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| author | 2017-01-29 19:25:48 -0800 | |
|---|---|---|
| committer | 2017-02-12 18:13:04 -0800 | |
| commit | 426fda1d524b17acd10d962a03af872a85342eca (patch) | |
| tree | c9ad03dd5495a9a83b30209492720e979e4fbeb9 /src/video_core/swrasterizer/rasterizer.cpp | |
| parent | SWRasterizer: Move texturing functions to their own file (diff) | |
| download | yuzu-426fda1d524b17acd10d962a03af872a85342eca.tar.gz yuzu-426fda1d524b17acd10d962a03af872a85342eca.tar.xz yuzu-426fda1d524b17acd10d962a03af872a85342eca.zip | |
SWRasterizer: Move more framebuffer functions to file
Diffstat (limited to 'src/video_core/swrasterizer/rasterizer.cpp')
| -rw-r--r-- | src/video_core/swrasterizer/rasterizer.cpp | 100 |
1 files changed, 0 insertions, 100 deletions
diff --git a/src/video_core/swrasterizer/rasterizer.cpp b/src/video_core/swrasterizer/rasterizer.cpp index 0fd842abe..7557fcb89 100644 --- a/src/video_core/swrasterizer/rasterizer.cpp +++ b/src/video_core/swrasterizer/rasterizer.cpp | |||
| @@ -31,106 +31,6 @@ | |||
| 31 | namespace Pica { | 31 | namespace Pica { |
| 32 | namespace Rasterizer { | 32 | namespace Rasterizer { |
| 33 | 33 | ||
| 34 | static Math::Vec4<u8> EvaluateBlendEquation(const Math::Vec4<u8>& src, | ||
| 35 | const Math::Vec4<u8>& srcfactor, | ||
| 36 | const Math::Vec4<u8>& dest, | ||
| 37 | const Math::Vec4<u8>& destfactor, | ||
| 38 | FramebufferRegs::BlendEquation equation) { | ||
| 39 | Math::Vec4<int> result; | ||
| 40 | |||
| 41 | auto src_result = (src * srcfactor).Cast<int>(); | ||
| 42 | auto dst_result = (dest * destfactor).Cast<int>(); | ||
| 43 | |||
| 44 | switch (equation) { | ||
| 45 | case FramebufferRegs::BlendEquation::Add: | ||
| 46 | result = (src_result + dst_result) / 255; | ||
| 47 | break; | ||
| 48 | |||
| 49 | case FramebufferRegs::BlendEquation::Subtract: | ||
| 50 | result = (src_result - dst_result) / 255; | ||
| 51 | break; | ||
| 52 | |||
| 53 | case FramebufferRegs::BlendEquation::ReverseSubtract: | ||
| 54 | result = (dst_result - src_result) / 255; | ||
| 55 | break; | ||
| 56 | |||
| 57 | // TODO: How do these two actually work? OpenGL doesn't include the blend factors in the | ||
| 58 | // min/max computations, but is this what the 3DS actually does? | ||
| 59 | case FramebufferRegs::BlendEquation::Min: | ||
| 60 | result.r() = std::min(src.r(), dest.r()); | ||
| 61 | result.g() = std::min(src.g(), dest.g()); | ||
| 62 | result.b() = std::min(src.b(), dest.b()); | ||
| 63 | result.a() = std::min(src.a(), dest.a()); | ||
| 64 | break; | ||
| 65 | |||
| 66 | case FramebufferRegs::BlendEquation::Max: | ||
| 67 | result.r() = std::max(src.r(), dest.r()); | ||
| 68 | result.g() = std::max(src.g(), dest.g()); | ||
| 69 | result.b() = std::max(src.b(), dest.b()); | ||
| 70 | result.a() = std::max(src.a(), dest.a()); | ||
| 71 | break; | ||
| 72 | |||
| 73 | default: | ||
| 74 | LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation %x", equation); | ||
| 75 | UNIMPLEMENTED(); | ||
| 76 | } | ||
| 77 | |||
| 78 | return Math::Vec4<u8>(MathUtil::Clamp(result.r(), 0, 255), MathUtil::Clamp(result.g(), 0, 255), | ||
| 79 | MathUtil::Clamp(result.b(), 0, 255), MathUtil::Clamp(result.a(), 0, 255)); | ||
| 80 | }; | ||
| 81 | |||
| 82 | static u8 LogicOp(u8 src, u8 dest, FramebufferRegs::LogicOp op) { | ||
| 83 | switch (op) { | ||
| 84 | case FramebufferRegs::LogicOp::Clear: | ||
| 85 | return 0; | ||
| 86 | |||
| 87 | case FramebufferRegs::LogicOp::And: | ||
| 88 | return src & dest; | ||
| 89 | |||
| 90 | case FramebufferRegs::LogicOp::AndReverse: | ||
| 91 | return src & ~dest; | ||
| 92 | |||
| 93 | case FramebufferRegs::LogicOp::Copy: | ||
| 94 | return src; | ||
| 95 | |||
| 96 | case FramebufferRegs::LogicOp::Set: | ||
| 97 | return 255; | ||
| 98 | |||
| 99 | case FramebufferRegs::LogicOp::CopyInverted: | ||
| 100 | return ~src; | ||
| 101 | |||
| 102 | case FramebufferRegs::LogicOp::NoOp: | ||
| 103 | return dest; | ||
| 104 | |||
| 105 | case FramebufferRegs::LogicOp::Invert: | ||
| 106 | return ~dest; | ||
| 107 | |||
| 108 | case FramebufferRegs::LogicOp::Nand: | ||
| 109 | return ~(src & dest); | ||
| 110 | |||
| 111 | case FramebufferRegs::LogicOp::Or: | ||
| 112 | return src | dest; | ||
| 113 | |||
| 114 | case FramebufferRegs::LogicOp::Nor: | ||
| 115 | return ~(src | dest); | ||
| 116 | |||
| 117 | case FramebufferRegs::LogicOp::Xor: | ||
| 118 | return src ^ dest; | ||
| 119 | |||
| 120 | case FramebufferRegs::LogicOp::Equiv: | ||
| 121 | return ~(src ^ dest); | ||
| 122 | |||
| 123 | case FramebufferRegs::LogicOp::AndInverted: | ||
| 124 | return ~src & dest; | ||
| 125 | |||
| 126 | case FramebufferRegs::LogicOp::OrReverse: | ||
| 127 | return src | ~dest; | ||
| 128 | |||
| 129 | case FramebufferRegs::LogicOp::OrInverted: | ||
| 130 | return ~src | dest; | ||
| 131 | } | ||
| 132 | }; | ||
| 133 | |||
| 134 | // NOTE: Assuming that rasterizer coordinates are 12.4 fixed-point values | 34 | // NOTE: Assuming that rasterizer coordinates are 12.4 fixed-point values |
| 135 | struct Fix12P4 { | 35 | struct Fix12P4 { |
| 136 | Fix12P4() {} | 36 | Fix12P4() {} |