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authorGravatar Yuri Kunde Schlesner2017-09-16 10:23:00 +0200
committerGravatar GitHub2017-09-16 10:23:00 +0200
commit699c92099140f6017c66433805d2e9a592f91169 (patch)
tree8ff5b734c055dc47c4231d817863f9bd3dcde111 /src/video_core/swrasterizer/clipper.cpp
parentMerge pull request #2842 from Subv/switchable_page_table (diff)
parentSwRasterizer/Clipper: flip the sign convention to match PICA and OpenGL (diff)
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Merge pull request #2900 from wwylele/clip-2
PICA: implement custom clip plane
Diffstat (limited to 'src/video_core/swrasterizer/clipper.cpp')
-rw-r--r--src/video_core/swrasterizer/clipper.cpp31
1 files changed, 21 insertions, 10 deletions
diff --git a/src/video_core/swrasterizer/clipper.cpp b/src/video_core/swrasterizer/clipper.cpp
index cdbc71502..a52129eb7 100644
--- a/src/video_core/swrasterizer/clipper.cpp
+++ b/src/video_core/swrasterizer/clipper.cpp
@@ -31,7 +31,7 @@ public:
31 : coeffs(coeffs), bias(bias) {} 31 : coeffs(coeffs), bias(bias) {}
32 32
33 bool IsInside(const Vertex& vertex) const { 33 bool IsInside(const Vertex& vertex) const {
34 return Math::Dot(vertex.pos + bias, coeffs) <= float24::FromFloat32(0); 34 return Math::Dot(vertex.pos + bias, coeffs) >= float24::FromFloat32(0);
35 } 35 }
36 36
37 bool IsOutSide(const Vertex& vertex) const { 37 bool IsOutSide(const Vertex& vertex) const {
@@ -116,19 +116,18 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
116 static const float24 f0 = float24::FromFloat32(0.0); 116 static const float24 f0 = float24::FromFloat32(0.0);
117 static const float24 f1 = float24::FromFloat32(1.0); 117 static const float24 f1 = float24::FromFloat32(1.0);
118 static const std::array<ClippingEdge, 7> clipping_edges = {{ 118 static const std::array<ClippingEdge, 7> clipping_edges = {{
119 {Math::MakeVec(f1, f0, f0, -f1)}, // x = +w 119 {Math::MakeVec(-f1, f0, f0, f1)}, // x = +w
120 {Math::MakeVec(-f1, f0, f0, -f1)}, // x = -w 120 {Math::MakeVec(f1, f0, f0, f1)}, // x = -w
121 {Math::MakeVec(f0, f1, f0, -f1)}, // y = +w 121 {Math::MakeVec(f0, -f1, f0, f1)}, // y = +w
122 {Math::MakeVec(f0, -f1, f0, -f1)}, // y = -w 122 {Math::MakeVec(f0, f1, f0, f1)}, // y = -w
123 {Math::MakeVec(f0, f0, f1, f0)}, // z = 0 123 {Math::MakeVec(f0, f0, -f1, f0)}, // z = 0
124 {Math::MakeVec(f0, f0, -f1, -f1)}, // z = -w 124 {Math::MakeVec(f0, f0, f1, f1)}, // z = -w
125 {Math::MakeVec(f0, f0, f0, -f1), Math::Vec4<float24>(f0, f0, f0, EPSILON)}, // w = EPSILON 125 {Math::MakeVec(f0, f0, f0, f1), Math::Vec4<float24>(f0, f0, f0, EPSILON)}, // w = EPSILON
126 }}; 126 }};
127 127
128 // Simple implementation of the Sutherland-Hodgman clipping algorithm. 128 // Simple implementation of the Sutherland-Hodgman clipping algorithm.
129 // TODO: Make this less inefficient (currently lots of useless buffering overhead happens here) 129 // TODO: Make this less inefficient (currently lots of useless buffering overhead happens here)
130 for (auto edge : clipping_edges) { 130 auto Clip = [&](const ClippingEdge& edge) {
131
132 std::swap(input_list, output_list); 131 std::swap(input_list, output_list);
133 output_list->clear(); 132 output_list->clear();
134 133
@@ -147,12 +146,24 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
147 } 146 }
148 reference_vertex = &vertex; 147 reference_vertex = &vertex;
149 } 148 }
149 };
150
151 for (auto edge : clipping_edges) {
152 Clip(edge);
150 153
151 // Need to have at least a full triangle to continue... 154 // Need to have at least a full triangle to continue...
152 if (output_list->size() < 3) 155 if (output_list->size() < 3)
153 return; 156 return;
154 } 157 }
155 158
159 if (g_state.regs.rasterizer.clip_enable) {
160 ClippingEdge custom_edge{g_state.regs.rasterizer.GetClipCoef()};
161 Clip(custom_edge);
162
163 if (output_list->size() < 3)
164 return;
165 }
166
156 InitScreenCoordinates((*output_list)[0]); 167 InitScreenCoordinates((*output_list)[0]);
157 InitScreenCoordinates((*output_list)[1]); 168 InitScreenCoordinates((*output_list)[1]);
158 169