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authorGravatar Zach Hilman2019-07-05 13:39:13 -0400
committerGravatar GitHub2019-07-05 13:39:13 -0400
commit772c86a260eb446b0fe4232b0a50666511bef25c (patch)
tree013d92268c06454c93565c83eff2b79b56a00839 /src/video_core/texture_cache.cpp
parentMerge pull request #2669 from FearlessTobi/move-cpujit-setting (diff)
parenttexture_cache: Address Feedback (diff)
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Merge pull request #2601 from FernandoS27/texture_cache
Implement a new Texture Cache
Diffstat (limited to 'src/video_core/texture_cache.cpp')
-rw-r--r--src/video_core/texture_cache.cpp386
1 files changed, 0 insertions, 386 deletions
diff --git a/src/video_core/texture_cache.cpp b/src/video_core/texture_cache.cpp
deleted file mode 100644
index e96eba7cc..000000000
--- a/src/video_core/texture_cache.cpp
+++ /dev/null
@@ -1,386 +0,0 @@
1// Copyright 2019 yuzu Emulator Project
2// Licensed under GPLv2 or any later version
3// Refer to the license.txt file included.
4
5#include "common/alignment.h"
6#include "common/assert.h"
7#include "common/cityhash.h"
8#include "common/common_types.h"
9#include "core/core.h"
10#include "video_core/surface.h"
11#include "video_core/texture_cache.h"
12#include "video_core/textures/decoders.h"
13#include "video_core/textures/texture.h"
14
15namespace VideoCommon {
16
17using VideoCore::Surface::SurfaceTarget;
18
19using VideoCore::Surface::ComponentTypeFromDepthFormat;
20using VideoCore::Surface::ComponentTypeFromRenderTarget;
21using VideoCore::Surface::ComponentTypeFromTexture;
22using VideoCore::Surface::PixelFormatFromDepthFormat;
23using VideoCore::Surface::PixelFormatFromRenderTargetFormat;
24using VideoCore::Surface::PixelFormatFromTextureFormat;
25using VideoCore::Surface::SurfaceTargetFromTextureType;
26
27constexpr u32 GetMipmapSize(bool uncompressed, u32 mip_size, u32 tile) {
28 return uncompressed ? mip_size : std::max(1U, (mip_size + tile - 1) / tile);
29}
30
31SurfaceParams SurfaceParams::CreateForTexture(Core::System& system,
32 const Tegra::Texture::FullTextureInfo& config) {
33 SurfaceParams params;
34 params.is_tiled = config.tic.IsTiled();
35 params.block_width = params.is_tiled ? config.tic.BlockWidth() : 0,
36 params.block_height = params.is_tiled ? config.tic.BlockHeight() : 0,
37 params.block_depth = params.is_tiled ? config.tic.BlockDepth() : 0,
38 params.tile_width_spacing = params.is_tiled ? (1 << config.tic.tile_width_spacing.Value()) : 1;
39 params.pixel_format =
40 PixelFormatFromTextureFormat(config.tic.format, config.tic.r_type.Value(), false);
41 params.component_type = ComponentTypeFromTexture(config.tic.r_type.Value());
42 params.type = GetFormatType(params.pixel_format);
43 params.target = SurfaceTargetFromTextureType(config.tic.texture_type);
44 params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
45 params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
46 params.depth = config.tic.Depth();
47 if (params.target == SurfaceTarget::TextureCubemap ||
48 params.target == SurfaceTarget::TextureCubeArray) {
49 params.depth *= 6;
50 }
51 params.pitch = params.is_tiled ? 0 : config.tic.Pitch();
52 params.unaligned_height = config.tic.Height();
53 params.num_levels = config.tic.max_mip_level + 1;
54
55 params.CalculateCachedValues();
56 return params;
57}
58
59SurfaceParams SurfaceParams::CreateForDepthBuffer(
60 Core::System& system, u32 zeta_width, u32 zeta_height, Tegra::DepthFormat format,
61 u32 block_width, u32 block_height, u32 block_depth,
62 Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout type) {
63 SurfaceParams params;
64 params.is_tiled = type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
65 params.block_width = 1 << std::min(block_width, 5U);
66 params.block_height = 1 << std::min(block_height, 5U);
67 params.block_depth = 1 << std::min(block_depth, 5U);
68 params.tile_width_spacing = 1;
69 params.pixel_format = PixelFormatFromDepthFormat(format);
70 params.component_type = ComponentTypeFromDepthFormat(format);
71 params.type = GetFormatType(params.pixel_format);
72 params.width = zeta_width;
73 params.height = zeta_height;
74 params.unaligned_height = zeta_height;
75 params.target = SurfaceTarget::Texture2D;
76 params.depth = 1;
77 params.num_levels = 1;
78
79 params.CalculateCachedValues();
80 return params;
81}
82
83SurfaceParams SurfaceParams::CreateForFramebuffer(Core::System& system, std::size_t index) {
84 const auto& config{system.GPU().Maxwell3D().regs.rt[index]};
85 SurfaceParams params;
86 params.is_tiled =
87 config.memory_layout.type == Tegra::Engines::Maxwell3D::Regs::InvMemoryLayout::BlockLinear;
88 params.block_width = 1 << config.memory_layout.block_width;
89 params.block_height = 1 << config.memory_layout.block_height;
90 params.block_depth = 1 << config.memory_layout.block_depth;
91 params.tile_width_spacing = 1;
92 params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
93 params.component_type = ComponentTypeFromRenderTarget(config.format);
94 params.type = GetFormatType(params.pixel_format);
95 if (params.is_tiled) {
96 params.width = config.width;
97 } else {
98 const u32 bpp = GetFormatBpp(params.pixel_format) / CHAR_BIT;
99 params.pitch = config.width;
100 params.width = params.pitch / bpp;
101 }
102 params.height = config.height;
103 params.depth = 1;
104 params.unaligned_height = config.height;
105 params.target = SurfaceTarget::Texture2D;
106 params.num_levels = 1;
107
108 params.CalculateCachedValues();
109 return params;
110}
111
112SurfaceParams SurfaceParams::CreateForFermiCopySurface(
113 const Tegra::Engines::Fermi2D::Regs::Surface& config) {
114 SurfaceParams params{};
115 params.is_tiled = !config.linear;
116 params.block_width = params.is_tiled ? std::min(config.BlockWidth(), 32U) : 0,
117 params.block_height = params.is_tiled ? std::min(config.BlockHeight(), 32U) : 0,
118 params.block_depth = params.is_tiled ? std::min(config.BlockDepth(), 32U) : 0,
119 params.tile_width_spacing = 1;
120 params.pixel_format = PixelFormatFromRenderTargetFormat(config.format);
121 params.component_type = ComponentTypeFromRenderTarget(config.format);
122 params.type = GetFormatType(params.pixel_format);
123 params.width = config.width;
124 params.height = config.height;
125 params.unaligned_height = config.height;
126 // TODO(Rodrigo): Try to guess the surface target from depth and layer parameters
127 params.target = SurfaceTarget::Texture2D;
128 params.depth = 1;
129 params.num_levels = 1;
130
131 params.CalculateCachedValues();
132 return params;
133}
134
135u32 SurfaceParams::GetMipWidth(u32 level) const {
136 return std::max(1U, width >> level);
137}
138
139u32 SurfaceParams::GetMipHeight(u32 level) const {
140 return std::max(1U, height >> level);
141}
142
143u32 SurfaceParams::GetMipDepth(u32 level) const {
144 return IsLayered() ? depth : std::max(1U, depth >> level);
145}
146
147bool SurfaceParams::IsLayered() const {
148 switch (target) {
149 case SurfaceTarget::Texture1DArray:
150 case SurfaceTarget::Texture2DArray:
151 case SurfaceTarget::TextureCubeArray:
152 case SurfaceTarget::TextureCubemap:
153 return true;
154 default:
155 return false;
156 }
157}
158
159u32 SurfaceParams::GetMipBlockHeight(u32 level) const {
160 // Auto block resizing algorithm from:
161 // https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
162 if (level == 0) {
163 return block_height;
164 }
165 const u32 height{GetMipHeight(level)};
166 const u32 default_block_height{GetDefaultBlockHeight(pixel_format)};
167 const u32 blocks_in_y{(height + default_block_height - 1) / default_block_height};
168 u32 block_height = 16;
169 while (block_height > 1 && blocks_in_y <= block_height * 4) {
170 block_height >>= 1;
171 }
172 return block_height;
173}
174
175u32 SurfaceParams::GetMipBlockDepth(u32 level) const {
176 if (level == 0)
177 return block_depth;
178 if (target != SurfaceTarget::Texture3D)
179 return 1;
180
181 const u32 depth{GetMipDepth(level)};
182 u32 block_depth = 32;
183 while (block_depth > 1 && depth * 2 <= block_depth) {
184 block_depth >>= 1;
185 }
186 if (block_depth == 32 && GetMipBlockHeight(level) >= 4) {
187 return 16;
188 }
189 return block_depth;
190}
191
192std::size_t SurfaceParams::GetGuestMipmapLevelOffset(u32 level) const {
193 std::size_t offset = 0;
194 for (u32 i = 0; i < level; i++) {
195 offset += GetInnerMipmapMemorySize(i, false, IsLayered(), false);
196 }
197 return offset;
198}
199
200std::size_t SurfaceParams::GetHostMipmapLevelOffset(u32 level) const {
201 std::size_t offset = 0;
202 for (u32 i = 0; i < level; i++) {
203 offset += GetInnerMipmapMemorySize(i, true, false, false);
204 }
205 return offset;
206}
207
208std::size_t SurfaceParams::GetGuestLayerSize() const {
209 return GetInnerMemorySize(false, true, false);
210}
211
212std::size_t SurfaceParams::GetHostLayerSize(u32 level) const {
213 return GetInnerMipmapMemorySize(level, true, IsLayered(), false);
214}
215
216bool SurfaceParams::IsFamiliar(const SurfaceParams& view_params) const {
217 if (std::tie(is_tiled, tile_width_spacing, pixel_format, component_type, type) !=
218 std::tie(view_params.is_tiled, view_params.tile_width_spacing, view_params.pixel_format,
219 view_params.component_type, view_params.type)) {
220 return false;
221 }
222
223 const SurfaceTarget view_target{view_params.target};
224 if (view_target == target) {
225 return true;
226 }
227
228 switch (target) {
229 case SurfaceTarget::Texture1D:
230 case SurfaceTarget::Texture2D:
231 case SurfaceTarget::Texture3D:
232 return false;
233 case SurfaceTarget::Texture1DArray:
234 return view_target == SurfaceTarget::Texture1D;
235 case SurfaceTarget::Texture2DArray:
236 return view_target == SurfaceTarget::Texture2D;
237 case SurfaceTarget::TextureCubemap:
238 return view_target == SurfaceTarget::Texture2D ||
239 view_target == SurfaceTarget::Texture2DArray;
240 case SurfaceTarget::TextureCubeArray:
241 return view_target == SurfaceTarget::Texture2D ||
242 view_target == SurfaceTarget::Texture2DArray ||
243 view_target == SurfaceTarget::TextureCubemap;
244 default:
245 UNIMPLEMENTED_MSG("Unimplemented texture family={}", static_cast<u32>(target));
246 return false;
247 }
248}
249
250bool SurfaceParams::IsPixelFormatZeta() const {
251 return pixel_format >= VideoCore::Surface::PixelFormat::MaxColorFormat &&
252 pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat;
253}
254
255void SurfaceParams::CalculateCachedValues() {
256 guest_size_in_bytes = GetInnerMemorySize(false, false, false);
257
258 // ASTC is uncompressed in software, in emulated as RGBA8
259 if (IsPixelFormatASTC(pixel_format)) {
260 host_size_in_bytes = width * height * depth * 4;
261 } else {
262 host_size_in_bytes = GetInnerMemorySize(true, false, false);
263 }
264
265 switch (target) {
266 case SurfaceTarget::Texture1D:
267 case SurfaceTarget::Texture2D:
268 case SurfaceTarget::Texture3D:
269 num_layers = 1;
270 break;
271 case SurfaceTarget::Texture1DArray:
272 case SurfaceTarget::Texture2DArray:
273 case SurfaceTarget::TextureCubemap:
274 case SurfaceTarget::TextureCubeArray:
275 num_layers = depth;
276 break;
277 default:
278 UNREACHABLE();
279 }
280}
281
282std::size_t SurfaceParams::GetInnerMipmapMemorySize(u32 level, bool as_host_size, bool layer_only,
283 bool uncompressed) const {
284 const bool tiled{as_host_size ? false : is_tiled};
285 const u32 tile_x{GetDefaultBlockWidth(pixel_format)};
286 const u32 tile_y{GetDefaultBlockHeight(pixel_format)};
287 const u32 width{GetMipmapSize(uncompressed, GetMipWidth(level), tile_x)};
288 const u32 height{GetMipmapSize(uncompressed, GetMipHeight(level), tile_y)};
289 const u32 depth{layer_only ? 1U : GetMipDepth(level)};
290 return Tegra::Texture::CalculateSize(tiled, GetBytesPerPixel(pixel_format), width, height,
291 depth, GetMipBlockHeight(level), GetMipBlockDepth(level));
292}
293
294std::size_t SurfaceParams::GetInnerMemorySize(bool as_host_size, bool layer_only,
295 bool uncompressed) const {
296 std::size_t size = 0;
297 for (u32 level = 0; level < num_levels; ++level) {
298 size += GetInnerMipmapMemorySize(level, as_host_size, layer_only, uncompressed);
299 }
300 if (!as_host_size && is_tiled) {
301 size = Common::AlignUp(size, Tegra::Texture::GetGOBSize() * block_height * block_depth);
302 }
303 return size;
304}
305
306std::map<u64, std::pair<u32, u32>> SurfaceParams::CreateViewOffsetMap() const {
307 std::map<u64, std::pair<u32, u32>> view_offset_map;
308 switch (target) {
309 case SurfaceTarget::Texture1D:
310 case SurfaceTarget::Texture2D:
311 case SurfaceTarget::Texture3D: {
312 constexpr u32 layer = 0;
313 for (u32 level = 0; level < num_levels; ++level) {
314 const std::size_t offset{GetGuestMipmapLevelOffset(level)};
315 view_offset_map.insert({offset, {layer, level}});
316 }
317 break;
318 }
319 case SurfaceTarget::Texture1DArray:
320 case SurfaceTarget::Texture2DArray:
321 case SurfaceTarget::TextureCubemap:
322 case SurfaceTarget::TextureCubeArray: {
323 const std::size_t layer_size{GetGuestLayerSize()};
324 for (u32 level = 0; level < num_levels; ++level) {
325 const std::size_t level_offset{GetGuestMipmapLevelOffset(level)};
326 for (u32 layer = 0; layer < num_layers; ++layer) {
327 const auto layer_offset{static_cast<std::size_t>(layer_size * layer)};
328 const std::size_t offset{level_offset + layer_offset};
329 view_offset_map.insert({offset, {layer, level}});
330 }
331 }
332 break;
333 }
334 default:
335 UNIMPLEMENTED_MSG("Unimplemented surface target {}", static_cast<u32>(target));
336 }
337 return view_offset_map;
338}
339
340bool SurfaceParams::IsViewValid(const SurfaceParams& view_params, u32 layer, u32 level) const {
341 return IsDimensionValid(view_params, level) && IsDepthValid(view_params, level) &&
342 IsInBounds(view_params, layer, level);
343}
344
345bool SurfaceParams::IsDimensionValid(const SurfaceParams& view_params, u32 level) const {
346 return view_params.width == GetMipWidth(level) && view_params.height == GetMipHeight(level);
347}
348
349bool SurfaceParams::IsDepthValid(const SurfaceParams& view_params, u32 level) const {
350 if (view_params.target != SurfaceTarget::Texture3D) {
351 return true;
352 }
353 return view_params.depth == GetMipDepth(level);
354}
355
356bool SurfaceParams::IsInBounds(const SurfaceParams& view_params, u32 layer, u32 level) const {
357 return layer + view_params.num_layers <= num_layers &&
358 level + view_params.num_levels <= num_levels;
359}
360
361std::size_t HasheableSurfaceParams::Hash() const {
362 return static_cast<std::size_t>(
363 Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
364}
365
366bool HasheableSurfaceParams::operator==(const HasheableSurfaceParams& rhs) const {
367 return std::tie(is_tiled, block_width, block_height, block_depth, tile_width_spacing, width,
368 height, depth, pitch, unaligned_height, num_levels, pixel_format,
369 component_type, type, target) ==
370 std::tie(rhs.is_tiled, rhs.block_width, rhs.block_height, rhs.block_depth,
371 rhs.tile_width_spacing, rhs.width, rhs.height, rhs.depth, rhs.pitch,
372 rhs.unaligned_height, rhs.num_levels, rhs.pixel_format, rhs.component_type,
373 rhs.type, rhs.target);
374}
375
376std::size_t ViewKey::Hash() const {
377 return static_cast<std::size_t>(
378 Common::CityHash64(reinterpret_cast<const char*>(this), sizeof(*this)));
379}
380
381bool ViewKey::operator==(const ViewKey& rhs) const {
382 return std::tie(base_layer, num_layers, base_level, num_levels) ==
383 std::tie(rhs.base_layer, rhs.num_layers, rhs.base_level, rhs.num_levels);
384}
385
386} // namespace VideoCommon