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authorGravatar Yuri Kunde Schlesner2017-05-05 21:33:32 -0700
committerGravatar GitHub2017-05-05 21:33:32 -0700
commit2a01a03375401f4110a3a80de8ebf9bd48e46bc7 (patch)
tree91c3dd5e60e0d977406b8e39adc1732d09a9d1ce /src/video_core/swrasterizer/rasterizer.cpp
parentCreate a random console_unique_id (#2668) (diff)
parentpica: shader_dirty if texture2 coord changed (diff)
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Merge pull request #2686 from wwylele/tex-coord-reg
pica: use correct coordinates for texture 2
Diffstat (limited to 'src/video_core/swrasterizer/rasterizer.cpp')
-rw-r--r--src/video_core/swrasterizer/rasterizer.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/video_core/swrasterizer/rasterizer.cpp b/src/video_core/swrasterizer/rasterizer.cpp
index cb1b90a81..20addf0bd 100644
--- a/src/video_core/swrasterizer/rasterizer.cpp
+++ b/src/video_core/swrasterizer/rasterizer.cpp
@@ -276,8 +276,10 @@ static void ProcessTriangleInternal(const Vertex& v0, const Vertex& v1, const Ve
276 276
277 DEBUG_ASSERT(0 != texture.config.address); 277 DEBUG_ASSERT(0 != texture.config.address);
278 278
279 float24 u = uv[i].u(); 279 int coordinate_i =
280 float24 v = uv[i].v(); 280 (i == 2 && regs.texturing.main_config.texture2_use_coord1) ? 1 : i;
281 float24 u = uv[coordinate_i].u();
282 float24 v = uv[coordinate_i].v();
281 283
282 // Only unit 0 respects the texturing type (according to 3DBrew) 284 // Only unit 0 respects the texturing type (according to 3DBrew)
283 // TODO: Refactor so cubemaps and shadowmaps can be handled 285 // TODO: Refactor so cubemaps and shadowmaps can be handled