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authorGravatar LC2021-01-15 03:12:36 -0500
committerGravatar GitHub2021-01-15 03:12:36 -0500
commit9754a8145c621f010a4a1f68ee1b469b3a438ab9 (patch)
tree7d86584cbbfa5e7ce1790fc94bb39b1985e13d3c /src/video_core/texture_cache
parentMerge pull request #5356 from lioncash/clz (diff)
parentcommon/alignment: Upgrade to use constraints instead of static asserts (diff)
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Merge pull request #5357 from ReinUsesLisp/alignment-log2
common/alignment: Rename AlignBits to AlignUpLog2 and use constraints
Diffstat (limited to 'src/video_core/texture_cache')
-rw-r--r--src/video_core/texture_cache/accelerated_swizzle.cpp4
-rw-r--r--src/video_core/texture_cache/util.cpp10
2 files changed, 7 insertions, 7 deletions
diff --git a/src/video_core/texture_cache/accelerated_swizzle.cpp b/src/video_core/texture_cache/accelerated_swizzle.cpp
index a4fc1184b..15585caeb 100644
--- a/src/video_core/texture_cache/accelerated_swizzle.cpp
+++ b/src/video_core/texture_cache/accelerated_swizzle.cpp
@@ -27,7 +27,7 @@ BlockLinearSwizzle2DParams MakeBlockLinearSwizzle2DParams(const SwizzleParameter
27 const Extent3D num_tiles = swizzle.num_tiles; 27 const Extent3D num_tiles = swizzle.num_tiles;
28 const u32 bytes_per_block = BytesPerBlock(info.format); 28 const u32 bytes_per_block = BytesPerBlock(info.format);
29 const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level); 29 const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
30 const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block; 30 const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
31 const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT); 31 const u32 gobs_in_x = Common::DivCeilLog2(stride, GOB_SIZE_X_SHIFT);
32 return BlockLinearSwizzle2DParams{ 32 return BlockLinearSwizzle2DParams{
33 .origin{0, 0, 0}, 33 .origin{0, 0, 0},
@@ -47,7 +47,7 @@ BlockLinearSwizzle3DParams MakeBlockLinearSwizzle3DParams(const SwizzleParameter
47 const Extent3D num_tiles = swizzle.num_tiles; 47 const Extent3D num_tiles = swizzle.num_tiles;
48 const u32 bytes_per_block = BytesPerBlock(info.format); 48 const u32 bytes_per_block = BytesPerBlock(info.format);
49 const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level); 49 const u32 stride_alignment = CalculateLevelStrideAlignment(info, swizzle.level);
50 const u32 stride = Common::AlignBits(num_tiles.width, stride_alignment) * bytes_per_block; 50 const u32 stride = Common::AlignUpLog2(num_tiles.width, stride_alignment) * bytes_per_block;
51 51
52 const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) >> GOB_SIZE_X_SHIFT; 52 const u32 gobs_in_x = (stride + GOB_SIZE_X - 1) >> GOB_SIZE_X_SHIFT;
53 const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block.height + block.depth); 53 const u32 block_size = gobs_in_x << (GOB_SIZE_SHIFT + block.height + block.depth);
diff --git a/src/video_core/texture_cache/util.cpp b/src/video_core/texture_cache/util.cpp
index 279932778..ce8fcfe0a 100644
--- a/src/video_core/texture_cache/util.cpp
+++ b/src/video_core/texture_cache/util.cpp
@@ -279,7 +279,7 @@ template <u32 GOB_EXTENT>
279 const bool is_small = IsSmallerThanGobSize(blocks, gob, info.block.depth); 279 const bool is_small = IsSmallerThanGobSize(blocks, gob, info.block.depth);
280 const u32 alignment = is_small ? 0 : info.tile_width_spacing; 280 const u32 alignment = is_small ? 0 : info.tile_width_spacing;
281 return Extent2D{ 281 return Extent2D{
282 .width = Common::AlignBits(gobs.width, alignment), 282 .width = Common::AlignUpLog2(gobs.width, alignment),
283 .height = gobs.height, 283 .height = gobs.height,
284 }; 284 };
285} 285}
@@ -352,7 +352,7 @@ template <u32 GOB_EXTENT>
352 // https://github.com/Ryujinx/Ryujinx/blob/1c9aba6de1520aea5480c032e0ff5664ac1bb36f/Ryujinx.Graphics.Texture/SizeCalculator.cs#L134 352 // https://github.com/Ryujinx/Ryujinx/blob/1c9aba6de1520aea5480c032e0ff5664ac1bb36f/Ryujinx.Graphics.Texture/SizeCalculator.cs#L134
353 if (tile_width_spacing > 0) { 353 if (tile_width_spacing > 0) {
354 const u32 alignment_log2 = GOB_SIZE_SHIFT + tile_width_spacing + block.height + block.depth; 354 const u32 alignment_log2 = GOB_SIZE_SHIFT + tile_width_spacing + block.height + block.depth;
355 return Common::AlignBits(size_bytes, alignment_log2); 355 return Common::AlignUpLog2(size_bytes, alignment_log2);
356 } 356 }
357 const u32 aligned_height = Common::AlignUp(size.height, tile_size_y); 357 const u32 aligned_height = Common::AlignUp(size.height, tile_size_y);
358 while (block.height != 0 && aligned_height <= (1U << (block.height - 1)) * GOB_SIZE_Y) { 358 while (block.height != 0 && aligned_height <= (1U << (block.height - 1)) * GOB_SIZE_Y) {
@@ -528,9 +528,9 @@ template <u32 GOB_EXTENT>
528 const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing); 528 const u32 alignment = StrideAlignment(num_tiles, info.block, bpp_log2, info.tile_width_spacing);
529 const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0); 529 const Extent3D mip_block = AdjustMipBlockSize(num_tiles, info.block, 0);
530 return Extent3D{ 530 return Extent3D{
531 .width = Common::AlignBits(num_tiles.width, alignment), 531 .width = Common::AlignUpLog2(num_tiles.width, alignment),
532 .height = Common::AlignBits(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height), 532 .height = Common::AlignUpLog2(num_tiles.height, GOB_SIZE_Y_SHIFT + mip_block.height),
533 .depth = Common::AlignBits(num_tiles.depth, GOB_SIZE_Z_SHIFT + mip_block.depth), 533 .depth = Common::AlignUpLog2(num_tiles.depth, GOB_SIZE_Z_SHIFT + mip_block.depth),
534 }; 534 };
535} 535}
536 536