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authorGravatar bunnei2020-05-02 00:45:41 -0400
committerGravatar GitHub2020-05-02 00:45:41 -0400
commite6b4311178b4f87b67eb2383f2a64520c2a8dd25 (patch)
tree066f25773f9db49747f26ddf94b23a5007502ff8 /src/video_core/shader/node.h
parentMerge pull request #3859 from jbeich/clang (diff)
parentshader/texture: Support multiple unknown sampler properties (diff)
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Merge pull request #3693 from ReinUsesLisp/clean-samplers
shader/texture: Support multiple unknown sampler properties
Diffstat (limited to 'src/video_core/shader/node.h')
-rw-r--r--src/video_core/shader/node.h129
1 files changed, 25 insertions, 104 deletions
diff --git a/src/video_core/shader/node.h b/src/video_core/shader/node.h
index 3f5a7bc7a..601c822d2 100644
--- a/src/video_core/shader/node.h
+++ b/src/video_core/shader/node.h
@@ -267,76 +267,30 @@ class ArraySamplerNode;
267using TrackSamplerData = std::variant<BindlessSamplerNode, ArraySamplerNode>; 267using TrackSamplerData = std::variant<BindlessSamplerNode, ArraySamplerNode>;
268using TrackSampler = std::shared_ptr<TrackSamplerData>; 268using TrackSampler = std::shared_ptr<TrackSamplerData>;
269 269
270class Sampler { 270struct Sampler {
271public: 271 /// Bound samplers constructor
272 /// This constructor is for bound samplers
273 constexpr explicit Sampler(u32 index, u32 offset, Tegra::Shader::TextureType type, 272 constexpr explicit Sampler(u32 index, u32 offset, Tegra::Shader::TextureType type,
274 bool is_array, bool is_shadow, bool is_buffer, bool is_indexed) 273 bool is_array, bool is_shadow, bool is_buffer, bool is_indexed)
275 : index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow}, 274 : index{index}, offset{offset}, type{type}, is_array{is_array}, is_shadow{is_shadow},
276 is_buffer{is_buffer}, is_indexed{is_indexed} {} 275 is_buffer{is_buffer}, is_indexed{is_indexed} {}
277 276
278 /// This constructor is for bindless samplers 277 /// Bindless samplers constructor
279 constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type, 278 constexpr explicit Sampler(u32 index, u32 offset, u32 buffer, Tegra::Shader::TextureType type,
280 bool is_array, bool is_shadow, bool is_buffer, bool is_indexed) 279 bool is_array, bool is_shadow, bool is_buffer, bool is_indexed)
281 : index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array}, 280 : index{index}, offset{offset}, buffer{buffer}, type{type}, is_array{is_array},
282 is_shadow{is_shadow}, is_buffer{is_buffer}, is_bindless{true}, is_indexed{is_indexed} {} 281 is_shadow{is_shadow}, is_buffer{is_buffer}, is_bindless{true}, is_indexed{is_indexed} {}
283 282
284 constexpr u32 GetIndex() const { 283 u32 index = 0; ///< Emulated index given for the this sampler.
285 return index; 284 u32 offset = 0; ///< Offset in the const buffer from where the sampler is being read.
286 } 285 u32 buffer = 0; ///< Buffer where the bindless sampler is being read (unused on bound samplers).
287 286 u32 size = 1; ///< Size of the sampler.
288 constexpr u32 GetOffset() const {
289 return offset;
290 }
291
292 constexpr u32 GetBuffer() const {
293 return buffer;
294 }
295
296 constexpr Tegra::Shader::TextureType GetType() const {
297 return type;
298 }
299
300 constexpr bool IsArray() const {
301 return is_array;
302 }
303
304 constexpr bool IsShadow() const {
305 return is_shadow;
306 }
307
308 constexpr bool IsBuffer() const {
309 return is_buffer;
310 }
311
312 constexpr bool IsBindless() const {
313 return is_bindless;
314 }
315
316 constexpr bool IsIndexed() const {
317 return is_indexed;
318 }
319
320 constexpr u32 Size() const {
321 return size;
322 }
323
324 constexpr void SetSize(u32 new_size) {
325 size = new_size;
326 }
327
328private:
329 u32 index{}; ///< Emulated index given for the this sampler.
330 u32 offset{}; ///< Offset in the const buffer from where the sampler is being read.
331 u32 buffer{}; ///< Buffer where the bindless sampler is being read (unused on bound samplers).
332 u32 size{1}; ///< Size of the sampler.
333 287
334 Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc) 288 Tegra::Shader::TextureType type{}; ///< The type used to sample this texture (Texture2D, etc)
335 bool is_array{}; ///< Whether the texture is being sampled as an array texture or not. 289 bool is_array = false; ///< Whether the texture is being sampled as an array texture or not.
336 bool is_shadow{}; ///< Whether the texture is being sampled as a depth texture or not. 290 bool is_shadow = false; ///< Whether the texture is being sampled as a depth texture or not.
337 bool is_buffer{}; ///< Whether the texture is a texture buffer without sampler. 291 bool is_buffer = false; ///< Whether the texture is a texture buffer without sampler.
338 bool is_bindless{}; ///< Whether this sampler belongs to a bindless texture or not. 292 bool is_bindless = false; ///< Whether this sampler belongs to a bindless texture or not.
339 bool is_indexed{}; ///< Whether this sampler is an indexed array of textures. 293 bool is_indexed = false; ///< Whether this sampler is an indexed array of textures.
340}; 294};
341 295
342/// Represents a tracked bindless sampler into a direct const buffer 296/// Represents a tracked bindless sampler into a direct const buffer
@@ -381,13 +335,13 @@ private:
381 u32 offset; 335 u32 offset;
382}; 336};
383 337
384class Image final { 338struct Image {
385public: 339public:
386 /// This constructor is for bound images 340 /// Bound images constructor
387 constexpr explicit Image(u32 index, u32 offset, Tegra::Shader::ImageType type) 341 constexpr explicit Image(u32 index, u32 offset, Tegra::Shader::ImageType type)
388 : index{index}, offset{offset}, type{type} {} 342 : index{index}, offset{offset}, type{type} {}
389 343
390 /// This constructor is for bindless samplers 344 /// Bindless samplers constructor
391 constexpr explicit Image(u32 index, u32 offset, u32 buffer, Tegra::Shader::ImageType type) 345 constexpr explicit Image(u32 index, u32 offset, u32 buffer, Tegra::Shader::ImageType type)
392 : index{index}, offset{offset}, buffer{buffer}, type{type}, is_bindless{true} {} 346 : index{index}, offset{offset}, buffer{buffer}, type{type}, is_bindless{true} {}
393 347
@@ -405,53 +359,20 @@ public:
405 is_atomic = true; 359 is_atomic = true;
406 } 360 }
407 361
408 constexpr u32 GetIndex() const { 362 u32 index = 0;
409 return index; 363 u32 offset = 0;
410 } 364 u32 buffer = 0;
411
412 constexpr u32 GetOffset() const {
413 return offset;
414 }
415
416 constexpr u32 GetBuffer() const {
417 return buffer;
418 }
419
420 constexpr Tegra::Shader::ImageType GetType() const {
421 return type;
422 }
423
424 constexpr bool IsBindless() const {
425 return is_bindless;
426 }
427
428 constexpr bool IsWritten() const {
429 return is_written;
430 }
431
432 constexpr bool IsRead() const {
433 return is_read;
434 }
435
436 constexpr bool IsAtomic() const {
437 return is_atomic;
438 }
439
440private:
441 u32 index{};
442 u32 offset{};
443 u32 buffer{};
444 365
445 Tegra::Shader::ImageType type{}; 366 Tegra::Shader::ImageType type{};
446 bool is_bindless{}; 367 bool is_bindless = false;
447 bool is_written{}; 368 bool is_written = false;
448 bool is_read{}; 369 bool is_read = false;
449 bool is_atomic{}; 370 bool is_atomic = false;
450}; 371};
451 372
452struct GlobalMemoryBase { 373struct GlobalMemoryBase {
453 u32 cbuf_index{}; 374 u32 cbuf_index = 0;
454 u32 cbuf_offset{}; 375 u32 cbuf_offset = 0;
455 376
456 bool operator<(const GlobalMemoryBase& rhs) const { 377 bool operator<(const GlobalMemoryBase& rhs) const {
457 return std::tie(cbuf_index, cbuf_offset) < std::tie(rhs.cbuf_index, rhs.cbuf_offset); 378 return std::tie(cbuf_index, cbuf_offset) < std::tie(rhs.cbuf_index, rhs.cbuf_offset);
@@ -465,7 +386,7 @@ struct MetaArithmetic {
465 386
466/// Parameters describing a texture sampler 387/// Parameters describing a texture sampler
467struct MetaTexture { 388struct MetaTexture {
468 const Sampler& sampler; 389 Sampler sampler;
469 Node array; 390 Node array;
470 Node depth_compare; 391 Node depth_compare;
471 std::vector<Node> aoffi; 392 std::vector<Node> aoffi;