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| author | 2017-01-29 19:25:48 -0800 | |
|---|---|---|
| committer | 2017-02-12 18:13:04 -0800 | |
| commit | 426fda1d524b17acd10d962a03af872a85342eca (patch) | |
| tree | c9ad03dd5495a9a83b30209492720e979e4fbeb9 /src/video_core/swrasterizer/framebuffer.cpp | |
| parent | SWRasterizer: Move texturing functions to their own file (diff) | |
| download | yuzu-426fda1d524b17acd10d962a03af872a85342eca.tar.gz yuzu-426fda1d524b17acd10d962a03af872a85342eca.tar.xz yuzu-426fda1d524b17acd10d962a03af872a85342eca.zip | |
SWRasterizer: Move more framebuffer functions to file
Diffstat (limited to 'src/video_core/swrasterizer/framebuffer.cpp')
| -rw-r--r-- | src/video_core/swrasterizer/framebuffer.cpp | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/src/video_core/swrasterizer/framebuffer.cpp b/src/video_core/swrasterizer/framebuffer.cpp index 4b31eda89..7de3aac75 100644 --- a/src/video_core/swrasterizer/framebuffer.cpp +++ b/src/video_core/swrasterizer/framebuffer.cpp | |||
| @@ -8,6 +8,7 @@ | |||
| 8 | #include "common/color.h" | 8 | #include "common/color.h" |
| 9 | #include "common/common_types.h" | 9 | #include "common/common_types.h" |
| 10 | #include "common/logging/log.h" | 10 | #include "common/logging/log.h" |
| 11 | #include "common/math_util.h" | ||
| 11 | #include "common/vector_math.h" | 12 | #include "common/vector_math.h" |
| 12 | #include "core/hw/gpu.h" | 13 | #include "core/hw/gpu.h" |
| 13 | #include "core/memory.h" | 14 | #include "core/memory.h" |
| @@ -255,5 +256,103 @@ u8 PerformStencilAction(FramebufferRegs::StencilAction action, u8 old_stencil, u | |||
| 255 | } | 256 | } |
| 256 | } | 257 | } |
| 257 | 258 | ||
| 259 | Math::Vec4<u8> EvaluateBlendEquation(const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor, | ||
| 260 | const Math::Vec4<u8>& dest, const Math::Vec4<u8>& destfactor, | ||
| 261 | FramebufferRegs::BlendEquation equation) { | ||
| 262 | Math::Vec4<int> result; | ||
| 263 | |||
| 264 | auto src_result = (src * srcfactor).Cast<int>(); | ||
| 265 | auto dst_result = (dest * destfactor).Cast<int>(); | ||
| 266 | |||
| 267 | switch (equation) { | ||
| 268 | case FramebufferRegs::BlendEquation::Add: | ||
| 269 | result = (src_result + dst_result) / 255; | ||
| 270 | break; | ||
| 271 | |||
| 272 | case FramebufferRegs::BlendEquation::Subtract: | ||
| 273 | result = (src_result - dst_result) / 255; | ||
| 274 | break; | ||
| 275 | |||
| 276 | case FramebufferRegs::BlendEquation::ReverseSubtract: | ||
| 277 | result = (dst_result - src_result) / 255; | ||
| 278 | break; | ||
| 279 | |||
| 280 | // TODO: How do these two actually work? OpenGL doesn't include the blend factors in the | ||
| 281 | // min/max computations, but is this what the 3DS actually does? | ||
| 282 | case FramebufferRegs::BlendEquation::Min: | ||
| 283 | result.r() = std::min(src.r(), dest.r()); | ||
| 284 | result.g() = std::min(src.g(), dest.g()); | ||
| 285 | result.b() = std::min(src.b(), dest.b()); | ||
| 286 | result.a() = std::min(src.a(), dest.a()); | ||
| 287 | break; | ||
| 288 | |||
| 289 | case FramebufferRegs::BlendEquation::Max: | ||
| 290 | result.r() = std::max(src.r(), dest.r()); | ||
| 291 | result.g() = std::max(src.g(), dest.g()); | ||
| 292 | result.b() = std::max(src.b(), dest.b()); | ||
| 293 | result.a() = std::max(src.a(), dest.a()); | ||
| 294 | break; | ||
| 295 | |||
| 296 | default: | ||
| 297 | LOG_CRITICAL(HW_GPU, "Unknown RGB blend equation %x", equation); | ||
| 298 | UNIMPLEMENTED(); | ||
| 299 | } | ||
| 300 | |||
| 301 | return Math::Vec4<u8>(MathUtil::Clamp(result.r(), 0, 255), MathUtil::Clamp(result.g(), 0, 255), | ||
| 302 | MathUtil::Clamp(result.b(), 0, 255), MathUtil::Clamp(result.a(), 0, 255)); | ||
| 303 | }; | ||
| 304 | |||
| 305 | u8 LogicOp(u8 src, u8 dest, FramebufferRegs::LogicOp op) { | ||
| 306 | switch (op) { | ||
| 307 | case FramebufferRegs::LogicOp::Clear: | ||
| 308 | return 0; | ||
| 309 | |||
| 310 | case FramebufferRegs::LogicOp::And: | ||
| 311 | return src & dest; | ||
| 312 | |||
| 313 | case FramebufferRegs::LogicOp::AndReverse: | ||
| 314 | return src & ~dest; | ||
| 315 | |||
| 316 | case FramebufferRegs::LogicOp::Copy: | ||
| 317 | return src; | ||
| 318 | |||
| 319 | case FramebufferRegs::LogicOp::Set: | ||
| 320 | return 255; | ||
| 321 | |||
| 322 | case FramebufferRegs::LogicOp::CopyInverted: | ||
| 323 | return ~src; | ||
| 324 | |||
| 325 | case FramebufferRegs::LogicOp::NoOp: | ||
| 326 | return dest; | ||
| 327 | |||
| 328 | case FramebufferRegs::LogicOp::Invert: | ||
| 329 | return ~dest; | ||
| 330 | |||
| 331 | case FramebufferRegs::LogicOp::Nand: | ||
| 332 | return ~(src & dest); | ||
| 333 | |||
| 334 | case FramebufferRegs::LogicOp::Or: | ||
| 335 | return src | dest; | ||
| 336 | |||
| 337 | case FramebufferRegs::LogicOp::Nor: | ||
| 338 | return ~(src | dest); | ||
| 339 | |||
| 340 | case FramebufferRegs::LogicOp::Xor: | ||
| 341 | return src ^ dest; | ||
| 342 | |||
| 343 | case FramebufferRegs::LogicOp::Equiv: | ||
| 344 | return ~(src ^ dest); | ||
| 345 | |||
| 346 | case FramebufferRegs::LogicOp::AndInverted: | ||
| 347 | return ~src & dest; | ||
| 348 | |||
| 349 | case FramebufferRegs::LogicOp::OrReverse: | ||
| 350 | return src | ~dest; | ||
| 351 | |||
| 352 | case FramebufferRegs::LogicOp::OrInverted: | ||
| 353 | return ~src | dest; | ||
| 354 | } | ||
| 355 | }; | ||
| 356 | |||
| 258 | } // namespace Rasterizer | 357 | } // namespace Rasterizer |
| 259 | } // namespace Pica | 358 | } // namespace Pica |