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| author | 2021-01-10 22:09:56 -0700 | |
|---|---|---|
| committer | 2021-01-10 22:09:56 -0700 | |
| commit | 7a3c884e39fccfbb498b855080bffabc9ce2e7f1 (patch) | |
| tree | 5056f9406dec188439cb0deb87603498243a9412 /src/video_core/textures/convert.cpp | |
| parent | More forgetting... duh (diff) | |
| parent | Merge pull request #5229 from Morph1984/fullscreen-opt (diff) | |
| download | yuzu-7a3c884e39fccfbb498b855080bffabc9ce2e7f1.tar.gz yuzu-7a3c884e39fccfbb498b855080bffabc9ce2e7f1.tar.xz yuzu-7a3c884e39fccfbb498b855080bffabc9ce2e7f1.zip | |
Merge remote-tracking branch 'upstream/master' into int-flags
Diffstat (limited to 'src/video_core/textures/convert.cpp')
| -rw-r--r-- | src/video_core/textures/convert.cpp | 93 |
1 files changed, 0 insertions, 93 deletions
diff --git a/src/video_core/textures/convert.cpp b/src/video_core/textures/convert.cpp deleted file mode 100644 index 962921483..000000000 --- a/src/video_core/textures/convert.cpp +++ /dev/null | |||
| @@ -1,93 +0,0 @@ | |||
| 1 | // Copyright 2019 yuzu Emulator Project | ||
| 2 | // Licensed under GPLv2 or any later version | ||
| 3 | // Refer to the license.txt file included. | ||
| 4 | |||
| 5 | #include <algorithm> | ||
| 6 | #include <cstring> | ||
| 7 | #include <tuple> | ||
| 8 | #include <vector> | ||
| 9 | |||
| 10 | #include "common/assert.h" | ||
| 11 | #include "common/common_types.h" | ||
| 12 | #include "common/logging/log.h" | ||
| 13 | #include "video_core/surface.h" | ||
| 14 | #include "video_core/textures/astc.h" | ||
| 15 | #include "video_core/textures/convert.h" | ||
| 16 | |||
| 17 | namespace Tegra::Texture { | ||
| 18 | |||
| 19 | using VideoCore::Surface::PixelFormat; | ||
| 20 | |||
| 21 | template <bool reverse> | ||
| 22 | void SwapS8Z24ToZ24S8(u8* data, u32 width, u32 height) { | ||
| 23 | union S8Z24 { | ||
| 24 | BitField<0, 24, u32> z24; | ||
| 25 | BitField<24, 8, u32> s8; | ||
| 26 | }; | ||
| 27 | static_assert(sizeof(S8Z24) == 4, "S8Z24 is incorrect size"); | ||
| 28 | |||
| 29 | union Z24S8 { | ||
| 30 | BitField<0, 8, u32> s8; | ||
| 31 | BitField<8, 24, u32> z24; | ||
| 32 | }; | ||
| 33 | static_assert(sizeof(Z24S8) == 4, "Z24S8 is incorrect size"); | ||
| 34 | |||
| 35 | S8Z24 s8z24_pixel{}; | ||
| 36 | Z24S8 z24s8_pixel{}; | ||
| 37 | constexpr auto bpp{ | ||
| 38 | VideoCore::Surface::GetBytesPerPixel(VideoCore::Surface::PixelFormat::S8_UINT_D24_UNORM)}; | ||
| 39 | for (std::size_t y = 0; y < height; ++y) { | ||
| 40 | for (std::size_t x = 0; x < width; ++x) { | ||
| 41 | const std::size_t offset{bpp * (y * width + x)}; | ||
| 42 | if constexpr (reverse) { | ||
| 43 | std::memcpy(&z24s8_pixel, &data[offset], sizeof(Z24S8)); | ||
| 44 | s8z24_pixel.s8.Assign(z24s8_pixel.s8); | ||
| 45 | s8z24_pixel.z24.Assign(z24s8_pixel.z24); | ||
| 46 | std::memcpy(&data[offset], &s8z24_pixel, sizeof(S8Z24)); | ||
| 47 | } else { | ||
| 48 | std::memcpy(&s8z24_pixel, &data[offset], sizeof(S8Z24)); | ||
| 49 | z24s8_pixel.s8.Assign(s8z24_pixel.s8); | ||
| 50 | z24s8_pixel.z24.Assign(s8z24_pixel.z24); | ||
| 51 | std::memcpy(&data[offset], &z24s8_pixel, sizeof(Z24S8)); | ||
| 52 | } | ||
| 53 | } | ||
| 54 | } | ||
| 55 | } | ||
| 56 | |||
| 57 | static void ConvertS8Z24ToZ24S8(u8* data, u32 width, u32 height) { | ||
| 58 | SwapS8Z24ToZ24S8<false>(data, width, height); | ||
| 59 | } | ||
| 60 | |||
| 61 | static void ConvertZ24S8ToS8Z24(u8* data, u32 width, u32 height) { | ||
| 62 | SwapS8Z24ToZ24S8<true>(data, width, height); | ||
| 63 | } | ||
| 64 | |||
| 65 | void ConvertFromGuestToHost(u8* in_data, u8* out_data, PixelFormat pixel_format, u32 width, | ||
| 66 | u32 height, u32 depth, bool convert_astc, bool convert_s8z24) { | ||
| 67 | if (convert_astc && IsPixelFormatASTC(pixel_format)) { | ||
| 68 | // Convert ASTC pixel formats to RGBA8, as most desktop GPUs do not support ASTC. | ||
| 69 | u32 block_width{}; | ||
| 70 | u32 block_height{}; | ||
| 71 | std::tie(block_width, block_height) = GetASTCBlockSize(pixel_format); | ||
| 72 | const std::vector<u8> rgba8_data = Tegra::Texture::ASTC::Decompress( | ||
| 73 | in_data, width, height, depth, block_width, block_height); | ||
| 74 | std::copy(rgba8_data.begin(), rgba8_data.end(), out_data); | ||
| 75 | |||
| 76 | } else if (convert_s8z24 && pixel_format == PixelFormat::S8_UINT_D24_UNORM) { | ||
| 77 | Tegra::Texture::ConvertS8Z24ToZ24S8(in_data, width, height); | ||
| 78 | } | ||
| 79 | } | ||
| 80 | |||
| 81 | void ConvertFromHostToGuest(u8* data, PixelFormat pixel_format, u32 width, u32 height, u32 depth, | ||
| 82 | bool convert_astc, bool convert_s8z24) { | ||
| 83 | if (convert_astc && IsPixelFormatASTC(pixel_format)) { | ||
| 84 | LOG_CRITICAL(HW_GPU, "Conversion of format {} after texture flushing is not implemented", | ||
| 85 | static_cast<u32>(pixel_format)); | ||
| 86 | UNREACHABLE(); | ||
| 87 | |||
| 88 | } else if (convert_s8z24 && pixel_format == PixelFormat::S8_UINT_D24_UNORM) { | ||
| 89 | Tegra::Texture::ConvertZ24S8ToS8Z24(data, width, height); | ||
| 90 | } | ||
| 91 | } | ||
| 92 | |||
| 93 | } // namespace Tegra::Texture | ||