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| author | 2019-04-27 20:50:35 -0300 | |
|---|---|---|
| committer | 2019-06-20 21:36:12 -0300 | |
| commit | 4e81fc8296c6204645151bbaa23a7d80827a4293 (patch) | |
| tree | e826cbe2f9fd118a82d251854872eb7d300a6078 /src/video_core/shader/decode | |
| parent | texture_cache: loose TryReconstructSurface when accurate GPU is not on. (diff) | |
| download | yuzu-4e81fc8296c6204645151bbaa23a7d80827a4293.tar.gz yuzu-4e81fc8296c6204645151bbaa23a7d80827a4293.tar.xz yuzu-4e81fc8296c6204645151bbaa23a7d80827a4293.zip | |
shader: Implement texture buffers
Diffstat (limited to 'src/video_core/shader/decode')
| -rw-r--r-- | src/video_core/shader/decode/texture.cpp | 44 |
1 files changed, 44 insertions, 0 deletions
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index 4a356dbd4..b22831c64 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp | |||
| @@ -245,6 +245,18 @@ u32 ShaderIR::DecodeTexture(NodeBlock& bb, u32 pc) { | |||
| 245 | } | 245 | } |
| 246 | break; | 246 | break; |
| 247 | } | 247 | } |
| 248 | case OpCode::Id::TLD: { | ||
| 249 | UNIMPLEMENTED_IF_MSG(instr.tld.aoffi, "AOFFI is not implemented"); | ||
| 250 | UNIMPLEMENTED_IF_MSG(instr.tld.ms, "MS is not implemented"); | ||
| 251 | UNIMPLEMENTED_IF_MSG(instr.tld.cl, "CL is not implemented"); | ||
| 252 | |||
| 253 | if (instr.tld.nodep_flag) { | ||
| 254 | LOG_WARNING(HW_GPU, "TLD.NODEP implementation is incomplete"); | ||
| 255 | } | ||
| 256 | |||
| 257 | WriteTexInstructionFloat(bb, instr, GetTldCode(instr)); | ||
| 258 | break; | ||
| 259 | } | ||
| 248 | case OpCode::Id::TLDS: { | 260 | case OpCode::Id::TLDS: { |
| 249 | const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()}; | 261 | const Tegra::Shader::TextureType texture_type{instr.tlds.GetTextureType()}; |
| 250 | const bool is_array{instr.tlds.IsArrayTexture()}; | 262 | const bool is_array{instr.tlds.IsArrayTexture()}; |
| @@ -575,6 +587,38 @@ Node4 ShaderIR::GetTld4Code(Instruction instr, TextureType texture_type, bool de | |||
| 575 | return values; | 587 | return values; |
| 576 | } | 588 | } |
| 577 | 589 | ||
| 590 | Node4 ShaderIR::GetTldCode(Tegra::Shader::Instruction instr) { | ||
| 591 | const auto texture_type{instr.tld.texture_type}; | ||
| 592 | const bool is_array{instr.tld.is_array}; | ||
| 593 | const bool lod_enabled{instr.tld.GetTextureProcessMode() == TextureProcessMode::LL}; | ||
| 594 | const std::size_t coord_count{GetCoordCount(texture_type)}; | ||
| 595 | |||
| 596 | u64 gpr8_cursor{instr.gpr8.Value()}; | ||
| 597 | const Node array_register{is_array ? GetRegister(gpr8_cursor++) : nullptr}; | ||
| 598 | |||
| 599 | std::vector<Node> coords; | ||
| 600 | for (std::size_t i = 0; i < coord_count; ++i) { | ||
| 601 | coords.push_back(GetRegister(gpr8_cursor++)); | ||
| 602 | } | ||
| 603 | |||
| 604 | u64 gpr20_cursor{instr.gpr20.Value()}; | ||
| 605 | // const Node bindless_register{is_bindless ? GetRegister(gpr20_cursor++) : nullptr}; | ||
| 606 | const Node lod{lod_enabled ? GetRegister(gpr20_cursor++) : Immediate(0u)}; | ||
| 607 | // const Node aoffi_register{is_aoffi ? GetRegister(gpr20_cursor++) : nullptr}; | ||
| 608 | // const Node multisample{is_multisample ? GetRegister(gpr20_cursor++) : nullptr}; | ||
| 609 | |||
| 610 | const auto& sampler = GetSampler(instr.sampler, texture_type, is_array, false); | ||
| 611 | |||
| 612 | Node4 values; | ||
| 613 | for (u32 element = 0; element < values.size(); ++element) { | ||
| 614 | auto coords_copy = coords; | ||
| 615 | MetaTexture meta{sampler, array_register, {}, {}, {}, lod, {}, element}; | ||
| 616 | values[element] = Operation(OperationCode::TexelFetch, meta, std::move(coords_copy)); | ||
| 617 | } | ||
| 618 | |||
| 619 | return values; | ||
| 620 | } | ||
| 621 | |||
| 578 | Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is_array) { | 622 | Node4 ShaderIR::GetTldsCode(Instruction instr, TextureType texture_type, bool is_array) { |
| 579 | const std::size_t type_coord_count = GetCoordCount(texture_type); | 623 | const std::size_t type_coord_count = GetCoordCount(texture_type); |
| 580 | const bool lod_enabled = instr.tlds.GetTextureProcessMode() == TextureProcessMode::LL; | 624 | const bool lod_enabled = instr.tlds.GetTextureProcessMode() == TextureProcessMode::LL; |