R32_G32:
227 return 8;
228 default:
229 UNIMPLEMENTED_MSG("Format not implemented");
230 return 1;
231 }
232}
233
234void UnswizzleTexture(u8* const unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y, 187void UnswizzleTexture(u8* const unswizzled_data, u8* address, u32 tile_size_x, u32 tile_size_y,
235 u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, 188 u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height,
236 u32 block_depth, u32 width_spacing) { 189 u32 block_depth, u32 width_spacing) {
@@ -348,48 +301,6 @@ void SwizzleKepler(const u32 width, const u32 height, const u32 dst_x, const u32
348 } 301 }
349} 302}
350 303
351std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
352 u32 height) {
353 std::vector<u8> rgba_data;
354
355 // TODO(Subv): Implement.
356 switch (format) {
357 case TextureFormat::DXT1:
358 case TextureFormat::DXT23:
359 case TextureFormat::DXT45:
360 case TextureFormat::DXN1:
361 case TextureFormat::DXN2:
362 case TextureFormat::BC7U:
363 case TextureFormat::BC6H_UF16:
364 case TextureFormat::BC6H_SF16:
365 case TextureFormat::ASTC_2D_4X4:
366 case TextureFormat::ASTC_2D_8X8:
367 case TextureFormat::ASTC_2D_5X5:
368 case TextureFormat::ASTC_2D_10X8:
369 case TextureFormat::A8R8G8B8:
370 case TextureFormat::A2B10G10R10:
371 case TextureFormat::A1B5G5R5:
372 case TextureFormat::B5G6R5:
373 case TextureFormat::R8:
374 case TextureFormat::G8R8:
375 case TextureFormat::BF10GF11RF11:
376 case TextureFormat::R32_G32_B32_A32:
377 case TextureFormat::R32_G32:
378 case TextureFormat::R32:
379 case TextureFormat::R16:
380 case TextureFormat::R16_G16:
381 case TextureFormat::R32_G32_B32:
382 // TODO(Subv): For the time being just forward the same data without any decoding.
383 rgba_data = texture_data;
384 break;
385 default:
386 UNIMPLEMENTED_MSG("Format not implemented");
387 break;
388 }
389
390 return rgba_data;
391}
392
393std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, 304std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
394 u32 block_height, u32 block_depth) { 305 u32 block_height, u32 block_depth) {
395 if (tiled) { 306 if (tiled) {