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| author | 2020-12-30 02:25:23 -0300 | |
|---|---|---|
| committer | 2020-12-30 03:38:50 -0300 | |
| commit | 9764c13d6d2977903f407761b27d847c0056e1c4 (patch) | |
| tree | f6f5d6d6379b0404147969e7d1f548ed3d49ca01 /src/video_core/textures/astc.cpp | |
| parent | video_core: Add a delayed destruction ring abstraction (diff) | |
| download | yuzu-9764c13d6d2977903f407761b27d847c0056e1c4.tar.gz yuzu-9764c13d6d2977903f407761b27d847c0056e1c4.tar.xz yuzu-9764c13d6d2977903f407761b27d847c0056e1c4.zip | |
video_core: Rewrite the texture cache
The current texture cache has several points that hurt maintainability
and performance. It's easy to break unrelated parts of the cache
when doing minor changes. The cache can easily forget valuable
information about the cached textures by CPU writes or simply by its
normal usage.The current texture cache has several points that hurt
maintainability and performance. It's easy to break unrelated parts
of the cache when doing minor changes. The cache can easily forget
valuable information about the cached textures by CPU writes or simply
by its normal usage.
This commit aims to address those issues.
Diffstat (limited to 'src/video_core/textures/astc.cpp')
| -rw-r--r-- | src/video_core/textures/astc.cpp | 58 |
1 files changed, 28 insertions, 30 deletions
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp index 365bde2f1..acd5bdd78 100644 --- a/src/video_core/textures/astc.cpp +++ b/src/video_core/textures/astc.cpp | |||
| @@ -18,6 +18,7 @@ | |||
| 18 | #include <algorithm> | 18 | #include <algorithm> |
| 19 | #include <cassert> | 19 | #include <cassert> |
| 20 | #include <cstring> | 20 | #include <cstring> |
| 21 | #include <span> | ||
| 21 | #include <vector> | 22 | #include <vector> |
| 22 | 23 | ||
| 23 | #include <boost/container/static_vector.hpp> | 24 | #include <boost/container/static_vector.hpp> |
| @@ -600,7 +601,7 @@ static TexelWeightParams DecodeBlockInfo(InputBitStream& strm) { | |||
| 600 | return params; | 601 | return params; |
| 601 | } | 602 | } |
| 602 | 603 | ||
| 603 | static void FillVoidExtentLDR(InputBitStream& strm, u32* const outBuf, u32 blockWidth, | 604 | static void FillVoidExtentLDR(InputBitStream& strm, std::span<u32> outBuf, u32 blockWidth, |
| 604 | u32 blockHeight) { | 605 | u32 blockHeight) { |
| 605 | // Don't actually care about the void extent, just read the bits... | 606 | // Don't actually care about the void extent, just read the bits... |
| 606 | for (s32 i = 0; i < 4; ++i) { | 607 | for (s32 i = 0; i < 4; ++i) { |
| @@ -623,7 +624,7 @@ static void FillVoidExtentLDR(InputBitStream& strm, u32* const outBuf, u32 block | |||
| 623 | } | 624 | } |
| 624 | } | 625 | } |
| 625 | 626 | ||
| 626 | static void FillError(u32* outBuf, u32 blockWidth, u32 blockHeight) { | 627 | static void FillError(std::span<u32> outBuf, u32 blockWidth, u32 blockHeight) { |
| 627 | for (u32 j = 0; j < blockHeight; j++) { | 628 | for (u32 j = 0; j < blockHeight; j++) { |
| 628 | for (u32 i = 0; i < blockWidth; i++) { | 629 | for (u32 i = 0; i < blockWidth; i++) { |
| 629 | outBuf[j * blockWidth + i] = 0xFFFF00FF; | 630 | outBuf[j * blockWidth + i] = 0xFFFF00FF; |
| @@ -1438,9 +1439,9 @@ static void ComputeEndpos32s(Pixel& ep1, Pixel& ep2, const u32*& colorValues, | |||
| 1438 | #undef READ_INT_VALUES | 1439 | #undef READ_INT_VALUES |
| 1439 | } | 1440 | } |
| 1440 | 1441 | ||
| 1441 | static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 blockHeight, | 1442 | static void DecompressBlock(std::span<const u8, 16> inBuf, const u32 blockWidth, |
| 1442 | u32* outBuf) { | 1443 | const u32 blockHeight, std::span<u32, 12 * 12> outBuf) { |
| 1443 | InputBitStream strm(inBuf); | 1444 | InputBitStream strm(inBuf.data()); |
| 1444 | TexelWeightParams weightParams = DecodeBlockInfo(strm); | 1445 | TexelWeightParams weightParams = DecodeBlockInfo(strm); |
| 1445 | 1446 | ||
| 1446 | // Was there an error? | 1447 | // Was there an error? |
| @@ -1601,8 +1602,8 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 | |||
| 1601 | } | 1602 | } |
| 1602 | 1603 | ||
| 1603 | // Read the texel weight data.. | 1604 | // Read the texel weight data.. |
| 1604 | u8 texelWeightData[16]; | 1605 | std::array<u8, 16> texelWeightData; |
| 1605 | memcpy(texelWeightData, inBuf, sizeof(texelWeightData)); | 1606 | std::ranges::copy(inBuf, texelWeightData.begin()); |
| 1606 | 1607 | ||
| 1607 | // Reverse everything | 1608 | // Reverse everything |
| 1608 | for (u32 i = 0; i < 8; i++) { | 1609 | for (u32 i = 0; i < 8; i++) { |
| @@ -1618,14 +1619,15 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 | |||
| 1618 | 1619 | ||
| 1619 | // Make sure that higher non-texel bits are set to zero | 1620 | // Make sure that higher non-texel bits are set to zero |
| 1620 | const u32 clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1; | 1621 | const u32 clearByteStart = (weightParams.GetPackedBitSize() >> 3) + 1; |
| 1621 | texelWeightData[clearByteStart - 1] = | 1622 | if (clearByteStart > 0) { |
| 1622 | texelWeightData[clearByteStart - 1] & | 1623 | texelWeightData[clearByteStart - 1] &= |
| 1623 | static_cast<u8>((1 << (weightParams.GetPackedBitSize() % 8)) - 1); | 1624 | static_cast<u8>((1 << (weightParams.GetPackedBitSize() % 8)) - 1); |
| 1624 | memset(texelWeightData + clearByteStart, 0, 16 - clearByteStart); | 1625 | } |
| 1626 | std::memset(texelWeightData.data() + clearByteStart, 0, std::min(16U - clearByteStart, 16U)); | ||
| 1625 | 1627 | ||
| 1626 | IntegerEncodedVector texelWeightValues; | 1628 | IntegerEncodedVector texelWeightValues; |
| 1627 | 1629 | ||
| 1628 | InputBitStream weightStream(texelWeightData); | 1630 | InputBitStream weightStream(texelWeightData.data()); |
| 1629 | 1631 | ||
| 1630 | DecodeIntegerSequence(texelWeightValues, weightStream, weightParams.m_MaxWeight, | 1632 | DecodeIntegerSequence(texelWeightValues, weightStream, weightParams.m_MaxWeight, |
| 1631 | weightParams.GetNumWeightValues()); | 1633 | weightParams.GetNumWeightValues()); |
| @@ -1672,36 +1674,32 @@ static void DecompressBlock(const u8 inBuf[16], const u32 blockWidth, const u32 | |||
| 1672 | 1674 | ||
| 1673 | namespace Tegra::Texture::ASTC { | 1675 | namespace Tegra::Texture::ASTC { |
| 1674 | 1676 | ||
| 1675 | std::vector<u8> Decompress(const u8* data, u32 width, u32 height, u32 depth, u32 block_width, | 1677 | void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth, |
| 1676 | u32 block_height) { | 1678 | uint32_t block_width, uint32_t block_height, std::span<uint8_t> output) { |
| 1677 | u32 blockIdx = 0; | 1679 | u32 block_index = 0; |
| 1678 | std::size_t depth_offset = 0; | 1680 | std::size_t depth_offset = 0; |
| 1679 | std::vector<u8> outData(height * width * depth * 4); | 1681 | for (u32 z = 0; z < depth; z++) { |
| 1680 | for (u32 k = 0; k < depth; k++) { | 1682 | for (u32 y = 0; y < height; y += block_height) { |
| 1681 | for (u32 j = 0; j < height; j += block_height) { | 1683 | for (u32 x = 0; x < width; x += block_width) { |
| 1682 | for (u32 i = 0; i < width; i += block_width) { | 1684 | const std::span<const u8, 16> blockPtr{data.subspan(block_index * 16, 16)}; |
| 1683 | |||
| 1684 | const u8* blockPtr = data + blockIdx * 16; | ||
| 1685 | 1685 | ||
| 1686 | // Blocks can be at most 12x12 | 1686 | // Blocks can be at most 12x12 |
| 1687 | u32 uncompData[144]; | 1687 | std::array<u32, 12 * 12> uncompData; |
| 1688 | ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData); | 1688 | ASTCC::DecompressBlock(blockPtr, block_width, block_height, uncompData); |
| 1689 | 1689 | ||
| 1690 | u32 decompWidth = std::min(block_width, width - i); | 1690 | u32 decompWidth = std::min(block_width, width - x); |
| 1691 | u32 decompHeight = std::min(block_height, height - j); | 1691 | u32 decompHeight = std::min(block_height, height - y); |
| 1692 | 1692 | ||
| 1693 | u8* outRow = depth_offset + outData.data() + (j * width + i) * 4; | 1693 | const std::span<u8> outRow = output.subspan(depth_offset + (y * width + x) * 4); |
| 1694 | for (u32 jj = 0; jj < decompHeight; jj++) { | 1694 | for (u32 jj = 0; jj < decompHeight; jj++) { |
| 1695 | memcpy(outRow + jj * width * 4, uncompData + jj * block_width, decompWidth * 4); | 1695 | std::memcpy(outRow.data() + jj * width * 4, |
| 1696 | uncompData.data() + jj * block_width, decompWidth * 4); | ||
| 1696 | } | 1697 | } |
| 1697 | 1698 | ++block_index; | |
| 1698 | blockIdx++; | ||
| 1699 | } | 1699 | } |
| 1700 | } | 1700 | } |
| 1701 | depth_offset += height * width * 4; | 1701 | depth_offset += height * width * 4; |
| 1702 | } | 1702 | } |
| 1703 | |||
| 1704 | return outData; | ||
| 1705 | } | 1703 | } |
| 1706 | 1704 | ||
| 1707 | } // namespace Tegra::Texture::ASTC | 1705 | } // namespace Tegra::Texture::ASTC |