diff options
| author | 2023-06-06 23:10:06 +0300 | |
|---|---|---|
| committer | 2023-06-27 18:00:09 -0700 | |
| commit | eac46ad7ceca5e35b396a8b80bfc38dc6ef1a4fe (patch) | |
| tree | 761e98947d8e26a6409e24befa99cd127f67458d /src/video_core/texture_cache | |
| parent | renderer_vulkan: Add more feature checking (diff) | |
| download | yuzu-eac46ad7ceca5e35b396a8b80bfc38dc6ef1a4fe.tar.gz yuzu-eac46ad7ceca5e35b396a8b80bfc38dc6ef1a4fe.tar.xz yuzu-eac46ad7ceca5e35b396a8b80bfc38dc6ef1a4fe.zip | |
video_core: Add BCn decoding support
Diffstat (limited to 'src/video_core/texture_cache')
| -rw-r--r-- | src/video_core/texture_cache/decode_bc.cpp | 129 | ||||
| -rw-r--r-- | src/video_core/texture_cache/decode_bc.h (renamed from src/video_core/texture_cache/decode_bc4.h) | 6 | ||||
| -rw-r--r-- | src/video_core/texture_cache/decode_bc4.cpp | 96 | ||||
| -rw-r--r-- | src/video_core/texture_cache/util.cpp | 24 |
4 files changed, 149 insertions, 106 deletions
diff --git a/src/video_core/texture_cache/decode_bc.cpp b/src/video_core/texture_cache/decode_bc.cpp new file mode 100644 index 000000000..3e26474a3 --- /dev/null +++ b/src/video_core/texture_cache/decode_bc.cpp | |||
| @@ -0,0 +1,129 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #include <algorithm> | ||
| 5 | #include <array> | ||
| 6 | #include <span> | ||
| 7 | #include <bc_decoder.h> | ||
| 8 | |||
| 9 | #include "common/common_types.h" | ||
| 10 | #include "video_core/texture_cache/decode_bc.h" | ||
| 11 | |||
| 12 | namespace VideoCommon { | ||
| 13 | |||
| 14 | namespace { | ||
| 15 | constexpr u32 BLOCK_SIZE = 4; | ||
| 16 | |||
| 17 | using VideoCore::Surface::PixelFormat; | ||
| 18 | |||
| 19 | constexpr bool IsSigned(PixelFormat pixel_format) { | ||
| 20 | switch (pixel_format) { | ||
| 21 | case PixelFormat::BC4_SNORM: | ||
| 22 | case PixelFormat::BC4_UNORM: | ||
| 23 | case PixelFormat::BC5_SNORM: | ||
| 24 | case PixelFormat::BC5_UNORM: | ||
| 25 | case PixelFormat::BC6H_SFLOAT: | ||
| 26 | case PixelFormat::BC6H_UFLOAT: | ||
| 27 | return true; | ||
| 28 | default: | ||
| 29 | return false; | ||
| 30 | } | ||
| 31 | } | ||
| 32 | |||
| 33 | constexpr u32 BlockSize(PixelFormat pixel_format) { | ||
| 34 | switch (pixel_format) { | ||
| 35 | case PixelFormat::BC1_RGBA_SRGB: | ||
| 36 | case PixelFormat::BC1_RGBA_UNORM: | ||
| 37 | case PixelFormat::BC4_SNORM: | ||
| 38 | case PixelFormat::BC4_UNORM: | ||
| 39 | return 8; | ||
| 40 | default: | ||
| 41 | return 16; | ||
| 42 | } | ||
| 43 | } | ||
| 44 | } // Anonymous namespace | ||
| 45 | |||
| 46 | u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format) { | ||
| 47 | switch (pixel_format) { | ||
| 48 | case PixelFormat::BC4_SNORM: | ||
| 49 | case PixelFormat::BC4_UNORM: | ||
| 50 | return 1; | ||
| 51 | case PixelFormat::BC5_SNORM: | ||
| 52 | case PixelFormat::BC5_UNORM: | ||
| 53 | return 2; | ||
| 54 | case PixelFormat::BC6H_SFLOAT: | ||
| 55 | case PixelFormat::BC6H_UFLOAT: | ||
| 56 | return 8; | ||
| 57 | default: | ||
| 58 | return 4; | ||
| 59 | } | ||
| 60 | } | ||
| 61 | |||
| 62 | template <auto decompress, PixelFormat pixel_format> | ||
| 63 | void DecompressBlocks(std::span<const u8> input, std::span<u8> output, Extent3D extent, | ||
| 64 | bool is_signed = false) { | ||
| 65 | const u32 out_bpp = ConvertedBytesPerBlock(pixel_format); | ||
| 66 | const u32 block_width = std::min(extent.width, BLOCK_SIZE); | ||
| 67 | const u32 block_height = std::min(extent.height, BLOCK_SIZE); | ||
| 68 | const u32 pitch = extent.width * out_bpp; | ||
| 69 | size_t input_offset = 0; | ||
| 70 | size_t output_offset = 0; | ||
| 71 | for (u32 slice = 0; slice < extent.depth; ++slice) { | ||
| 72 | for (u32 y = 0; y < extent.height; y += block_height) { | ||
| 73 | size_t row_offset = 0; | ||
| 74 | for (u32 x = 0; x < extent.width; | ||
| 75 | x += block_width, row_offset += block_width * out_bpp) { | ||
| 76 | const u8* src = input.data() + input_offset; | ||
| 77 | u8* const dst = output.data() + output_offset + row_offset; | ||
| 78 | if constexpr (IsSigned(pixel_format)) { | ||
| 79 | decompress(src, dst, x, y, extent.width, extent.height, is_signed); | ||
| 80 | } else { | ||
| 81 | decompress(src, dst, x, y, extent.width, extent.height); | ||
| 82 | } | ||
| 83 | input_offset += BlockSize(pixel_format); | ||
| 84 | } | ||
| 85 | output_offset += block_height * pitch; | ||
| 86 | } | ||
| 87 | } | ||
| 88 | } | ||
| 89 | |||
| 90 | void DecompressBCn(std::span<const u8> input, std::span<u8> output, Extent3D extent, | ||
| 91 | VideoCore::Surface::PixelFormat pixel_format) { | ||
| 92 | switch (pixel_format) { | ||
| 93 | case PixelFormat::BC1_RGBA_UNORM: | ||
| 94 | case PixelFormat::BC1_RGBA_SRGB: | ||
| 95 | DecompressBlocks<bcn::DecodeBc1, PixelFormat::BC1_RGBA_UNORM>(input, output, extent); | ||
| 96 | break; | ||
| 97 | case PixelFormat::BC2_UNORM: | ||
| 98 | case PixelFormat::BC2_SRGB: | ||
| 99 | DecompressBlocks<bcn::DecodeBc2, PixelFormat::BC2_UNORM>(input, output, extent); | ||
| 100 | break; | ||
| 101 | case PixelFormat::BC3_UNORM: | ||
| 102 | case PixelFormat::BC3_SRGB: | ||
| 103 | DecompressBlocks<bcn::DecodeBc3, PixelFormat::BC3_UNORM>(input, output, extent); | ||
| 104 | break; | ||
| 105 | case PixelFormat::BC4_SNORM: | ||
| 106 | case PixelFormat::BC4_UNORM: | ||
| 107 | DecompressBlocks<bcn::DecodeBc4, PixelFormat::BC4_UNORM>( | ||
| 108 | input, output, extent, pixel_format == PixelFormat::BC4_SNORM); | ||
| 109 | break; | ||
| 110 | case PixelFormat::BC5_SNORM: | ||
| 111 | case PixelFormat::BC5_UNORM: | ||
| 112 | DecompressBlocks<bcn::DecodeBc5, PixelFormat::BC5_UNORM>( | ||
| 113 | input, output, extent, pixel_format == PixelFormat::BC5_SNORM); | ||
| 114 | break; | ||
| 115 | case PixelFormat::BC6H_SFLOAT: | ||
| 116 | case PixelFormat::BC6H_UFLOAT: | ||
| 117 | DecompressBlocks<bcn::DecodeBc6, PixelFormat::BC6H_UFLOAT>( | ||
| 118 | input, output, extent, pixel_format == PixelFormat::BC6H_SFLOAT); | ||
| 119 | break; | ||
| 120 | case PixelFormat::BC7_SRGB: | ||
| 121 | case PixelFormat::BC7_UNORM: | ||
| 122 | DecompressBlocks<bcn::DecodeBc7, PixelFormat::BC7_UNORM>(input, output, extent); | ||
| 123 | break; | ||
| 124 | default: | ||
| 125 | LOG_WARNING(HW_GPU, "Unimplemented BCn decompression {}", pixel_format); | ||
| 126 | } | ||
| 127 | } | ||
| 128 | |||
| 129 | } // namespace VideoCommon | ||
diff --git a/src/video_core/texture_cache/decode_bc4.h b/src/video_core/texture_cache/decode_bc.h index ab2f735be..41d1ec0a3 100644 --- a/src/video_core/texture_cache/decode_bc4.h +++ b/src/video_core/texture_cache/decode_bc.h | |||
| @@ -6,10 +6,14 @@ | |||
| 6 | #include <span> | 6 | #include <span> |
| 7 | 7 | ||
| 8 | #include "common/common_types.h" | 8 | #include "common/common_types.h" |
| 9 | #include "video_core/surface.h" | ||
| 9 | #include "video_core/texture_cache/types.h" | 10 | #include "video_core/texture_cache/types.h" |
| 10 | 11 | ||
| 11 | namespace VideoCommon { | 12 | namespace VideoCommon { |
| 12 | 13 | ||
| 13 | void DecompressBC4(std::span<const u8> data, Extent3D extent, std::span<u8> output); | 14 | [[nodiscard]] u32 ConvertedBytesPerBlock(VideoCore::Surface::PixelFormat pixel_format); |
| 15 | |||
| 16 | void DecompressBCn(std::span<const u8> input, std::span<u8> output, Extent3D extent, | ||
| 17 | VideoCore::Surface::PixelFormat pixel_format); | ||
| 14 | 18 | ||
| 15 | } // namespace VideoCommon | 19 | } // namespace VideoCommon |
diff --git a/src/video_core/texture_cache/decode_bc4.cpp b/src/video_core/texture_cache/decode_bc4.cpp deleted file mode 100644 index ef98afdca..000000000 --- a/src/video_core/texture_cache/decode_bc4.cpp +++ /dev/null | |||
| @@ -1,96 +0,0 @@ | |||
| 1 | // SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project | ||
| 2 | // SPDX-License-Identifier: GPL-2.0-or-later | ||
| 3 | |||
| 4 | #include <algorithm> | ||
| 5 | #include <array> | ||
| 6 | #include <span> | ||
| 7 | |||
| 8 | #include "common/assert.h" | ||
| 9 | #include "common/common_types.h" | ||
| 10 | #include "video_core/texture_cache/decode_bc4.h" | ||
| 11 | #include "video_core/texture_cache/types.h" | ||
| 12 | |||
| 13 | namespace VideoCommon { | ||
| 14 | |||
| 15 | // https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_texture_compression_rgtc.txt | ||
| 16 | [[nodiscard]] constexpr u32 DecompressBlock(u64 bits, u32 x, u32 y) { | ||
| 17 | const u32 code_offset = 16 + 3 * (4 * y + x); | ||
| 18 | const u32 code = (bits >> code_offset) & 7; | ||
| 19 | const u32 red0 = (bits >> 0) & 0xff; | ||
| 20 | const u32 red1 = (bits >> 8) & 0xff; | ||
| 21 | if (red0 > red1) { | ||
| 22 | switch (code) { | ||
| 23 | case 0: | ||
| 24 | return red0; | ||
| 25 | case 1: | ||
| 26 | return red1; | ||
| 27 | case 2: | ||
| 28 | return (6 * red0 + 1 * red1) / 7; | ||
| 29 | case 3: | ||
| 30 | return (5 * red0 + 2 * red1) / 7; | ||
| 31 | case 4: | ||
| 32 | return (4 * red0 + 3 * red1) / 7; | ||
| 33 | case 5: | ||
| 34 | return (3 * red0 + 4 * red1) / 7; | ||
| 35 | case 6: | ||
| 36 | return (2 * red0 + 5 * red1) / 7; | ||
| 37 | case 7: | ||
| 38 | return (1 * red0 + 6 * red1) / 7; | ||
| 39 | } | ||
| 40 | } else { | ||
| 41 | switch (code) { | ||
| 42 | case 0: | ||
| 43 | return red0; | ||
| 44 | case 1: | ||
| 45 | return red1; | ||
| 46 | case 2: | ||
| 47 | return (4 * red0 + 1 * red1) / 5; | ||
| 48 | case 3: | ||
| 49 | return (3 * red0 + 2 * red1) / 5; | ||
| 50 | case 4: | ||
| 51 | return (2 * red0 + 3 * red1) / 5; | ||
| 52 | case 5: | ||
| 53 | return (1 * red0 + 4 * red1) / 5; | ||
| 54 | case 6: | ||
| 55 | return 0; | ||
| 56 | case 7: | ||
| 57 | return 0xff; | ||
| 58 | } | ||
| 59 | } | ||
| 60 | return 0; | ||
| 61 | } | ||
| 62 | |||
| 63 | void DecompressBC4(std::span<const u8> input, Extent3D extent, std::span<u8> output) { | ||
| 64 | UNIMPLEMENTED_IF_MSG(extent.width % 4 != 0, "Unaligned width={}", extent.width); | ||
| 65 | UNIMPLEMENTED_IF_MSG(extent.height % 4 != 0, "Unaligned height={}", extent.height); | ||
| 66 | static constexpr u32 BLOCK_SIZE = 4; | ||
| 67 | size_t input_offset = 0; | ||
| 68 | for (u32 slice = 0; slice < extent.depth; ++slice) { | ||
| 69 | for (u32 block_y = 0; block_y < extent.height / 4; ++block_y) { | ||
| 70 | for (u32 block_x = 0; block_x < extent.width / 4; ++block_x) { | ||
| 71 | u64 bits; | ||
| 72 | std::memcpy(&bits, &input[input_offset], sizeof(bits)); | ||
| 73 | input_offset += sizeof(bits); | ||
| 74 | |||
| 75 | for (u32 y = 0; y < BLOCK_SIZE; ++y) { | ||
| 76 | for (u32 x = 0; x < BLOCK_SIZE; ++x) { | ||
| 77 | const u32 linear_z = slice; | ||
| 78 | const u32 linear_y = block_y * BLOCK_SIZE + y; | ||
| 79 | const u32 linear_x = block_x * BLOCK_SIZE + x; | ||
| 80 | const u32 offset_z = linear_z * extent.width * extent.height; | ||
| 81 | const u32 offset_y = linear_y * extent.width; | ||
| 82 | const u32 offset_x = linear_x; | ||
| 83 | const u32 output_offset = (offset_z + offset_y + offset_x) * 4ULL; | ||
| 84 | const u32 color = DecompressBlock(bits, x, y); | ||
| 85 | output[output_offset + 0] = static_cast<u8>(color); | ||
| 86 | output[output_offset + 1] = 0; | ||
| 87 | output[output_offset + 2] = 0; | ||
| 88 | output[output_offset + 3] = 0xff; | ||
| 89 | } | ||
| 90 | } | ||
| 91 | } | ||
| 92 | } | ||
| 93 | } | ||
| 94 | } | ||
| 95 | |||
| 96 | } // namespace VideoCommon | ||
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp index f781cb7a0..9a618a57a 100644 --- a/src/video_core/texture_cache/util.cpp +++ b/src/video_core/texture_cache/util.cpp | |||
| @@ -24,7 +24,7 @@ | |||
| 24 | #include "video_core/engines/maxwell_3d.h" | 24 | #include "video_core/engines/maxwell_3d.h" |
| 25 | #include "video_core/memory_manager.h" | 25 | #include "video_core/memory_manager.h" |
| 26 | #include "video_core/surface.h" | 26 | #include "video_core/surface.h" |
| 27 | #include "video_core/texture_cache/decode_bc4.h" | 27 | #include "video_core/texture_cache/decode_bc.h" |
| 28 | #include "video_core/texture_cache/format_lookup_table.h" | 28 | #include "video_core/texture_cache/format_lookup_table.h" |
| 29 | #include "video_core/texture_cache/formatter.h" | 29 | #include "video_core/texture_cache/formatter.h" |
| 30 | #include "video_core/texture_cache/samples_helper.h" | 30 | #include "video_core/texture_cache/samples_helper.h" |
| @@ -61,8 +61,6 @@ using VideoCore::Surface::PixelFormatFromDepthFormat; | |||
| 61 | using VideoCore::Surface::PixelFormatFromRenderTargetFormat; | 61 | using VideoCore::Surface::PixelFormatFromRenderTargetFormat; |
| 62 | using VideoCore::Surface::SurfaceType; | 62 | using VideoCore::Surface::SurfaceType; |
| 63 | 63 | ||
| 64 | constexpr u32 CONVERTED_BYTES_PER_BLOCK = BytesPerBlock(PixelFormat::A8B8G8R8_UNORM); | ||
| 65 | |||
| 66 | struct LevelInfo { | 64 | struct LevelInfo { |
| 67 | Extent3D size; | 65 | Extent3D size; |
| 68 | Extent3D block; | 66 | Extent3D block; |
| @@ -612,7 +610,8 @@ u32 CalculateConvertedSizeBytes(const ImageInfo& info) noexcept { | |||
| 612 | } | 610 | } |
| 613 | return output_size; | 611 | return output_size; |
| 614 | } | 612 | } |
| 615 | return NumBlocksPerLayer(info, TILE_SIZE) * info.resources.layers * CONVERTED_BYTES_PER_BLOCK; | 613 | return NumBlocksPerLayer(info, TILE_SIZE) * info.resources.layers * |
| 614 | ConvertedBytesPerBlock(info.format); | ||
| 616 | } | 615 | } |
| 617 | 616 | ||
| 618 | u32 CalculateLayerStride(const ImageInfo& info) noexcept { | 617 | u32 CalculateLayerStride(const ImageInfo& info) noexcept { |
| @@ -945,7 +944,8 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8 | |||
| 945 | tile_size.height, output.subspan(output_offset)); | 944 | tile_size.height, output.subspan(output_offset)); |
| 946 | 945 | ||
| 947 | output_offset += copy.image_extent.width * copy.image_extent.height * | 946 | output_offset += copy.image_extent.width * copy.image_extent.height * |
| 948 | copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK; | 947 | copy.image_subresource.num_layers * |
| 948 | BytesPerBlock(PixelFormat::A8B8G8R8_UNORM); | ||
| 949 | } else if (astc) { | 949 | } else if (astc) { |
| 950 | // BC1 uses 0.5 bytes per texel | 950 | // BC1 uses 0.5 bytes per texel |
| 951 | // BC3 uses 1 byte per texel | 951 | // BC3 uses 1 byte per texel |
| @@ -956,7 +956,8 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8 | |||
| 956 | 956 | ||
| 957 | const u32 plane_dim = copy.image_extent.width * copy.image_extent.height; | 957 | const u32 plane_dim = copy.image_extent.width * copy.image_extent.height; |
| 958 | const u32 level_size = plane_dim * copy.image_extent.depth * | 958 | const u32 level_size = plane_dim * copy.image_extent.depth * |
| 959 | copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK; | 959 | copy.image_subresource.num_layers * |
| 960 | BytesPerBlock(PixelFormat::A8B8G8R8_UNORM); | ||
| 960 | decode_scratch.resize_destructive(level_size); | 961 | decode_scratch.resize_destructive(level_size); |
| 961 | 962 | ||
| 962 | Tegra::Texture::ASTC::Decompress( | 963 | Tegra::Texture::ASTC::Decompress( |
| @@ -976,10 +977,15 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8 | |||
| 976 | bpp_div; | 977 | bpp_div; |
| 977 | output_offset += static_cast<u32>(copy.buffer_size); | 978 | output_offset += static_cast<u32>(copy.buffer_size); |
| 978 | } else { | 979 | } else { |
| 979 | DecompressBC4(input_offset, copy.image_extent, output.subspan(output_offset)); | 980 | const Extent3D image_extent{ |
| 980 | 981 | .width = copy.image_extent.width, | |
| 982 | .height = copy.image_extent.height * copy.image_subresource.num_layers, | ||
| 983 | .depth = copy.image_extent.depth, | ||
| 984 | }; | ||
| 985 | DecompressBCn(input_offset, output.subspan(output_offset), image_extent, info.format); | ||
| 981 | output_offset += copy.image_extent.width * copy.image_extent.height * | 986 | output_offset += copy.image_extent.width * copy.image_extent.height * |
| 982 | copy.image_subresource.num_layers * CONVERTED_BYTES_PER_BLOCK; | 987 | copy.image_subresource.num_layers * |
| 988 | ConvertedBytesPerBlock(info.format); | ||
| 983 | } | 989 | } |
| 984 | } | 990 | } |
| 985 | } | 991 | } |