diff options
| author | 2020-02-03 00:25:56 -0500 | |
|---|---|---|
| committer | 2020-02-03 00:25:56 -0500 | |
| commit | 157eb375a59029d9d515d37bc9dc4370890bb3e9 (patch) | |
| tree | 8f2a211c419e7446cc162a83b348132fcf478624 /src/video_core/shader/decode | |
| parent | Merge pull request #3282 from FernandoS27/indexed-samplers (diff) | |
| parent | shader: Remove curly braces initializers on shared pointers (diff) | |
| download | yuzu-157eb375a59029d9d515d37bc9dc4370890bb3e9.tar.gz yuzu-157eb375a59029d9d515d37bc9dc4370890bb3e9.tar.xz yuzu-157eb375a59029d9d515d37bc9dc4370890bb3e9.zip | |
Merge pull request #3370 from ReinUsesLisp/node-shared-ptr
shader: Remove curly braces initializers on shared pointers
Diffstat (limited to 'src/video_core/shader/decode')
| -rw-r--r-- | src/video_core/shader/decode/arithmetic_integer.cpp | 2 | ||||
| -rw-r--r-- | src/video_core/shader/decode/texture.cpp | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/video_core/shader/decode/arithmetic_integer.cpp b/src/video_core/shader/decode/arithmetic_integer.cpp index 371fae127..e60875cc4 100644 --- a/src/video_core/shader/decode/arithmetic_integer.cpp +++ b/src/video_core/shader/decode/arithmetic_integer.cpp | |||
| @@ -297,7 +297,7 @@ void ShaderIR::WriteLop3Instruction(NodeBlock& bb, Register dest, Node op_a, Nod | |||
| 297 | const Node one = Immediate(1); | 297 | const Node one = Immediate(1); |
| 298 | const Node two = Immediate(2); | 298 | const Node two = Immediate(2); |
| 299 | 299 | ||
| 300 | Node value{}; | 300 | Node value; |
| 301 | for (u32 i = 0; i < lop_iterations; ++i) { | 301 | for (u32 i = 0; i < lop_iterations; ++i) { |
| 302 | const Node shift_amount = Immediate(i); | 302 | const Node shift_amount = Immediate(i); |
| 303 | 303 | ||
diff --git a/src/video_core/shader/decode/texture.cpp b/src/video_core/shader/decode/texture.cpp index d980535b1..351c8c2f1 100644 --- a/src/video_core/shader/decode/texture.cpp +++ b/src/video_core/shader/decode/texture.cpp | |||
| @@ -630,7 +630,7 @@ Node4 ShaderIR::GetTexCode(Instruction instr, TextureType texture_type, | |||
| 630 | aoffi = GetAoffiCoordinates(GetRegister(parameter_register++), coord_count, false); | 630 | aoffi = GetAoffiCoordinates(GetRegister(parameter_register++), coord_count, false); |
| 631 | } | 631 | } |
| 632 | 632 | ||
| 633 | Node dc{}; | 633 | Node dc; |
| 634 | if (depth_compare) { | 634 | if (depth_compare) { |
| 635 | // Depth is always stored in the register signaled by gpr20 or in the next register if lod | 635 | // Depth is always stored in the register signaled by gpr20 or in the next register if lod |
| 636 | // or bias are used | 636 | // or bias are used |
| @@ -666,7 +666,7 @@ Node4 ShaderIR::GetTexsCode(Instruction instr, TextureType texture_type, | |||
| 666 | 666 | ||
| 667 | const Node array = is_array ? GetRegister(array_register) : nullptr; | 667 | const Node array = is_array ? GetRegister(array_register) : nullptr; |
| 668 | 668 | ||
| 669 | Node dc{}; | 669 | Node dc; |
| 670 | if (depth_compare) { | 670 | if (depth_compare) { |
| 671 | // Depth is always stored in the register signaled by gpr20 or in the next register if lod | 671 | // Depth is always stored in the register signaled by gpr20 or in the next register if lod |
| 672 | // or bias are used | 672 | // or bias are used |