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| author | 2016-12-17 01:21:16 -0800 | |
|---|---|---|
| committer | 2017-01-25 18:53:24 -0800 | |
| commit | 114d6b2f97eb62c7d8c958ebb391b70b026130f9 (patch) | |
| tree | 8600239b8ee804b78bc2c60fb6285a2e8cf2c4fa /src/video_core/shader/shader.cpp | |
| parent | VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h} (diff) | |
| download | yuzu-114d6b2f97eb62c7d8c958ebb391b70b026130f9.tar.gz yuzu-114d6b2f97eb62c7d8c958ebb391b70b026130f9.tar.xz yuzu-114d6b2f97eb62c7d8c958ebb391b70b026130f9.zip | |
VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines
Diffstat (limited to 'src/video_core/shader/shader.cpp')
| -rw-r--r-- | src/video_core/shader/shader.cpp | 92 |
1 files changed, 13 insertions, 79 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index 97c6519d6..b30dae476 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp | |||
| @@ -2,14 +2,8 @@ | |||
| 2 | // Licensed under GPLv2 or any later version | 2 | // Licensed under GPLv2 or any later version |
| 3 | // Refer to the license.txt file included. | 3 | // Refer to the license.txt file included. |
| 4 | 4 | ||
| 5 | #include <atomic> | ||
| 6 | #include <cmath> | 5 | #include <cmath> |
| 7 | #include <cstring> | 6 | #include <cstring> |
| 8 | #include <unordered_map> | ||
| 9 | #include <utility> | ||
| 10 | #include <boost/range/algorithm/fill.hpp> | ||
| 11 | #include "common/bit_field.h" | ||
| 12 | #include "common/hash.h" | ||
| 13 | #include "common/logging/log.h" | 7 | #include "common/logging/log.h" |
| 14 | #include "common/microprofile.h" | 8 | #include "common/microprofile.h" |
| 15 | #include "video_core/pica.h" | 9 | #include "video_core/pica.h" |
| @@ -17,7 +11,7 @@ | |||
| 17 | #include "video_core/shader/shader.h" | 11 | #include "video_core/shader/shader.h" |
| 18 | #include "video_core/shader/shader_interpreter.h" | 12 | #include "video_core/shader/shader_interpreter.h" |
| 19 | #ifdef ARCHITECTURE_x86_64 | 13 | #ifdef ARCHITECTURE_x86_64 |
| 20 | #include "video_core/shader/shader_jit_x64_compiler.h" | 14 | #include "video_core/shader/shader_jit_x64.h" |
| 21 | #endif // ARCHITECTURE_x86_64 | 15 | #endif // ARCHITECTURE_x86_64 |
| 22 | #include "video_core/video_core.h" | 16 | #include "video_core/video_core.h" |
| 23 | 17 | ||
| @@ -87,93 +81,33 @@ void UnitState::LoadInputVertex(const InputVertex& input, int num_attributes) { | |||
| 87 | conditional_code[1] = false; | 81 | conditional_code[1] = false; |
| 88 | } | 82 | } |
| 89 | 83 | ||
| 90 | class MergedShaderEngine : public ShaderEngine { | 84 | MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240)); |
| 91 | public: | ||
| 92 | void SetupBatch(const ShaderSetup* setup) override; | ||
| 93 | void Run(UnitState& state, unsigned int entry_point) const override; | ||
| 94 | DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, | ||
| 95 | unsigned int entry_point) const override; | ||
| 96 | |||
| 97 | private: | ||
| 98 | const ShaderSetup* setup = nullptr; | ||
| 99 | }; | ||
| 100 | |||
| 101 | #ifdef ARCHITECTURE_x86_64 | ||
| 102 | static std::unordered_map<u64, std::unique_ptr<JitShader>> shader_map; | ||
| 103 | static const JitShader* jit_shader; | ||
| 104 | #endif // ARCHITECTURE_x86_64 | ||
| 105 | 85 | ||
| 106 | void ClearCache() { | ||
| 107 | #ifdef ARCHITECTURE_x86_64 | 86 | #ifdef ARCHITECTURE_x86_64 |
| 108 | shader_map.clear(); | 87 | static std::unique_ptr<JitX64Engine> jit_engine; |
| 109 | #endif // ARCHITECTURE_x86_64 | 88 | #endif // ARCHITECTURE_x86_64 |
| 110 | } | 89 | static InterpreterEngine interpreter_engine; |
| 111 | |||
| 112 | void MergedShaderEngine::SetupBatch(const ShaderSetup* setup_) { | ||
| 113 | setup = setup_; | ||
| 114 | if (setup == nullptr) | ||
| 115 | return; | ||
| 116 | 90 | ||
| 91 | ShaderEngine* GetEngine() { | ||
| 117 | #ifdef ARCHITECTURE_x86_64 | 92 | #ifdef ARCHITECTURE_x86_64 |
| 93 | // TODO(yuriks): Re-initialize on each change rather than being persistent | ||
| 118 | if (VideoCore::g_shader_jit_enabled) { | 94 | if (VideoCore::g_shader_jit_enabled) { |
| 119 | u64 code_hash = Common::ComputeHash64(&setup->program_code, sizeof(setup->program_code)); | 95 | if (jit_engine == nullptr) { |
| 120 | u64 swizzle_hash = Common::ComputeHash64(&setup->swizzle_data, sizeof(setup->swizzle_data)); | 96 | jit_engine = std::make_unique<JitX64Engine>(); |
| 121 | |||
| 122 | u64 cache_key = code_hash ^ swizzle_hash; | ||
| 123 | auto iter = shader_map.find(cache_key); | ||
| 124 | if (iter != shader_map.end()) { | ||
| 125 | jit_shader = iter->second.get(); | ||
| 126 | } else { | ||
| 127 | auto shader = std::make_unique<JitShader>(); | ||
| 128 | shader->Compile(); | ||
| 129 | jit_shader = shader.get(); | ||
| 130 | shader_map[cache_key] = std::move(shader); | ||
| 131 | } | 97 | } |
| 98 | return jit_engine.get(); | ||
| 132 | } | 99 | } |
| 133 | #endif // ARCHITECTURE_x86_64 | 100 | #endif // ARCHITECTURE_x86_64 |
| 134 | } | ||
| 135 | |||
| 136 | MICROPROFILE_DEFINE(GPU_Shader, "GPU", "Shader", MP_RGB(50, 50, 240)); | ||
| 137 | |||
| 138 | void MergedShaderEngine::Run(UnitState& state, unsigned int entry_point) const { | ||
| 139 | ASSERT(setup != nullptr); | ||
| 140 | ASSERT(entry_point < 1024); | ||
| 141 | 101 | ||
| 142 | MICROPROFILE_SCOPE(GPU_Shader); | 102 | return &interpreter_engine; |
| 103 | } | ||
| 143 | 104 | ||
| 105 | void Shutdown() { | ||
| 144 | #ifdef ARCHITECTURE_x86_64 | 106 | #ifdef ARCHITECTURE_x86_64 |
| 145 | if (VideoCore::g_shader_jit_enabled) { | 107 | jit_engine = nullptr; |
| 146 | jit_shader->Run(*setup, state, entry_point); | ||
| 147 | } else { | ||
| 148 | DebugData<false> dummy_debug_data; | ||
| 149 | RunInterpreter(*setup, state, dummy_debug_data, entry_point); | ||
| 150 | } | ||
| 151 | #else | ||
| 152 | DebugData<false> dummy_debug_data; | ||
| 153 | RunInterpreter(*setup, state, dummy_debug_data, entry_point); | ||
| 154 | #endif // ARCHITECTURE_x86_64 | 108 | #endif // ARCHITECTURE_x86_64 |
| 155 | } | 109 | } |
| 156 | 110 | ||
| 157 | DebugData<true> MergedShaderEngine::ProduceDebugInfo(const InputVertex& input, int num_attributes, | ||
| 158 | unsigned int entry_point) const { | ||
| 159 | ASSERT(setup != nullptr); | ||
| 160 | ASSERT(entry_point < 1024); | ||
| 161 | |||
| 162 | UnitState state; | ||
| 163 | DebugData<true> debug_data; | ||
| 164 | |||
| 165 | // Setup input register table | ||
| 166 | boost::fill(state.registers.input, Math::Vec4<float24>::AssignToAll(float24::Zero())); | ||
| 167 | state.LoadInputVertex(input, num_attributes); | ||
| 168 | RunInterpreter(*setup, state, debug_data, entry_point); | ||
| 169 | return debug_data; | ||
| 170 | } | ||
| 171 | |||
| 172 | ShaderEngine* GetEngine() { | ||
| 173 | static MergedShaderEngine merged_engine; | ||
| 174 | return &merged_engine; | ||
| 175 | } | ||
| 176 | |||
| 177 | } // namespace Shader | 111 | } // namespace Shader |
| 178 | 112 | ||
| 179 | } // namespace Pica | 113 | } // namespace Pica |